68 lines
1.8 KiB
C++
68 lines
1.8 KiB
C++
namespace Components
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{
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class Component
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{
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public:
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Component() {};
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virtual ~Component() {};
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virtual const char* GetName() { return "Unknown"; };
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virtual bool UnitTest() { return true; }; // Unit testing entry
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};
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class Loader
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{
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public:
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static void Initialize();
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static void Uninitialize();
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static bool PerformUnitTests();
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static bool PerformingUnitTests();
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static void Register(Component* component);
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private:
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static std::vector<Component*> Components;
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};
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}
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#include "Modules\Auth.hpp"
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#include "Modules\Dvar.hpp"
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#include "Modules\Maps.hpp"
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#include "Modules\News.hpp"
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#include "Modules\Flags.hpp"
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#include "Modules\Menus.hpp"
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#include "Modules\Colors.hpp"
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#include "Modules\D3D9Ex.hpp"
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#include "Modules\Logger.hpp"
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#include "Modules\Weapon.hpp"
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#include "Modules\Window.hpp"
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#include "Modules\Command.hpp"
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#include "Modules\Console.hpp"
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#include "Modules\IPCPipe.hpp"
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#include "Modules\Network.hpp"
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#include "Modules\Theatre.hpp"
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#include "Modules\Node.hpp"
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#include "Modules\RCon.hpp"
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#include "Modules\Party.hpp" // Destroys the order, but requires network classes :D
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#include "Modules\Download.hpp"
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#include "Modules\Playlist.hpp"
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#include "Modules\RawFiles.hpp"
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#include "Modules\Renderer.hpp"
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#include "Modules\UIFeeder.hpp"
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#include "Modules\UIScript.hpp"
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#include "Modules\Dedicated.hpp"
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#include "Modules\Discovery.hpp"
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#include "Modules\Exception.hpp"
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#include "Modules\FastFiles.hpp"
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#include "Modules\Materials.hpp"
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#include "Modules\Singleton.hpp"
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#include "Modules\FileSystem.hpp"
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#include "Modules\QuickPatch.hpp"
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#include "Modules\ServerInfo.hpp"
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#include "Modules\ServerList.hpp"
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#include "Modules\StringTable.hpp"
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#include "Modules\ZoneBuilder.hpp"
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#include "Modules\AssetHandler.hpp"
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#include "Modules\Localization.hpp"
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#include "Modules\MusicalTalent.hpp"
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#include "Modules\StructuredData.hpp"
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#include "Modules\ConnectProtocol.hpp"
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