momo5502
4f421a642a
[Friends] Clear state when debugging
2017-01-31 15:56:24 +01:00
momo5502
9bf1934083
[Friends] Use correct duration cast to determine online state
2017-01-31 15:35:34 +01:00
momo5502
b85dd9e3a1
[Friends] Determine online status using a timestamp
2017-01-31 10:21:12 +01:00
TheApadayo
358822d560
[StartupMessages] Added startup messages for the user to let us warn them of things that we need to (steam not being on, not having correct combo of DLC installed). Menu still needs some work though
2017-01-30 21:57:31 -05:00
momo5502
3cd287ae89
[Friends] Don't clear presence
2017-01-30 23:04:48 +01:00
momo5502
1f66ba68cb
[Friends] Don't push update on startup
2017-01-30 22:19:13 +01:00
momo5502
0820e55f45
[Proxy] Run callbacks
2017-01-30 22:13:57 +01:00
momo5502
33c799b66e
[Friends] Fix bugs
2017-01-30 21:54:34 +01:00
momo5502
deb2508b8d
[Friends] Friends without worker
2017-01-30 21:13:30 +01:00
momo5502
9179714651
[Worker] Get rid of worker
2017-01-30 20:47:01 +01:00
momo5502
dc9171f136
[AntiCheat] Allow process synchronization
2017-01-30 18:57:26 +01:00
momo5502
2e6f8b1f9d
[Friends] Consider localhost has a bad address
2017-01-30 18:09:08 +01:00
momo5502
678167ca38
[Runner] Fix condition
2017-01-30 17:52:18 +01:00
momo5502
5931c42cc6
[Runner] Workaround if we can't open the parent process
2017-01-30 17:47:29 +01:00
momo5502
a97260122a
[IPCHandler] Only start the worker when running a client
2017-01-29 22:56:22 +01:00
momo5502
3d8a1010c2
[Friends] Display friends in blue
2017-01-29 21:50:08 +01:00
sr0
41c9ec9d32
[News] Open menu_first_launch when player is starting the game for the first time
2017-01-29 21:43:57 +01:00
sr0
6433e11f59
[Menus] Add menu_first_launch.menu
2017-01-29 21:43:12 +01:00
sr0
aeb730b7f4
[News] Add UIScript for open website and wiki
2017-01-29 21:42:35 +01:00
TheApadayo
c3fb9671b2
[DLC] Added better handling for users who don't have dlc maps installed when launching from the server list
2017-01-29 12:27:11 -05:00
momo5502
bb18fcc034
[Friends] Show playing iw4x state
2017-01-29 18:06:48 +01:00
momo5502
22b91c7a77
[Friends] First working version of the friend system
2017-01-29 17:16:09 +01:00
momo5502
f20fa5763c
[Friends] Trigger state change when updating stats
2017-01-29 15:26:46 +01:00
momo5502
7d24aa8fe0
[Friends] Transmit rank
2017-01-29 15:10:54 +01:00
momo5502
67d963a0c8
[IPC] Better worker cleanup
2017-01-29 11:48:42 +01:00
momo5502
0139465337
[Friends] Faster update
2017-01-29 11:40:20 +01:00
momo5502
adedc4088f
[IPCHandler] Only run worker for the first instance
2017-01-29 11:02:29 +01:00
momo5502
7a9bda58c2
[RCon] Remove console spam
2017-01-29 11:02:10 +01:00
momo5502
4e587e91a0
[Friends] Correctly transmit presence data
2017-01-29 00:31:11 +01:00
momo5502
4271e3b108
[SteamCallbacks] Transmit callbacks from the worker to the client
2017-01-28 22:01:49 +01:00
momo5502
07469816bb
[Friends] Update friends when the game starts
2017-01-28 20:36:48 +01:00
momo5502
cd15ad88cd
[IPC] Use first worker
2017-01-28 19:22:39 +01:00
momo5502
f81f820b47
[IPC] Experimental second handler
2017-01-28 19:21:55 +01:00
momo5502
20139d4a52
[Friends] Query friends from the worker
2017-01-28 19:05:16 +01:00
momo5502
46d3045d6f
[Friends] Experimental ipc function handler
2017-01-28 15:51:50 +01:00
momo5502
4cf2ca270c
[Friends] Add friend handler
2017-01-28 14:20:50 +01:00
momo5502
0221d24f07
[Runner] Add handler interface
2017-01-28 14:20:50 +01:00
momo5502
0c8ba82fba
[ServerList] Add playerCount command to see how many players there are
2017-01-28 13:31:43 +01:00
momo5502
0d5ce55b54
[Worker] Change console title
2017-01-28 12:39:20 +01:00
momo5502
25fbd00c52
[Renderer] Use static address in hooks, hope this makes it more stable
2017-01-28 12:39:03 +01:00
momo5502
ee185c538f
