A fork of https://github.com/iw4x/iw4x-client - Call of Duty: Modern Warfare 2 Client
Go to file
2022-02-09 18:28:34 +00:00
.github Will this compile? 2022-01-26 13:16:41 +00:00
deps Bump deps/libtommath from 2cec6ad to bea9270 2021-12-14 17:17:54 +00:00
lib Add support for building custom fonts 2021-06-29 02:25:23 +08:00
premake Update premake5 2022-01-25 20:08:34 +00:00
src [Patch] Refactored another dvar patch 2022-02-09 18:28:34 +00:00
tools Update premake5 2022-01-25 20:08:34 +00:00
.gitattributes [LineEndings] Add lineendings patch again 2017-01-20 14:37:52 +01:00
.gitignore [General] Update gitignore. 2019-01-08 16:55:36 -05:00
.gitmodules [Submodules] Add directx sdk 2019-12-26 18:26:09 +01:00
appveyor.yml Will this compile? 2022-01-26 13:16:41 +00:00
CHANGELOG.md Updated changelog 2020-12-23 16:08:02 -06:00
CODESTYLE.md [CodeStyle] Basic naming example 2016-11-20 00:20:51 +01:00
generate.bat Will this compile? 2022-01-26 13:16:41 +00:00
LICENSE [General] Adjust readme and add license 2019-09-17 18:47:21 +00:00
premake5.lua Use x86 2022-01-26 13:00:21 +00:00
README.md Address review 2022-01-27 15:30:32 +00:00

license forks stars issues build build status discord patreon

IW4x: Client

How to compile

  • Run premake5 vs2022 or use the delivered generate.bat.
  • Build via solution file in build\iw4x.sln.

Premake arguments

Argument Description
--copy-to=PATH Optional, copy the DLL to a custom folder after build, define the path here if wanted.
--copy-pdb Copy debug information for binaries as well to the path given via --copy-to.
--ac-disable Disable anticheat.
--ac-debug-detections Log anticheat detections.
--ac-debug-load-library Log libraries that get loaded.
--force-unit-tests Always compile unit tests.
--force-exception-handler Install custom unhandled exception handler even for Debug builds.
--force-minidump-upload Upload minidumps even for Debug builds.
--disable-bitmessage Disable use of BitMessage completely.
--disable-base128 Disable base128 encoding for minidumps.
--no-new-structure Do not use new virtual path structure (separating headers and source files).
--iw4x-zones Zonebuilder generates iw4x zones that cannot be loaded without IW4x specific patches.

Command line arguments

Argument Description
-tests Perform unit tests.
-entries Print to the console a list of every asset as they are loaded from zonefiles.
-stdout Redirect all logging output to the terminal iw4x is started from, or if there is none, creates a new terminal window to write log information in.
-console Allow the game to display its own separate interactive console window.
-dedicated Starts the game as a headless dedicated server.
-scriptablehttp Enable HTTP related gsc functions.
-bigminidumps Include all code sections from loaded modules in the dump.
-reallybigminidumps Include data sections from all loaded modules in the dump.
-dump Write info of loaded assets to the raw folder as they are being loaded.
-monitor This flag is for internal use and it is used to indicate if an external console is present.
-nointro Skip game's cinematic intro.
-version Print IW4x build info on startup.
-zonebuilder Start the interactive zonebuilder tool console instead of starting the game.
-nosteam Disable friends feature and do not update Steam about the game's current status just like an invisible mode.

Disclaimer

This software has been created purely for the purposes of academic research. It is not intended to be used to attack other systems. Project maintainers are not responsible or liable for misuse of the software. Use responsibly.