Louvenarde
e83ed92ca9
Added missing carentan DLC
2021-09-12 20:36:42 +02:00
Louvenarde
fad010cee8
Merge branch 'develop_official' into fix_wrong_assets_on_ported_maps
2021-09-12 18:21:19 +02:00
Diavolo
c824fe31e2
[Dvar] Found another assert failed trigger
2021-09-11 20:38:22 +02:00
Jan
8ef991f81f
Move standard header include to precompiled header
...
- Im getting forced to do this help
2021-09-11 17:54:50 +02:00
Jan
c0a1a99d8b
Add comments to gamepad patch to explain commented out code and magic flag numbers
2021-09-11 17:49:58 +02:00
Jan
d71dfd170b
Move Gamepad structs to their respective correct location
...
- Structs that are reversed from the Game are moved to Structs.hpp
- Structs that are custom to the Gamepad patch are moved into the Gamepad component class
- Offsets to the Game's memory are moved to the Functions.hpp header
- Arrays that hold data are moved to the Gamepad components class as static fields
2021-09-11 16:34:04 +02:00
Jan
966d7c23f3
Fix gamepad slowdown aimassist mask to fix slowdown not being active when having scrambler perk equipped
2021-09-10 13:19:08 +02:00
Jan
da669cccc0
Fix maps component using integer values for setting bool dvars
2021-09-10 12:40:53 +02:00
Jan
8ca84eb882
Replace runtime critical usages of Dvar::set with Dvar::setRaw in gamepad patch
2021-09-10 11:41:44 +02:00
Jan
cc39a7bbe5
Reintroduce setRaw dvar methods
...
- Makes it possible to set the value of a dvar without using the game's way of first converting it to a string and checking all kinds of dvar flags
2021-09-10 11:40:30 +02:00
Diavolo
e8185a27b9
Fixed compilation
2021-09-10 11:35:15 +02:00
Diavolo
906e33ac41
Some minor style changes
2021-09-10 09:43:04 +02:00
Diavolo
7de4b0a3aa
Tab again X-(
2021-09-09 10:50:49 +02:00
Diavolo
337b3961c4
Fixed indent
2021-09-09 10:44:04 +02:00
Edo
035b7f19d9
Merge branch 'develop' into feature/xinput
2021-09-09 10:39:59 +02:00
Dss0
e873b48571
Merge pull request #124 from diamante0018/client_t-is-fun-4
...
[Structs] Update client_t
2021-09-08 23:25:01 +02:00
Dss0
99d9d19dcf
Merge pull request #123 from diamante0018/dvar-set
...
[Dvar] Use set raw method on dvars by default
2021-09-08 22:58:32 +02:00
Diavolo
63bce435ef
newline between funcs
2021-09-08 22:54:43 +02:00
Louvenarde
570d2acdac
Merge branch 'develop_official' into feature/xinput
...
# Conflicts:
# src/Components/Loader.cpp
2021-09-08 21:34:37 +02:00
Diavolo
4966a64711
Fix compilation
2021-09-08 11:19:30 +02:00
Louvenarde
a721818cf6
Better techswap for trees
2021-09-06 21:45:04 +02:00
Louvenarde
cbc980e1c4
Add log print for material state copy
2021-09-06 19:24:48 +02:00
Louvenarde
ad9222a3ca
Better techset matching
2021-09-06 01:08:02 +02:00
Louvenarde
1f89c55a78
whoopsie
2021-09-06 01:07:53 +02:00
Louvenarde
3d24252a16
Register dvar
2021-09-06 00:25:24 +02:00
Louvenarde
27e9a22e43
Allow loading assets from disk even if they're already in memory
2021-09-06 00:20:16 +02:00
Jan
cb2e24a52f
Make gamepad scoreboard toggable and scrollable
2021-09-04 11:15:34 +02:00
Jan
ac57df648e
Make gamepad predator missiles also controllable with right stick
2021-09-04 11:15:14 +02:00
Diavolo
36a025e1d0
Use game functions to safely change dvar value
2021-09-01 23:19:44 +02:00
Jan
7e9f277ae9
Remove aim assist premake configuration value again in favor of being able to disable aim assist using the server dvar
2021-09-01 18:36:03 +02:00
Jan
67bfad3ae7
Add non cheat protected dvars to disable gamepad lockon and slowdown aim assists additionally to the cheat protected ones
2021-09-01 18:32:12 +02:00
Jan
7a64545f92
Add sv_allowAimAssist dvar to be able to disable aim assist server side
2021-09-01 18:12:44 +02:00
Jan
f364e4db66
Fix gamepad Key_GetCommandAssignmentInternal returning wrong key count when a command is bound to 2 keys
2021-09-01 16:49:51 +02:00
Jan
f8dd3f2b3a
Add gamepad options menu
2021-08-31 18:13:15 +02:00
Jan
abc44e6897
Update gamepad dvar defaults
2021-08-31 18:13:06 +02:00
Jan
9a9d2cd058
Fix disabling gamepad not blocking all gamepad inputs
2021-08-31 18:12:53 +02:00
Diavolo
ff5bb1f264
Use Dvar_SetString
2021-08-31 18:12:25 +02:00
Diavolo
032667e91c
Fix setString
2021-08-31 16:31:46 +02:00
Jan
8b53ce4cfe
Swap gamepad attack and throw button on dualwield weapons to make left trigger match left weapon etc
2021-08-30 21:57:31 +02:00
Jan
a07a00da93
Fix gamepad use hold time by checking for used buttons from gentity instead of local player keys to work on dedicated servers
2021-08-30 20:05:06 +02:00
Jan
aa3c6d79c6
Implement holding use button for activating for controllers
2021-08-30 19:30:06 +02:00
Jan
925eb1d0a9
Remove unused outdated xpad dvars for gamepad
2021-08-30 19:29:41 +02:00
Jan
2d81e51a05
Fix gamepad updating stick trying to normalize zero vectors when no gamepad input is happening
2021-08-30 16:09:52 +02:00
Jan
e5c68247ef
Gamepad Patch formatting
2021-08-30 16:09:52 +02:00
Jan
7ce7ba883b
Add gamepad slowdown and lockon aimassists
2021-08-30 16:09:52 +02:00
Jan
ae8dd7bb33
Rename Automelee that was mistakenly named autoaim
2021-08-30 16:09:52 +02:00
Jan
ff86a19cc3
Fix gamepad release compiling
2021-08-30 16:09:52 +02:00
Jan
e2552f1aeb
Add remote control (predator) controls for gamepad
2021-08-30 16:09:52 +02:00
Jan
8adea24d67
Add gamepad location selection support
2021-08-30 16:09:52 +02:00
Jan
fea24a509a
Remove button float value from gamepad plus(+) binds since basegame doesnt make use of it
2021-08-30 16:09:52 +02:00