36 lines
669 B
C++
36 lines
669 B
C++
#pragma once
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namespace Components
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{
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class Dedicated : public Component
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{
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public:
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Dedicated();
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static SteamID PlayerGuids[18][2];
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static Dvar::Var SVLanOnly;
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static Dvar::Var SVMOTD;
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static Dvar::Var COMLogFilter;
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static const Game::dvar_t* com_dedicated;
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static bool IsEnabled();
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static bool IsRunning();
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static void Heartbeat();
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private:
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static void InitDedicatedServer();
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static void PostInitialization();
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static void PostInitializationStub();
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static void Com_ClampMsec(int msec);
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static void Com_ClampMsec_Stub();
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static void TransmitGuids();
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static void TimeWrapStub(Game::errorParm_t code, const char* message);
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};
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}
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