31 lines
488 B
C++
31 lines
488 B
C++
#pragma once
|
|
|
|
namespace Components
|
|
{
|
|
class Dedicated : public Component
|
|
{
|
|
public:
|
|
Dedicated();
|
|
~Dedicated();
|
|
|
|
static SteamID PlayerGuids[18][2];
|
|
|
|
static bool IsEnabled();
|
|
|
|
static void Heartbeat();
|
|
|
|
private:
|
|
static void MapRotate();
|
|
static void InitDedicatedServer();
|
|
|
|
static void PostInitialization();
|
|
static void PostInitializationStub();
|
|
|
|
static void FrameStub();
|
|
|
|
static void TransmitGuids();
|
|
|
|
static void TimeWrapStub(int code, const char* message);
|
|
};
|
|
}
|