[ConnectProtocol] Upgrade the protocol to the new ipc infrastructure
2017-01-27 23:09:32 +01:00
momo5502
559195c5cc
[IPCHandler] Register basic ipc handler
2017-01-27 22:45:01 +01:00
momo5502
38d0ca616a
[AntiCheat] Reenable process protection
2017-01-27 22:04:26 +01:00
momo5502
d79493d6d7
[Steam] Only handle overlay related operations in the client
2017-01-27 22:04:11 +01:00
momo5502
4e84c297e4
[IPC] Use iw4x as worker process instead of creating a separate binary
2017-01-27 22:03:35 +01:00
momo5502
fc0bf1acc1
[IPC] Basic IPC channel class
2017-01-27 17:21:10 +01:00
momo5502
ef01b4e617
[IPCPipe] Launch the worker process
2017-01-27 15:06:31 +01:00
momo5502
8764d8327f
[Premake] Allow using Utils in both projects
2017-01-27 14:44:36 +01:00
momo5502
c15aac546d
[General] Prepare code for use with multiple projects
2017-01-27 14:43:52 +01:00
momo5502
b0d863e28d
[Worker] Basic worker project
2017-01-27 12:05:58 +01:00
momo5502
d05cdcb9ea
[IPCPipe] Example using boost message queues
2017-01-27 10:51:53 +01:00
momo5502
454e358882
[General] Use boost for IPC
2017-01-27 10:17:33 +01:00
momo5502
8f705d2c37
[General] Disable resharper false positives
2017-01-26 22:56:46 +01:00
momo5502
c211fe7fa2
[Friends] Use feeder 6, this should be the best choice
2017-01-26 22:14:44 +01:00
momo5502
07746095b7
[AntiCheat] Disable process protection as it conflicts with steam
2017-01-26 20:45:15 +01:00
momo5502
05c261a99d
[Friends] Use feeder 15
2017-01-26 20:40:39 +01:00
/dev/root
dbae1439b0
[Friends] Removed ClearRichPresence
2017-01-26 19:40:54 +01:00
momo5502
0f91c50ffc
[Friends] Correctly display the rank
2017-01-26 12:42:42 +01:00
momo5502
5f737f0d36
[Friends] Remove test commands
2017-01-25 22:41:30 +01:00
momo5502
9c823e14b2
[Friends] Add basic friends support using steam
2017-01-25 22:39:24 +01:00
momo5502
c8a41139cf
[Steam] Add native callback interface
2017-01-25 22:38:38 +01:00
momo5502
e70a289b97
[Console] Fix memory leak when shutting down the console
2017-01-25 15:01:55 +01:00
momo5502
fff9046b72
[IPCPipe] Correctly shutdown the pipe
2017-01-25 15:01:55 +01:00
momo5502
81f6b084eb
[ModelSurfs] Null check
2017-01-25 10:00:17 +01:00
momo5502
80e88f1572
[General] Fix a few memory leaks in threads
...
Destroying threads past when uninitializing the library is illegal
2017-01-24 06:32:04 +01:00
momo5502
9b88a19e35
[Steam] Delete destructors
2017-01-22 23:21:52 +01:00
momo5502
2de95b4a3b
[General] Fix protobuf and other memory leaks
2017-01-22 21:38:57 +01:00
momo5502
f81a36ae3b
[General] Use visual leak detector if wanted
2017-01-22 21:38:57 +01:00
momo5502
7fa8742c29
[Menus] Small fixes
2017-01-22 21:38:57 +01:00
momo5502
1a0fedf591
[Steam] Fix compile error
2017-01-22 15:01:08 +01:00
momo5502
78c29360bf
[Download] Safer moddownload
2017-01-22 13:44:14 +01:00
momo5502
33df59ffa1
[Menus] Only display the server motd if we are connecting to that server
2017-01-22 11:28:37 +01:00
momo5502
8807d31221
[Steam] Add -nosteam flag
2017-01-22 03:06:53 +01:00
momo5502
6762b68ab0
[ServerList] Delete favourites
2017-01-22 00:17:17 +01:00
momo5502
3150950507
[UIFeeder] Add select function and use feeder 5 for maps
2017-01-21 22:14:23 +01:00
momo5502
ee63346c00
[UIFeeder] Don't reset mapname
2017-01-21 18:34:29 +01:00
momo5502
16d6c059dc
[QuickPatch] Remove test function
2017-01-21 16:25:14 +01:00
momo5502
6361464d9c
[UIFeeder] Fix description for feeder 4
2017-01-21 13:11:50 +01:00
TheApadayo
a6d85d6efe
[UIFeeder] Feeder 4 should act as it should now, except for some reason it doesn't set the description dear correctly
2017-01-20 22:48:52 -05:00
momo5502
cc0b1c6238
[FastFiles] Declare stream read log for debug only
2017-01-21 02:21:57 +01:00
momo5502
0f258046c3
[Utils] Copy signal slots before executing
2017-01-21 01:52:50 +01:00
momo5502
82e9f3864c
[General] Refactor all the code
...
