29 lines
776 B
C++
29 lines
776 B
C++
#pragma once
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namespace Components
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{
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class Security : public Component
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{
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public:
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Security();
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static int Msg_ReadBitsCompressCheckSV(const unsigned char* from, unsigned char* to, int size);
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static int Msg_ReadBitsCompressCheckCL(const unsigned char* from, unsigned char* to, int size);
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private:
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static int SV_CanReplaceServerCommand_Hk(Game::client_t* client, const char* cmd);
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static long AtolAdjustPlayerLimit(const char* string);
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static void SelectStringTableEntryInDvar_Stub();
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static int G_GetClientScore_Hk();
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static void G_LogPrintf_Stub(const char* fmt);
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static void NET_DeferPacketToClient_Hk(Game::netadr_t* net_from, Game::msg_t* net_message);
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static void SV_ExecuteClientMessage_Stub(Game::client_t* client, Game::msg_t* msg);
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};
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}
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