iw4x-client/src/Components/Modules/ModList.hpp
2022-08-24 16:38:14 +02:00

26 lines
806 B
C++

#pragma once
namespace Components
{
class ModList : public Component
{
public:
ModList();
static void RunMod(const std::string& mod);
private:
static std::vector<std::string> Mods;
static unsigned int CurrentMod;
static bool HasMod(const std::string& modName);
static unsigned int GetItemCount();
static const char* GetItemText(unsigned int index, int column);
static void Select(unsigned int index);
static void UIScript_LoadMods([[maybe_unused]] const UIScript::Token& token, [[maybe_unused]] const Game::uiInfo_s* info);
static void UIScript_RunMod([[maybe_unused]] const UIScript::Token& token, [[maybe_unused]] const Game::uiInfo_s* info);
static void UIScript_ClearMods([[maybe_unused]] const UIScript::Token& token, [[maybe_unused]] const Game::uiInfo_s* info);
};
}