This is the actual refactoring, the last commit was broken
2017-01-20 22:41:03 +01:00
momo5502
079bc920a8
[General] Basic refactoring
2017-01-20 14:37:52 +01:00
momo5502
76fd8a65f5
[LineEndings] Add lineendings patch again
2017-01-20 14:37:52 +01:00
momo5502
1a93b9311f
[Download] Fix status
2017-01-19 23:12:40 +01:00
momo5502
74b34f2a6d
[LineEndings] Fix them all
2017-01-19 22:55:15 +01:00
momo5502
07b0a42f45
[Download] Small fixes
2017-01-19 21:21:59 +01:00
momo5502
06bb09e1f0
[Cryptography] Generate secure challenges
2017-01-19 18:14:30 +01:00
sr0
e1a4e3ec27
Remove .gitattributes file
2017-01-18 23:44:36 +01:00
sr0
8a21c488af
Merge branch 'temp' into develop
...
# Conflicts:
# src/Components/Modules/ServerList.cpp
# src/Components/Modules/ServerList.hpp
2017-01-18 23:35:33 +01:00
sr0
c874336111
[UIScript] Add DeleteFavorite (WIP)
2017-01-18 23:21:30 +01:00
momo5502
2e1fd25ff1
[UIFeeder] Fix feeder focus
2017-01-18 22:54:20 +01:00
momo5502
5da890c625
[ModelSurfs] Potential fix
2017-01-18 20:49:19 +01:00
momo5502
d85b422732
[QuickPatch] Workaround
2017-01-18 16:04:24 +01:00
momo5502
c1ddfdf1e2
Merge branch 'my-commits-because-nothing-works-due-to-/dev/roots-crap' into 'develop'
...
My commits because nothing works due to /dev/roots crap
2017-01-18 15:18:25 +01:00
momo5502
3cadc64d13
[ModelSurfs] Skip releasing if buffer is empty
2017-01-18 14:55:18 +01:00
momo5502
4a4e938b00
[IXModel] Don't load physpreset for ak74u
2017-01-18 14:55:02 +01:00
/dev/root
6c9e28ff42
[LineEndings] Fix crlf lineendings
...
- added gitattributes file to force crlf for hpp/cpp/lua
2017-01-16 17:42:50 +01:00
/dev/root
7606685fce
[Maps] Removed exact download url to dlcs
...
- removed exact download url to dlcs to be able to use mirrors
2017-01-16 17:28:57 +01:00
momo5502
a24e68a83b
[Cache] Add .link domain
2017-01-15 21:07:06 +01:00
momo5502
f41246391a
[News] Disable no window flag
2017-01-15 19:14:50 +01:00
momo5502
c21ef7452a
[Steam] Show playing game
2017-01-15 15:18:31 +01:00
momo5502
a001663afc
[Maps] Add dlc8 entry
2017-01-14 22:02:11 +01:00
momo5502
fbac207190
[FrameTime] Introduce safer frame waiting mechanism
2017-01-14 13:33:58 +01:00
momo5502
0aaf8b8730
[Dedicated] Add com_logFilter dvar
2017-01-14 13:33:58 +01:00
momo5502
ef3fb631d5
[Node] Update protocol to version 4
...
With better thread synchronization!
