Commit Graph

17 Commits

Author SHA1 Message Date
momo5502
33a8baa9b5 [Game] Adapt to correct structures 2018-05-09 14:33:52 +02:00
momo5502
82e9f3864c [General] Refactor all the code
This is the actual refactoring, the last commit was broken
2017-01-20 22:41:03 +01:00
momo5502
079bc920a8 [General] Basic refactoring 2017-01-20 14:37:52 +01:00
momo5502
74b34f2a6d [LineEndings] Fix them all 2017-01-19 22:55:15 +01:00
sr0
e1a4e3ec27 Remove .gitattributes file 2017-01-18 23:44:36 +01:00
/dev/root
6c9e28ff42 [LineEndings] Fix crlf lineendings
- added gitattributes file to force crlf for hpp/cpp/lua
2017-01-16 17:42:50 +01:00
momo5502
c9d160c72a [General] Get rid of unnecessary submodules 2017-01-06 15:27:35 +01:00
momo5502
3e69704aed [ZoneBuilder] Correct XAssetHeader struct 2016-12-21 17:27:45 +01:00
momo5502
835597fbf6 [ZoneBuilder] Version system for models and anims 2016-12-07 18:53:01 +01:00
momo5502
8085e4bd88 [CodeStyle] Refactor the code to match our basic style guidelines 2016-11-20 14:10:57 +01:00
momo5502
9562285ed7 Use new format library and sort utils 2016-07-11 17:14:58 +02:00
momo5502
64593aa079 Bugfixes 2016-06-10 14:50:03 +02:00
momo5502
80267f8874 Optimize pointer clearing for zonebuilding 2016-06-10 13:52:55 +02:00
momo5502
ba93f02379 Anim import 2016-06-05 21:55:38 +02:00
momo5502
2b5a171668 Experiments 2016-06-05 15:09:01 +02:00
momo5502
9d9229b229 Delta parts. Not sure if correct, as I haven't tested it yet. My head still hurts :P 2016-01-30 12:22:37 +01:00
momo5502
599d7c692e XAnim tests. 2016-01-26 19:54:39 +01:00