INeedBots
03f1b9938c
[Functions] Added NET_DeferPacketToClient
2020-11-14 00:54:29 -06:00
VVLNT
60b50104af
[QuickPatch] Fix crash in G_GetClientScore
...
Fixed the crash when calling G_GetClientScore before the game was initialised, which could also cause IW4x's HTTP server to stop working.
2020-11-13 09:09:29 +02:00
Dss0
966ac99f7b
Merge branch 'develop' into IntermissionTime
2020-11-12 23:16:08 +01:00
Xerxes
2aad192335
Unlock the safeArea adjusted variats too
2020-10-31 18:55:32 +01:00
Xerxes
42058ffe00
Unlocked safeArea_horizontal and safeArea_vertical
...
This probably is only useful to ultra wide users.
2020-10-31 00:08:21 +01:00
Joelrau
a2a303c3d0
[Client] file functions now use FileSystem instead of Game functions
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Updated accoding to momo5502's request.
2020-09-02 13:02:41 +02:00
Joelrau
49c2ccd700
[FileSystem] DeleteFile returns true or false now
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FileSystem::DeleteFile: function returns the boolean from Game::Remove(<path>);
2020-09-02 13:02:41 +02:00
Joelrau
86bfc41812
[CSV] Updated csv so it won't overflow
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Updated accoding to momo5502's request.
2020-09-02 13:02:41 +02:00
Joelrau
272addfd4f
[Maps] Changed dvar 'r_specularCustomMaps' default value to false
2020-09-02 13:02:41 +02:00
Joelrau
4438205a01
[QuickPatch] Added dvars 'g_playerCollision' and 'g_playerEjection'
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g_playerCollision: Flag whether player collision is on or off ( note: enemy nametags are not visible and crosshair color doesn't change when looking at an enemy )
g_playerEjection: Flag whether player ejection is on or off
Also added: Ignore call to print 'Offhand class mismatch when giving weapon...
2020-09-02 13:02:41 +02:00
Joelrau
b366f5cb4f
[Client] Added new component 'Client'
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-Client Stuff-
Functions:
+ fileWrite(<filepath>, <string>, <mode>)
+ fileRead(<filepath>)
+ fileExists(<filepath>)
+ fileRemove(<filepath>)
Methods:
+ self getIp()
+ self getPing()
Commands:
+ NULL
2020-09-02 13:02:41 +02:00
Joelrau
d958a0675d
[Script] Added new functions and enabled methods
2020-09-02 13:02:41 +02:00
Joelrau
7a85eb9c9c
[Maps] Added dvar 'r_specularCustomMaps'
...
+ dvar 'r_specularCustomMaps' (Allows shaders to use phong specular lighting on custom maps)
2020-09-02 13:02:41 +02:00
Joelrau
e8a9dc56b4
[Zones] Show missing soundaliases in debug builds
2020-09-02 13:02:41 +02:00
Joelrau
da52129076
[CSV] Allowed '//' comments in .csv files
2020-09-02 13:02:41 +02:00
Joelrau
4bdde19dba
[Dvar] Added register float option
2020-09-02 13:02:41 +02:00
Dv4L
9d8fe54681
Reverted these modifications..
2020-08-08 23:13:46 +02:00
Dv4L
c9a75a71ba
- Make mod-specific stats toggleable via a dvar and disable it by default
...
- Disable D3D9Ex by default as it causes the client to not vid_restart correctly for many people
- Add more guids from shitty repacks that include a guid
2020-08-08 12:19:55 +02:00
Dv4L
6381826d1b
More fixes to image decryption check.
2020-07-19 16:31:52 +02:00
Dv4L
da7961058a
Made a mistake pasting this shit
2020-07-12 23:45:55 +02:00
Dv4L
ce4514d40a
- Fix for the game trying to decrypt all read files instead of just encrypted images, also fixes a crash when loading mods due to the game trying to decrypt the gsc files.
...
- Ugly fix for the game crashing with the latest version of steam (credits to IceNinjaman).
2020-07-12 22:27:56 +02:00
RaidMax
e0cb39ceaa
Fix issue that causes crash when retrieving client score on status generation if clients are in certain states
2020-05-11 13:33:08 -05:00
Maurice Heumann
dd42a06151
[MapDump] Introduce proper map dumping
2019-12-28 14:35:00 +01:00
Maurice Heumann
1424283f7e
[News] Better wiki page
2019-12-26 13:46:40 +01:00
H3X1C
02907c1f97
[QuickPatch] Removed undesired save flag
2019-12-26 12:35:05 +00:00
Maurice Heumann
6b3ff8fd00
[FileSystem] Correctly free iwds
2019-12-26 13:24:48 +01:00
Maurice Heumann
bab063a974
[Cache] Add new cache url
2019-12-26 10:32:21 +01:00
Maurice Heumann
919462cc42
[Exception] Fix exception handling
2019-12-26 02:16:43 +01:00
H3X1C
c58797abc1
[QuickPatch] Datatype changed to float, correct flags added and fixed small typo
2019-12-26 00:11:52 +01:00
H3X1C
b662075620
[QuickPatch] Add intermission time dvar
2019-12-26 00:11:52 +01:00
0x90
50e93d7f2f
[Download] Improve client downloads
...