2017-01-14 11:33:40 +01:00
momo5502
e34958d478
[Node] Only allow 1 node with the same public key
2017-01-14 01:21:39 +01:00
momo5502
f68baa8303
[ZoneBuilder] Fix typo
2017-01-13 16:01:13 +01:00
momo5502
b8aa24b19d
[ZoneBuilder] Add support for empty assets
2017-01-13 15:47:21 +01:00
momo5502
5c43859044
[Auth] Use all 64 bits of the guid for fingerprints
2017-01-13 13:58:16 +01:00
momo5502
c4e2b3e020
[QuickPatch] Optimize selectStringTableEntryInDvar expression
2017-01-12 22:15:57 +01:00
momo5502
e6ed285ae9
[QuickPatch] Fix relay crash (we don't need it, so nopping it is fine)
2017-01-12 19:29:27 +01:00
momo5502
47dc69b7bb
[Auth] Slight optimization
2017-01-12 18:32:27 +01:00
momo5502
428c1f24c3
[Node] Directly query nodes
2017-01-12 18:32:15 +01:00
momo5502
558024754e
[Main] Use correct namespace
2017-01-12 17:43:35 +01:00
momo5502
5f20366bf7
[FileSystem] Synchronize filesystem start
2017-01-11 19:38:17 +01:00
momo5502
3c6e48f201
[Structs] Update filesystem structs
2017-01-11 19:19:46 +01:00
momo5502
0fa33e609f
[FileSystem] Synchronize filesystem access throughout the application
2017-01-11 19:16:42 +01:00
momo5502
6661c72053
[MinidumpUpload] Fix crash
2017-01-08 22:36:50 +01:00
momo5502
2e4c234aa3
[IMaterial] Temporary workaround for broken materials
2017-01-08 19:37:07 +01:00
momo5502
7a8176238f
[General] Enable custom map code only in debug mode
2017-01-08 19:37:07 +01:00
momo5502
98857c5244
[QuickPatch] Remove unnecessary comments
2017-01-08 15:25:43 +01:00
momo5502
c9d160c72a
[General] Get rid of unnecessary submodules
2017-01-06 15:27:35 +01:00
momo5502
1148dac0ff
[IXModel] Import phys preset
2017-01-06 14:36:18 +01:00
momo5502
c8efcd694a
[IXModel] Zero smc stuff, it breaks the model
2017-01-04 00:03:20 +01:00
momo5502
25b610d3dd
[Structs] Fix some vertex structs
2017-01-04 00:03:03 +01:00
momo5502
4c9d394958
[IXModel] Fix lod surface pointer
2017-01-03 23:25:52 +01:00
momo5502
ff72493ce3
[IXModel] Finally XModels are correct
2017-01-03 22:04:10 +01:00
momo5502
b28df707b4
[IXModel] Correct more structs
2017-01-03 20:09:53 +01:00
momo5502
7d9c588e0e
[IXModel] Use correct XModel structure
2017-01-02 22:37:00 +01:00
sr0
85c9488c2a
[QuickPatch] Adjusted read stats string
2017-01-02 22:14:07 +01:00
momo5502
45c49d4171
[IXModel] Correctly load coll surfs
2017-01-02 19:31:32 +01:00
momo5502
2c7b7f6d87
[IXModel] Correct model loading
2017-01-01 20:04:20 +01:00
momo5502
75158227fb
[FastFiles] Introduce a new IW4x zone format
2017-01-01 16:45:30 +01:00
momo5502
6e689766df
[IMapEnts] Use IW4C if available
2016-12-31 15:53:48 +01:00
momo5502
aafa121ff1
[IMaterial] Fix water
2016-12-31 15:26:33 +01:00
momo5502
7135ef2a60
[IComWorld] Mark light definition
2016-12-31 03:48:49 +01:00
momo5502
80883013d3
[Structs] Reflectionprobe stuff
2016-12-30 19:56:06 +01:00
momo5502
8d7be2a74f
[IclipMap_t] Small fixes
2016-12-30 17:26:32 +01:00
momo5502
6e39c71243
[IGfxImage] Try fixing non-streamed images
2016-12-30 15:54:48 +01:00
momo5502
67a4e5c598
[IGfxWorld] Small fixes
2016-12-30 15:54:33 +01:00
TheApadayo
3b986f18af
2016-12-29 22:15:43 -05:00
TheApadayo
307e67b056
[Structs] Update with correct cbrushside_t structure
2016-12-29 22:14:50 -05:00
TheApadayo
d9eb9a273b
[QuickPatch] added debug testfunc for random testing stuff
2016-12-29 21:46:06 -05:00
momo5502
63bc0db0b3
[IclipMap_t] Optimize leafbrushnode reading
2016-12-30 03:39:23 +01:00
momo5502
554a1f717f
[IclipMap_t] Only clear runtime data if necessary
2016-12-30 02:03:10 +01:00
TheApadayo
8fb9ae08c1
[GfxWorld] Make sure runtime data gets allocated if applicable
2016-12-29 19:30:07 -05:00
TheApadayo
392d7fa5a6
[MapEnts] Add fake stage 0 to fully custom ends
2016-12-29 19:29:35 -05:00
momo5502
3b3985b159
[IMapEnts] Fix raw entity loading
2016-12-29 23:52:23 +01:00
momo5502
0686439dbb
[IclipMap_t] Fix loading
2016-12-29 23:52:02 +01:00
momo5502
c3fe22c883
[IclipMap_t] Reformat code
2016-12-29 21:54:25 +01:00
TheApadayo
8974da19bb
[ZoneBuilder] Random fixes but clipmap import still doesn't work
2016-12-29 14:51:42 -05:00
TheApadayo
e95bf591cf
[clipMap_t] importer bugfxies plus some new structs
2016-12-29 14:15:09 -05:00
TheApadayo
72a7f8c226
[clipMap_t] added clip map importer
2016-12-29 14:15:09 -05:00
momo5502
f8abf2b8ec
[Functions] Add Vec3UnpackUnitVec
2016-12-29 15:59:46 +01:00
momo5502
05537cc8d8
[FastFiles] Never return progress higher than 1
2016-12-29 15:59:27 +01:00
momo5502
3d7f3482c7
[IGfxImage] Fix for native non-streamed images
2016-12-29 15:59:11 +01:00
momo5502
ab7a837ebc
[IMaterial] Fix water
2016-12-29 03:06:30 +01:00
momo5502
e5e164e9b5
[IGfxImage] Fix non-streamed image loading
2016-12-29 02:21:45 +01:00
momo5502
9130a57465
[IGfxWorld] Finish importer
2016-12-29 00:54:50 +01:00
momo5502
03345e8d21
[General] Correct assettype enum
2016-12-28 21:35:30 +01:00
momo5502
c4690bf49f
[Memory] Inline array allocation
2016-12-28 17:30:20 +01:00
momo5502
c37cb11d8a
[Materials] Don't print size
2016-12-28 17:29:57 +01:00
momo5502
8dbba5c5a5
[IMaterial] Fix compilation
2016-12-27 20:59:57 +01:00
momo5502
cb4f4a8321
[IMaterial] Correct loading order
2016-12-27 19:55:38 +01:00
momo5502
e909329910
[IMaterial] Sortkey workaround
...
