Commit Graph

28 Commits

Author SHA1 Message Date
Edo
2691c9f55c
[Assets]: Revert last two commits as it's not compatible with iwx3-port (#752) 2023-02-04 18:29:04 +00:00
Louve
eccdf2e25e
Zonebuilder update for iw5xport compat (#750)
Co-authored-by: Louvenarde <louve@louve.systems>
Co-authored-by: Roxanne <roxanne@thegamebakers.com>
Co-authored-by: FutureRave <edoardo.sanguineti222@gmail.com>
2023-02-04 17:29:32 +00:00
Edo
7a438e3409
[Console]: Allow the client console to be opened (#695) 2023-01-03 13:16:44 +01:00
Louve
f91fa0d0b2
Big zonebuilder update (#427) 2022-12-14 08:40:15 +00:00
Edo
ac90714811
[General]: Use std::format more often (#635) 2022-12-11 17:54:24 +00:00
Diavolo
c07bfe8bd9
[General] Stop nonsense with asset handler header files 2022-06-22 17:36:06 +02:00
Edo
020201ab1f
[Logger] Use c++20 format 2022-06-12 23:07:53 +02:00
FutureRave
c54981c6df
ISO Core guidelines 2022-02-27 12:53:44 +00:00
TheApadayo
07278ebbfa [ZoneBuilder] Add support for iw3 techsets, decl, vs, and ps 2019-02-01 16:16:42 -05:00
momo5502
08bc848267 [General] Small code fixes and optimization 2017-06-14 20:53:54 +02:00
momo5502
f6a242c6b7 [IMaterialTechniqueSet] Correctly write all arguments 2017-05-29 10:54:20 +02:00
momo5502
a830fcde97 [General] Adjust shader structures 2017-04-22 21:47:04 +02:00
momo5502
079bc920a8 [General] Basic refactoring 2017-01-20 14:37:52 +01:00
momo5502
39f9c73a38 [ZoneBuilder] Optimize nested asset writing 2016-12-23 22:10:11 +01:00
TheApadayo
2903444e89 [ZoneBuilder] Rewrote to write assets in a nested way to more accurately emulate how linker_pc works
-it doesn't compile... yet
2016-12-23 01:42:56 -05:00
momo5502
3e69704aed [ZoneBuilder] Correct XAssetHeader struct 2016-12-21 17:27:45 +01:00
momo5502
8085e4bd88 [CodeStyle] Refactor the code to match our basic style guidelines 2016-11-20 14:10:57 +01:00
momo5502
ad18adc187 Fix techniques (ZoneBuilder) and fully dump gfxworlds with enable-dxsdk flag 2016-10-09 12:02:17 +02:00
momo5502
25585fc9a4 Introduce library util 2016-09-17 00:14:59 +02:00
momo5502
64593aa079 Bugfixes 2016-06-10 14:50:03 +02:00
momo5502
80267f8874 Optimize pointer clearing for zonebuilding 2016-06-10 13:52:55 +02:00
momo5502
18f4bb0a44 Fully 2016-05-16 17:17:25 +02:00
momo5502
f637670e52 Workaround 2016-05-16 15:38:58 +02:00
momo5502
9cd0624f88 XModel stuff 2016-01-26 16:12:41 +01:00
momo5502
388d5836cd Optimize loops. 2016-01-24 19:58:13 +01:00
momo5502
d28323f73e Optimizations
- Increase warning level
- Use proper casting
- Fix some more warnings.
2016-01-24 12:19:34 +01:00
momo5502
f509e67953 Various fixes and optimizations. 2016-01-22 13:18:26 +01:00
momo5502
ac4548f4c2 Build materials. 2016-01-22 11:59:43 +01:00