This is a (partial) fix for issue #14
2019-12-26 00:07:04 +01:00
Maurice Heumann
e311e77861
[Download] Small optimizations
2019-12-25 21:53:15 +01:00
Maurice Heumann
b715c23134
[Submodule] Update all submodules
2019-12-25 19:59:20 +01:00
H3X1C
6a38fa01c5
[QuickPatch] Datatype changed to float, correct flags added and fixed small typo
2019-12-23 17:16:34 +00:00
H3X1C
507994cd5b
[QuickPatch] Add intermission time dvar
2019-12-23 15:58:42 +00:00
Maurice Heumann
e59bde4340
Merge pull request #11 from IW4x/feature/add-guid-validation
...
Generate new key if player guid has been shared.
2019-10-06 10:03:22 +02:00
RektInator
7fbeacbe51
[Menus] Rollback old menu code
2019-10-03 19:23:06 +02:00
RektInator
28721a9742
[Auth] Generate new key when key is invalid.
2019-10-03 09:16:26 +02:00
RektInator
e2965aeb9a
[Auth] Add GUID validation
2019-10-03 09:10:00 +02:00
RektInator
40099cdcbe
Merge branch 'develop' into feature/codo-zones
2019-10-03 07:59:32 +02:00
/dev/urandom
1269047ee6
Merge branch 'develop' into bug/fix-pipeline
2019-10-02 23:52:44 +02:00
RektInator
875bc6679a
[IO] std::filesystem is no longer experimental
2019-10-02 11:37:08 +02:00
RektInator
530d773d49
[Zones] Added support for FF version 448, 460, 461
2019-10-02 08:08:11 +02:00
RektInator
b97610facb
[Stats] Add support for mod-specific stat files
2019-10-01 21:54:32 +02:00
/dev/urandom
23e9aa7ac0
Merge branch 'master' into develop
2019-09-17 18:47:21 +00:00
momo5502
2f0ae8f842
[General] Adjust project for opensourcing
2019-09-17 18:47:20 +00:00
momo5502
4d53b29fec
[QuickPatch] Fix mouse lags
2019-03-10 22:01:56 +01:00
momo5502
bdad3cfd32
[Proxy] Fix steam proxy
2019-02-23 23:59:21 +01:00
RektInator
4ce9a1b007
[QuickPatch] quit_hard for hard quitting purposes
2019-02-17 01:12:11 +01:00
TheApadayo
07278ebbfa
[ZoneBuilder] Add support for iw3 techsets, decl, vs, and ps
2019-02-01 16:16:42 -05:00
TheApadayo
c845572be5
Merge branch 'feature/assetinterface-weapon' into 'develop'
...
Add weapons to zonebuilder
2019-01-25 00:59:05 +01:00
TheApadayo
a41e3fd012
Merge branch 'feature/custom-menulists' into 'develop'
...
Fix menus in Fastfiles and allow custom menu definitions via fastfile
2019-01-25 00:58:37 +01:00
RektInator
e596dd3848
Added ultrawide patch
2019-01-23 01:36:31 +01:00
TheApadayo
128ef8016b
[Menus] Reduce complexity in the system for loading menus (+1 squashed commits)
2019-01-22 19:29:30 -05:00
RektInator
b1971c907c
Updated dvar description
2019-01-21 00:51:16 +01:00
RektInator
a714924d20
Merge branch 'develop' of https://github.com/IW4x/iw4x-client into develop
2019-01-21 00:45:08 +01:00
RektInator
3130dd37e7
Added bounce dvar
2019-01-21 00:44:49 +01:00
TheApadayo
7c952eb548
[General] Fix warnings
2019-01-19 11:48:19 -05:00
TheApadayo
831291bdfe
[ImenuDef_t] Add logging to menus and fix a bug in clearing the array pointer for float expression entries
2019-01-19 11:28:36 -05:00
TheApadayo
ad5a58462f
[Menus] Properly load menus
...
Overridden menus are just loaded in iw4x_code_post_gfx_mp and new ones are added to ui_mp/iw4x.txt
2019-01-17 18:39:01 -05:00
TheApadayo
8080700432
[Menus] Rewrite how menus are loaded and used to support custom menu lists
2019-01-17 16:33:26 -05:00
TheApadayo
4dc912af3e
[Menus] Start working on loading custom menus
...
Currently doesn't work to override menus so I'm going to have to rewrite some stuff
2019-01-16 23:52:42 -05:00
TheApadayo
b120b10197
[ZoneBuilder] Check for spaces in asset name (This one took me about 4 hours of debugging to realize the source csv had a bunch of whitepace in it).
