38 lines
1.5 KiB
Markdown
38 lines
1.5 KiB
Markdown
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# IW4x: Client [![Discord](https://discordapp.com/api/guilds/219514629703860235/widget.png)](https://discord.gg/sKeVmR3)
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## Commit message style
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```
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[Module] Imperative summary
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- points or text
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[ci skip]
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```
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`[ci skip]` is optional.
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## How to compile
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- Run `premake5 vs2017` or use the delivered `generate.bat`.
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- Build via solution file in `build\iw4x.sln`. (You can use the `build.bat` script to do it quick and easy.)
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## Premake arguments
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| Argument | Description |
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| ------------- | ------------- |
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| `--copy-to=PATH` | Optional, copy the DLL to a custom folder after build, define the path here if wanted. |
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| `--copy-pdb` | Copy debug information for binaries as well to the path given via --copy-to. |
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| `--ac-disable` | Disable anticheat. |
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| `--ac-debug-detections` | Log anticheat detections. |
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| `--ac-debug-load-library` | Log libraries that get loaded. |
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| `--force-unit-tests` | Always compile unit tests. |
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| `--force-exception-handler` | Install custom unhandled exception handler even for Debug builds. |
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| `--force-minidump-upload` | Upload minidumps even for Debug builds. |
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| `--disable-bitmessage` | Disable use of BitMessage completely. |
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| `--disable-node-log` | Disable debugging messages for Nodes in Debug builds. |
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| `--disable-base128` | Disable base128 encoding for minidumps. |
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| `--no-new-structure` | Do not use new virtual path structure (separating headers and source files). |
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| `--enable-dxsdk` | Enable DirectX SDK (required for GfxMap exporting). |
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