Search a material with the same techset and copy its sortkey
2016-12-27 19:22:52 +01:00
TheApadayo
021ec9f1c4
[IGfxWorld] Null light maps in import testing
2016-12-27 10:43:20 -05:00
TheApadayo
b3e6da21dc
[Materials] Add material compare hook.
...
- It takes forever to run with it on because there are so many comparisons and logging it takes a while
2016-12-27 10:43:20 -05:00
momo5502
43db338a5a
[General] Fix compiler warnings
2016-12-27 15:33:47 +01:00
momo5502
803596214d
[IMaterial] Correctly load images
2016-12-27 04:22:20 +01:00
momo5502
1861f9eb21
[QuickPatch] Add support for the new intro
2016-12-27 00:41:21 +01:00
momo5502
ea90c4be6b
[IMaterial] Correct constant reading
2016-12-27 00:12:07 +01:00
momo5502
a56e28db74
[IGfxImage] Fix image loading
2016-12-26 22:28:46 +01:00
momo5502
e08365e8c3
[ZoneBuilder] Dump more material info
2016-12-26 21:01:37 +01:00
TheApadayo
3e5829545a
[QuickPatch] add statebitsentry check code
2016-12-26 13:55:54 -05:00
momo5502
2c90324f25
[IMaterial] Give feedback for missing techsets
2016-12-26 19:43:53 +01:00
momo5502
d81ee41c8f
[News] Delete updater
2016-12-26 18:53:05 +01:00
momo5502
f2f7ac9230
[IMaterial] Small fixes
2016-12-26 18:44:33 +01:00
TheApadayo
8294be1b32
2016-12-25 22:06:30 -05:00
TheApadayo
5577989918
[IMaterial] Wrote new importer for materials, should work but i haven't tested anything
...
- old format is still supported but only as a fallback
2016-12-25 22:05:21 -05:00
momo5502
3406baca4d
[IGfxWorld] Fix portal importing
2016-12-26 02:27:54 +01:00
momo5502
4f608b3a19
[IGfxImage] Non-streamed image importer
2016-12-26 01:44:45 +01:00
momo5502
b381fbd238
[Merge] develop into mapimport
2016-12-25 23:10:27 +01:00
TheApadayo
3af4082143
[ZoneBuilder] Update with new structures.
...
