Commit Graph

3874 Commits

Author SHA1 Message Date
momo5502
2101fc28f3 D3D9Ex. 2016-01-12 00:48:27 +01:00
momo5502
da7ba34025 Volume shit. 2016-01-11 12:09:31 +01:00
sr0
1c8c23e008 Reset ui_demo_* dvars, when executing uiScript deleteDemo. 2016-01-11 11:07:25 +01:00
momo5502
99f5d2cd81 Theater done. 2016-01-10 15:48:49 +01:00
sr0
519c298b0b Merge branch 'master' 2016-01-10 13:25:17 +01:00
sr0
04d0e0ddd9 pc_options_game.menu 2016-01-10 13:25:09 +01:00
momo5502
d28cbd956e Threater stuff. 2016-01-10 12:25:31 +01:00
momo5502
0bcbd75787 Theater stuff. 2016-01-09 20:57:19 +01:00
sr0
d70836e825 beta 2016-01-09 18:36:05 +01:00
momo5502
4a0c4ec609 Fix stack overflow in zlib decompress routine. 2016-01-09 16:02:54 +01:00
momo5502
7974bd5cd0 Move version stuff back to the standard include. 2016-01-09 15:59:18 +01:00
momo5502
df2a542377 Fully fix playlist downloading. 2016-01-09 15:56:40 +01:00
momo5502
8343ce5f13 Playlist stuff. 2016-01-09 15:30:13 +01:00
momo5502
5624390e67 Start implementing download protocol. 2016-01-09 03:21:59 +01:00
momo5502
8f9b703dbb Temporary fix for invalid hardware guids. 2016-01-08 22:33:47 +01:00
momo5502
b58e62e5e4 Minidump shit. 2016-01-08 20:10:35 +01:00
momo5502
558fc7fd39 Fix autocomplete bug. 2016-01-08 19:34:00 +01:00
sr0
03b4970d77 Party and Match 2016-01-08 19:23:11 +01:00
momo5502
5a8577d86f Fix list stuff. 2016-01-08 19:08:35 +01:00
momo5502
9f2b544eaf Fix serverinfo dvar stuff. 2016-01-08 18:47:40 +01:00
momo5502
5db2a0b435 Serverinfo map dvars. 2016-01-08 18:31:23 +01:00
momo5502
9e13cbc0ac Show messages when adding favourites. 2016-01-08 15:50:39 +01:00
momo5502
dfc18268af Favourites. 2016-01-08 15:31:26 +01:00
momo5502
b83306cc20 Load custom menus ingame. 2016-01-08 15:03:38 +01:00
momo5502
7aa73a4d2f Merge branch 'master' 2016-01-08 14:24:18 +01:00
momo5502
4425eabd63 Fix playlist loading errors. 2016-01-08 14:24:05 +01:00
sr0
725869c951 added MILESTONE 2016-01-08 13:51:39 +01:00
momo5502
584cade086 Merge branch 'master' 2016-01-08 02:21:06 +01:00
momo5502
323ab2bf41 Serverinfo stuff. 2016-01-08 02:20:55 +01:00
sr0
b00f191c7d changelog 2016-01-08 00:59:59 +01:00
momo5502
497e223371 Revert cod4 master tests. 2016-01-07 21:39:57 +01:00
momo5502
d7a9614b35 Server filters, aka fixed issue 2016-01-07 21:28:39 +01:00
momo5502
f8a8edde21 Implement steam overlay. 2016-01-07 16:55:10 +01:00
momo5502
b58085810a Some fastfile stuff. 2016-01-06 01:23:43 +01:00
momo5502
5bdc37b89c No vs13 2016-01-05 15:10:50 +01:00
momo5502
e928afe3e8 Build status. 2016-01-05 15:05:25 +01:00
momo5502
852c88c3b5 Some more zone experiments and json11 submodule. 2016-01-05 14:39:04 +01:00
momo5502
4c26a72cd8 Don't load penis.ff yet! 2016-01-05 01:04:55 +01:00
momo5502
d31b21ab9b Implement experimental zone building. 2016-01-05 00:49:34 +01:00
/dev/urandom
b2d5d3d870
premake5: Fix non-static builds of zlib. 2016-01-04 21:37:14 +01:00
/dev/urandom
d81ed71f2a
premake5: Don't use cross-platform {COPY} token as it generates a faulty condition. 2016-01-04 21:36:55 +01:00
/dev/urandom
2618fc506a
Adding zlib 1.2.8 to this project. 2016-01-04 21:07:34 +01:00
/dev/urandom
48356a974c
premake5: --copy-to now also copies all other DLLs (f.ex. those produced by debug builds) 2016-01-04 21:06:50 +01:00
/dev/urandom
0bfd6992c7
premake5: properly define objdir and targetdir and apply path standards (./) 2016-01-04 21:00:17 +01:00
/dev/urandom
f753acbe74
premake5: Use precompiled headers.
This easily doubles the compilation speed!!1
2016-01-04 20:58:00 +01:00
/dev/urandom
e18035bbb1
build.bat: Default to ReleaseStatic build and do some preparations.
- Automatically fix current working directory
- Call generate.bat if the build files don't exist yet
2016-01-04 20:23:50 +01:00
/dev/urandom
ddf7b62d6f
premake5: Let's do a bit more precise scripting. 2016-01-04 20:06:00 +01:00
/dev/urandom
1b484ecea3
premake5: Replace "solution" (premake4 keyword) with the new "workspace". 2016-01-04 20:03:56 +01:00
/dev/urandom
9e0fa476f9
premake5: Comments and restructuring the script.
Preparing for checking in dependencies.
2016-01-04 19:42:19 +01:00
/dev/urandom
01f1d82d05
We upgraded completely to VS 2015.
The code no longer compiles on VS 2013, removing that toolset.
2016-01-04 19:41:07 +01:00