2019-01-16 12:15:13 -05:00
TheApadayo
5db668cb15
Merge branch 'develop' into feature/assetinterface-weapon
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# Conflicts:
# src/Components/Modules/Exception.cpp
2019-01-16 01:04:43 -05:00
TheApadayo
7e40caefd4
Merge branch 'feature/anticheat-process-suspention' into 'develop'
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Detect process suspension on startup to inject dlls
2019-01-16 06:59:04 +01:00
TheApadayo
4572425f00
[IWeapon] Write effects to fastfile as well.
2019-01-15 23:09:50 -05:00
TheApadayo
59ef8edbe2
[ITracer] Add tracer writing support
2019-01-15 21:48:34 -05:00
TheApadayo
8d4fa4c7ac
[IWeapon] Fix a couple of alignment issues
2019-01-15 21:25:40 -05:00
TheApadayo
43456aedbd
[ZoneBuilder] Fix one small thing in weapon writing, change how we search for assets in common_mp as using DB_EnumXAssets was missing some of them, and allow the weapon loading function see zonebuilder assets
2019-01-15 19:40:57 -05:00
TheApadayo
5eb9996aea
[IWeapon] More writer fixes for weapons
2019-01-13 13:19:18 -05:00
momo5502
b3ec628a33
[Exception] Remove debug minidump command
2019-01-12 17:53:33 +01:00
momo5502
f75f121c27
[Game] Increase protocol version
2019-01-12 17:52:10 +01:00
TheApadayo
a2b90deefe
[IWeapon] First working version of interface. Successfully writes and verifies usp_mp
2019-01-11 14:20:48 -05:00
sr0
6ee814cef5
[Friends]
2019-01-10 21:18:18 +01:00
/dev/root
d01d27a3e9
[News] Update discord link
2019-01-10 10:24:22 +01:00
/dev/root
6176d26fbb
[ServerInfo] Add host info to /info
2019-01-09 21:40:56 +01:00
TheApadayo
7167836964
[General] Fix compiler complaining about using inline assembly inside of a lambda.
...
Apparently that isn't allowed anymore? Go figure.
2019-01-08 19:15:10 -05:00
TheApadayo
b1966a3d2d
[AssetInterfaces] Start working on weapon asset handler
2019-01-08 19:09:14 -05:00
/dev/root
8e69de5083
[News] Add UIScript visitDiscord
2019-01-07 18:09:48 +01:00
TheApadayo
13cfe567a3
[AntiCheat] Correctly call startup time check so that it still runs if the AntiCheat is bypassed.
2019-01-06 14:02:17 -05:00
TheApadayo
69de8c3ac1
[AntiCheat] Remote extra line from debugging.
2019-01-06 14:00:13 -05:00
TheApadayo
f3b893f233
[AntiCheat] Detect if process is being started suspended in order to inject a dll to disable the anti cheat
2019-01-06 13:56:06 -05:00
TheApadayo
93d02d6f56
[AntiCheat] Make unreachable code useful again
2019-01-06 13:15:20 -05:00
momo5502
cdd64ec793
[Node] Don't stop frame work for dedis
2018-12-28 18:45:36 +01:00
RektInator
a1385f0a33
[Renderer] Enhance material debug information
2018-12-25 22:47:10 +01:00
RektInator
e3151fb155
[FastFiles] Fixed compiler warnings
2018-12-24 22:19:40 +01:00
RektInator
e79350e586
[FastFiles] Fixed XSurface count when loading fastfiles
...
[Renderer] Added logging for broken materials
2018-12-24 21:42:39 +01:00
momo5502
4fa89722a2
[General] Use const string references
2018-12-17 15:34:28 +01:00
/dev/root
70a60517ee
[Download] Change json
2018-12-03 22:10:55 +01:00
/dev/root
3f9f58d5f6
[Download] Add serverlist info
2018-12-02 19:04:04 +01:00
momo5502
1adf34bbcd
[Main] Hash .rdata segment to ensure no data manipulation was done
2018-11-26 10:41:15 +01:00
momo5502
077d798e6b
[Maps] Set download delay to 10 seconds
2018-11-25 23:19:21 +01:00
momo5502
adce219257
[Cache] Add new working cache urls
2018-11-25 20:27:54 +01:00
momo5502
8872a36f82
[UIFeeder] Fix feeder highlighting
2018-11-25 20:23:29 +01:00
momo5502
212a6ff608
[Steam] Fix steam integration
2018-11-24 23:10:40 +01:00
momo5502
41df24f249
[Maps] Add normal indices to face definitions
2018-11-21 23:22:20 +01:00
momo5502
4da5be8422
[Maps] Dump vertex normals to wavefront objects
2018-11-21 23:18:24 +01:00
momo5502
b2cb5f7394
[QuickPatch] Fix invalid name check
2018-11-19 21:29:16 +01:00
momo5502
3a9d8da1f1
[Maps] Fix map dumping
2018-11-19 20:35:25 +01:00
momo5502
4f8820587d
[Download] Temporarily disable the dvar check to fix startup
...
The dvar system is not yet active at that point, so the client will crash
2018-11-04 20:16:14 +01:00