Commit Graph

2490 Commits

Author SHA1 Message Date
/dev/root
d12e368e1f Add missing dependency 2019-03-12 20:39:46 +01:00
/dev/root
8986b181a6 Add timeout to linux unittest 2019-03-12 20:15:30 +01:00
momo5502
4d53b29fec [QuickPatch] Fix mouse lags 2019-03-10 22:01:56 +01:00
/dev/root
f207b3bba9 Update Dockerfile arch base container 2019-03-01 20:44:34 +01:00
momo5502
bdad3cfd32 [Proxy] Fix steam proxy 2019-02-23 23:59:21 +01:00
momo5502
083e3d0150 [Submodules] Update more submodules 2019-02-23 22:22:26 +01:00
momo5502
ddf55774d0 [Submodules] Update all submodules 2019-02-23 22:20:12 +01:00
RektInator
4ce9a1b007 [QuickPatch] quit_hard for hard quitting purposes 2019-02-17 01:12:11 +01:00
TheApadayo
07278ebbfa [ZoneBuilder] Add support for iw3 techsets, decl, vs, and ps 2019-02-01 16:16:42 -05:00
TheApadayo
c845572be5 Merge branch 'feature/assetinterface-weapon' into 'develop'
Add weapons to zonebuilder
2019-01-25 00:59:05 +01:00
TheApadayo
a41e3fd012 Merge branch 'feature/custom-menulists' into 'develop'
Fix menus in Fastfiles and allow custom menu definitions via fastfile
2019-01-25 00:58:37 +01:00
RektInator
e596dd3848 Added ultrawide patch 2019-01-23 01:36:31 +01:00
TheApadayo
128ef8016b [Menus] Reduce complexity in the system for loading menus (+1 squashed commits) 2019-01-22 19:29:30 -05:00
RektInator
b1971c907c Updated dvar description 2019-01-21 00:51:16 +01:00
RektInator
a714924d20 Merge branch 'develop' of https://github.com/IW4x/iw4x-client into develop 2019-01-21 00:45:08 +01:00
RektInator
3130dd37e7 Added bounce dvar 2019-01-21 00:44:49 +01:00
TheApadayo
7c952eb548 [General] Fix warnings 2019-01-19 11:48:19 -05:00
TheApadayo
831291bdfe [ImenuDef_t] Add logging to menus and fix a bug in clearing the array pointer for float expression entries 2019-01-19 11:28:36 -05:00
TheApadayo
ad5a58462f [Menus] Properly load menus
Overridden menus are just loaded in iw4x_code_post_gfx_mp and new ones are added to ui_mp/iw4x.txt
2019-01-17 18:39:01 -05:00
TheApadayo
8080700432 [Menus] Rewrite how menus are loaded and used to support custom menu lists 2019-01-17 16:33:26 -05:00
TheApadayo
4dc912af3e [Menus] Start working on loading custom menus
Currently doesn't work to override menus so I'm going to have to rewrite some stuff
2019-01-16 23:52:42 -05:00
TheApadayo
b120b10197 [ZoneBuilder] Check for spaces in asset name (This one took me about 4 hours of debugging to realize the source csv had a bunch of whitepace in it). 2019-01-16 12:15:13 -05:00
TheApadayo
5db668cb15 Merge branch 'develop' into feature/assetinterface-weapon
# Conflicts:
#	src/Components/Modules/Exception.cpp
2019-01-16 01:04:43 -05:00
TheApadayo
7e40caefd4 Merge branch 'feature/anticheat-process-suspention' into 'develop'
Detect process suspension on startup to inject dlls
2019-01-16 06:59:04 +01:00
TheApadayo
4572425f00 [IWeapon] Write effects to fastfile as well. 2019-01-15 23:09:50 -05:00
TheApadayo
59ef8edbe2 [ITracer] Add tracer writing support 2019-01-15 21:48:34 -05:00
TheApadayo
8d4fa4c7ac [IWeapon] Fix a couple of alignment issues 2019-01-15 21:25:40 -05:00
TheApadayo
43456aedbd [ZoneBuilder] Fix one small thing in weapon writing, change how we search for assets in common_mp as using DB_EnumXAssets was missing some of them, and allow the weapon loading function see zonebuilder assets 2019-01-15 19:40:57 -05:00
TheApadayo
5eb9996aea [IWeapon] More writer fixes for weapons 2019-01-13 13:19:18 -05:00
momo5502
0b17b8f195 [Submodules] Update all submodules 2019-01-12 17:54:25 +01:00
momo5502
b3ec628a33 [Exception] Remove debug minidump command 2019-01-12 17:53:33 +01:00
momo5502
f75f121c27 [Game] Increase protocol version 2019-01-12 17:52:10 +01:00
TheApadayo
a2b90deefe [IWeapon] First working version of interface. Successfully writes and verifies usp_mp 2019-01-11 14:20:48 -05:00
sr0
6ee814cef5 [Friends] 2019-01-10 21:18:18 +01:00
/dev/root
d01d27a3e9 [News] Update discord link 2019-01-10 10:24:22 +01:00
/dev/root
6176d26fbb [ServerInfo] Add host info to /info 2019-01-09 21:40:56 +01:00
TheApadayo
7167836964 [General] Fix compiler complaining about using inline assembly inside of a lambda.
Apparently that isn't allowed anymore? Go figure.
2019-01-08 19:15:10 -05:00
TheApadayo
b1966a3d2d [AssetInterfaces] Start working on weapon asset handler 2019-01-08 19:09:14 -05:00
TheApadayo
11dd51861e [General] Update gitignore. 2019-01-08 16:55:36 -05:00
/dev/root
8e69de5083 [News] Add UIScript visitDiscord 2019-01-07 18:09:48 +01:00
TheApadayo
13cfe567a3 [AntiCheat] Correctly call startup time check so that it still runs if the AntiCheat is bypassed. 2019-01-06 14:02:17 -05:00
TheApadayo
69de8c3ac1 [AntiCheat] Remote extra line from debugging. 2019-01-06 14:00:13 -05:00
TheApadayo
f3b893f233 [AntiCheat] Detect if process is being started suspended in order to inject a dll to disable the anti cheat 2019-01-06 13:56:06 -05:00
TheApadayo
93d02d6f56 [AntiCheat] Make unreachable code useful again 2019-01-06 13:15:20 -05:00
/dev/sdb
2594f3fdf8 Update CHANGELOG.md v0.6.0 2018-12-30 19:18:44 +01:00
momo5502
cdd64ec793 [Node] Don't stop frame work for dedis 2018-12-28 18:45:36 +01:00
momo5502
f13923979b [Submodules] Update submodules 2018-12-28 18:42:36 +01:00
RektInator
a1385f0a33 [Renderer] Enhance material debug information 2018-12-25 22:47:10 +01:00
RektInator
e3151fb155 [FastFiles] Fixed compiler warnings 2018-12-24 22:19:40 +01:00
RektInator
e79350e586 [FastFiles] Fixed XSurface count when loading fastfiles
[Renderer] Added logging for broken materials
2018-12-24 21:42:39 +01:00