Side Note: I changed some stuff in Zones.cpp that could fuck up iw4c map loading so someone needs to test that as I don't have the maps
2016-12-25 16:23:44 -05:00
momo5502
d6c0e17bcb
[IGfxWorld] Exporter progress and new struct
2016-12-25 20:55:42 +01:00
momo5502
b4fd5a11d1
[Stream] Add pointer interface to the reader
2016-12-25 15:17:31 +01:00
momo5502
bfe1c335af
[IGfxWorld] Import experiments
2016-12-25 03:41:42 +01:00
momo5502
96d07c14f8
[ZoneBuilder] Do security checks before unloading the zones
2016-12-24 22:22:09 +01:00
momo5502
83b25f6348
[IFxEffectDef] Ensure effects are written
2016-12-24 22:14:49 +01:00
momo5502
97abe50845
[ZoneBuilder] Ensure all assets that are loaded, were written
2016-12-24 22:14:49 +01:00
momo5502
15bf3fb0e0
[ZoneBuilder] Workaround for colmaps
2016-12-24 21:38:42 +01:00
momo5502
b61b8e8f8d
[IGameWorldSp] Finish GameWorldSp interface
2016-12-24 21:28:01 +01:00
momo5502
fb17f5ec90
[ZoneBuilder] Correctly store arrays
2016-12-24 18:37:27 +01:00
momo5502
61339350c1
[ZoneBuilder] Add IGameWorldSp interface (WIP)
2016-12-24 17:29:19 +01:00
momo5502
aa3b1f6bd7
[ZoneBuilder] Assert that all assets are written
2016-12-24 16:17:35 +01:00
momo5502
fd3af1a965
[ZoneBuilder] Add GfxLightDef interface
2016-12-24 14:06:41 +01:00
TheApadayo
fb8f618ddc
[IclipMap_t] Store pointers for other structs as well. Should fix other collision related crashes
2016-12-23 22:38:24 -05:00
momo5502
d075617328
[IFxWorld] Add missing clearpointer
2016-12-24 03:04:14 +01:00
momo5502
22d49ddee3
[IclipMap_t] Fix clipmaps completely (for real)
2016-12-24 02:47:00 +01:00
momo5502
8b76395d62
[IGfxWorld] Add more logging
2016-12-24 01:02:51 +01:00
momo5502
0bcff7bb4a
[ZoneBuilder] Small alignment fixes
2016-12-24 00:03:44 +01:00
momo5502
08065d4142
[IFxEffectDef] Correctly load fx sounds
2016-12-23 23:29:35 +01:00
momo5502
a1e2a1e790
[ZoneBuilder] Remove marking function, loading does that
2016-12-23 22:58:41 +01:00
momo5502
39f9c73a38
[ZoneBuilder] Optimize nested asset writing
2016-12-23 22:10:11 +01:00
TheApadayo
59196903de
[ZoneBuilder] Only mark assets once to speed up link step
2016-12-23 13:00:14 -05:00
TheApadayo
aabeb23023
[ZoneBuilder] I MOTHERFUCKING FIXED CLIPMAPS AND CUSTOM MAPS WORK NOW!!!!!!!
...
-sorry had to get that out
2016-12-23 10:58:17 -05:00
TheApadayo
e87ce9938d
[ZoneBuilder] Nested assets work now (but it doesn't fix the clip map bug)
2016-12-23 08:43:37 -05:00
TheApadayo
2903444e89
[ZoneBuilder] Rewrote to write assets in a nested way to more accurately emulate how linker_pc works
...
-it doesn't compile... yet
2016-12-23 01:42:56 -05:00
momo5502
cec0db3e4c
[IclipMap_t] More bugfixes
2016-12-23 01:03:17 +01:00
momo5502
da59feb2d6
[ZoneBuilder] Inline pointer conversion
2016-12-23 00:24:25 +01:00
momo5502
48059698c1
[IclipMap_t] Don't store collision borders
2016-12-23 00:10:49 +01:00
momo5502
9fab21c269
[ZoneBuilder] Some clipmap fixes (which don't work 😦 )
2016-12-22 23:21:20 +01:00
momo5502
66c35f7f47
[IclipMap_t] Add logging
2016-12-22 18:38:27 +01:00
momo5502
470361848e
[ZoneBuilder] Small fixes in clipmap
2016-12-22 15:28:09 +01:00
momo5502
715fe82483
[Stream] Fix stream writing
2016-12-22 13:28:02 +01:00
momo5502
a4ad38c4d9
[IFxWorld] Structure fixes
2016-12-22 12:58:12 +01:00
momo5502
336a891d26
[Debugging] Slightly optimize zb writing
2016-12-22 12:53:52 +01:00
momo5502
403974b9cc
[Debugging] Slightly optimize iw4 reading log
2016-12-22 12:37:09 +01:00
TheApadayo
296af1716a
[ZoneBuilder] Added IFxWorld interface, should work fully
2016-12-22 00:42:53 -05:00
momo5502
8f42168ec3
[Stream] Write invalid streams
2016-12-22 03:32:38 +01:00
TheApadayo
f8a50eda81
2016-12-21 20:59:37 -05:00
TheApadayo
4cb109c3ee
[Debgging] Add read/write logger
...
- You can use the two comparison files (iw4_reads.log & zb_writes.log) to compare the two for differences
- Move the hook in QuickPatches around to change the asset that you're logging
2016-12-21 20:58:00 -05:00
momo5502
896c3b7068
[ZoneBuilder] Correctly write GfxImages
2016-12-22 02:48:00 +01:00
momo5502
33754f40aa
[Stream] Reimplement the correct stream writing (thx @TheApadayo)
2016-12-22 02:00:09 +01:00
momo5502
64e76c905e
[General] Use pre-incrementation in for loops
2016-12-22 01:32:07 +01:00
momo5502
56ba9d0ed6
[IGfxWorld] Code styling
2016-12-22 01:23:48 +01:00
momo5502
e93831319f
[ZoneBuilder] IGfxWorld and IclipMap_t fixes
2016-12-22 00:35:05 +01:00
momo5502
ec37ab6714
[IGfxWorld] Fix material memory (there is still a bug there!)
