momo5502
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dd1308a7f9
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[StringTable] Use the game's hashing function
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2017-06-30 00:35:04 +02:00 |
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momo5502
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4bb1157234
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[Loader] Make use of typeinfo for singleton and name resolving
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2017-05-31 12:04:56 +02:00 |
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momo5502
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d11f5dee1f
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[Memory] Use global memory allocator when possible
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2017-04-16 11:47:57 +02:00 |
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momo5502
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079bc920a8
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[General] Basic refactoring
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2017-01-20 14:37:52 +01:00 |
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momo5502
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74b34f2a6d
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[LineEndings] Fix them all
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2017-01-19 22:55:15 +01:00 |
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sr0
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e1a4e3ec27
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Remove .gitattributes file
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2017-01-18 23:44:36 +01:00 |
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/dev/root
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6c9e28ff42
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[LineEndings] Fix crlf lineendings
- added gitattributes file to force crlf for hpp/cpp/lua
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2017-01-16 17:42:50 +01:00 |
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momo5502
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241915d37b
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[General] Use unordered_map where it makes sense
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2016-12-18 13:24:15 +01:00 |
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/dev/root
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124e86387b
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[General] Fixed line endings
- converted all line endings in cpp/hpp files to dos
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2016-11-25 13:00:48 +01:00 |
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momo5502
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8085e4bd88
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[CodeStyle] Refactor the code to match our basic style guidelines
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2016-11-20 14:10:57 +01:00 |
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momo5502
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c2931a04e1
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Fix names in unittests
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2016-09-16 11:04:28 +02:00 |
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momo5502
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1b71afcc21
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Beginning of a banclient command
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2016-08-15 16:40:30 +02:00 |
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momo5502
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276e35e2d2
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Some optimization
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2016-06-08 17:28:58 +02:00 |
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momo5502
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c1ef716e5c
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Structureddata stuff. Not the best implementation, but better than our old one :P
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2016-02-06 13:37:23 +01:00 |
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momo5502
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7ca2a13c30
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StringTables (aka. )
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2016-01-12 21:17:55 +01:00 |
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