2016-12-21 20:56:17 +01:00
momo5502
24ce44ae52
[IclipMap_t] Fix interface, it should work now
2016-12-21 20:24:04 +01:00
momo5502
9505d8cbe4
[IclipMap_t] Small fixes, stuff is still broken
2016-12-21 20:11:27 +01:00
momo5502
079f05d6eb
[IGfxWorld] Correct brackets (ocd)
2016-12-21 19:26:13 +01:00
momo5502
b72b8b8a15
[ZoneBuilder] clipmap and gfxworld fixes
2016-12-21 19:20:57 +01:00
momo5502
48557d02d1
[ZoneBuilder] Add ComWorld interface
2016-12-21 17:51:51 +01:00
momo5502
3e69704aed
[ZoneBuilder] Correct XAssetHeader struct
2016-12-21 17:27:45 +01:00
momo5502
fac7f0ef4c
[AssetHandler] Use thread_local declaration instead of mutex
2016-12-21 17:08:15 +01:00
TheApadayo
25c5baa549
[IGfxWorld] GfxWorld writer completed
...
-also added mark for GfxWorld so it works properly
-still needs to be debugged (it doesn't work)
2016-12-20 22:15:01 -05:00
momo5502
c216929687
[IclipMap_t] Structure fixes
2016-12-20 22:26:58 +01:00
momo5502
756d7c15a9
[IGfxWorld] Small fixes and more progress
2016-12-20 22:23:23 +01:00
TheApadayo
89fc89275f
[ZoneBuilder] Added clipMap_t asset interface (untested)
2016-12-20 16:22:20 -05:00
momo5502
58073404cc
[ZoneBuilder] Add IGameWorldMp interface
2016-12-20 20:16:23 +01:00
momo5502
1c82e29871
[XModel] Adapt structure
2016-12-20 18:15:28 +01:00
momo5502
3597bc7bfa
[IGfxWorld] Correct formatting
2016-12-20 17:42:15 +01:00
TheApadayo
58cedeaf5d
[Style] Fixed my code to play nice with warnings
...
-also updated gitgnore
2016-12-20 10:08:33 -05:00
TheApadayo
8b7c990a53
[ZoneBuilder] Added GfxWorld asset interface but is completely untested
...
i have no idea if any of it works so try it out whenever
2016-12-20 01:47:10 -05:00
TheApadayo
38abd43533
[ZoneBuilder] Updated GfxWorld struct to be correct now
2016-12-19 16:12:47 -05:00
momo5502
28767e9b56
[AssetHandler] Controll bypass for each thread individually
2016-12-19 20:55:38 +01:00
momo5502
bac3f4cd44
[AssetHandler] Use mutex to synchronize DB_FXAH access
2016-12-19 19:41:29 +01:00
momo5502
d8d67898f3
[ModelSurfs] Fix possible memory leak
2016-12-19 18:14:15 +01:00
momo5502
2b226dbcdb
[Command] Add openLink command
2016-12-18 17:42:25 +01:00
momo5502
241915d37b
[General] Use unordered_map where it makes sense
2016-12-18 13:24:15 +01:00
momo5502
5ef1c17e56
[Localization] Remove unnecessary localizations
2016-12-17 13:28:17 +01:00
momo5502
b045a488e1
[AntiCheat] Add --ac-disable premake flag
2016-12-17 12:58:16 +01:00
momo5502
dc6d78187c
[FileSystem] Abstract file interfaces and rawfile interface
2016-12-16 22:42:28 +01:00
momo5502
6aa94712e2
[Bots] Fix spawning a second bot
2016-12-15 20:05:50 +01:00
momo5502
deca58db58
[Dvar] Don't use Steam name for now, it's not ready yet
2016-12-15 19:18:08 +01:00
momo5502
f0e234dd2a
[Material] Fix previews for zonebuilder
2016-12-14 18:12:29 +01:00
momo5502
bb6b1b0764
[Network] Ignore WSAENETRESET error
2016-12-14 17:26:49 +01:00
momo5502
61647226f4
[Materials] Use reader to hopefully prevent concurrency errors
2016-12-13 22:19:18 +01:00
momo5502
d5241d7dfe
[Memory] Use mutex for memory allocation
2016-12-13 21:53:51 +01:00
momo5502
bc5aed43d8
[Materials] Redirect preview images to loadscreens
...
This is a temporary workaround. We should create real previews!
2016-12-13 21:31:51 +01:00
momo5502
f1d90af0d7
[Dedicated] Fix frame handler
2016-12-13 19:26:30 +01:00
momo5502
ba14a60429
[Proxy] Don't release steam structs, as they cause deadlocks
2016-12-11 13:31:59 +01:00
momo5502
22900cf1ed
[Dvar] Use steamname as initial name
2016-12-10 13:07:45 +01:00
momo5502
6b86d4a807
[Proxy] Basic steam proxy
2016-12-10 13:07:45 +01:00
momo5502
0fb882ef3b
[Utils] Safer isstring
2016-12-10 13:07:45 +01:00
momo5502
5cd08907a8
[IFxEffectDef] Parse version
2016-12-10 13:07:45 +01:00
momo5502
13f4af34b2
[Network] Allow cl_maxpackets 125
2016-12-08 21:23:06 +01:00
momo5502
fb8958d2ea
[Dedicated] Time wrapping workaround
2016-12-08 20:07:42 +01:00
momo5502
183da91131
[Party] Re-Ignore configstring checksums
2016-12-08 20:07:42 +01:00
momo5502
3e0beecdf5
[Functions] Optimize parse session functions
2016-12-08 20:07:42 +01:00
momo5502
81d94cbd5e
[IFxEffectDef] Add the structs provided by @aerosoul94
2016-12-07 22:08:13 +01:00
momo5502
dfa50dc1bb
[IFxEffectDef] More preparations for fx loading
2016-12-07 21:19:06 +01:00
momo5502
788ccae967
[Command] Use pointers instead of an abstraction interface for params
2016-12-07 20:00:24 +01:00
momo5502
835597fbf6
[ZoneBuilder] Version system for models and anims
2016-12-07 18:53:01 +01:00
momo5502
d6a2dbdd2b
[Command] Implement abstract parameter interface
2016-12-07 18:53:01 +01:00
momo5502
107076c26a
[FastFiles] Partially correct fastfile progress
2016-12-06 21:16:02 +01:00
momo5502
566cad6784
[IFxEffectDef] Prepare efx loading
2016-12-06 19:36:57 +01:00
momo5502
1907677070
[Party] Reimplement some configstring checks
2016-12-05 20:43:42 +01:00
momo5502
631726b1d9
[General] Structure optimization
2016-12-05 20:43:29 +01:00
momo5502
68548ad45a
[Threading] Make the game run single-threaded
2016-12-05 20:43:16 +01:00
momo5502
ef263d35c1
[QuickPatch] Remove profile loading error
2016-12-05 17:50:46 +01:00
momo5502
6a14220ee7
[Maps] Load sun from main zone instead of gfxworld basename
2016-12-04 21:42:05 +01:00
momo5502
38aba91cc9
[Maps] Load raw suns
2016-12-01 21:00:09 +01:00
momo5502
2c0f582427
[MinidumpUpload] Correct getName override
2016-11-29 21:39:03 +01:00
momo5502
c8a5268c2e
[ZoneBuilder] Force sound loading, structs aren't touched
2016-11-29 21:33:31 +01:00
momo5502
4d517f2895
[ZoneBuilder] Add snd_alias_list_t interface
2016-11-29 21:12:35 +01:00
momo5502
3551d0c0eb
[ZoneBuilder] Add LoadedSound interface
2016-11-29 19:32:46 +01:00
momo5502
1b12886229
[ZoneBuilder] Add sndcurve interface
2016-11-29 19:13:46 +01:00
momo5502
5489fa2461
[IFxEffectDef] Add nullpointer check for material preloading
2016-11-29 08:32:15 +01:00
momo5502
d596cdc97b
[ZoneBuilder] Add interface for FxEffectDef
...
Soundaliases are missing, so the game will complain about missing sounds!
2016-11-28 22:12:42 +01:00
momo5502
f57ca2d872
[Bots] Allow loading custom botnames from bots.txt
2016-11-27 15:43:37 +01:00
momo5502
2969ae64e0
[Dedicated] Add sv_motd dvar, so serverowners can set motds
...
The motd will be displayed instead of the didyouknow messages in the
loadscreen
2016-11-27 14:30:21 +01:00
momo5502
7943aea010
[Main] Remove newlines
2016-11-25 20:32:33 +01:00
/dev/root
4254179520
[Cache] Refactored Cache::GetUrl
...
- renamed GetUrl() to GetStaticUrl()
2016-11-25 14:16:07 +01:00
/dev/root
124e86387b
[General] Fixed line endings
...
- converted all line endings in cpp/hpp files to dos
2016-11-25 13:00:48 +01:00
/dev/root
0221954b41
[Cache] Fix
...
- removed Mutex in GetUrl() to speed up startup
2016-11-25 12:48:52 +01:00
momo5502
f4d2ab6e1c
[Command] Fix indentation
2016-11-24 08:29:21 +01:00
momo5502
04c696a9d5
[Command] Optimize setviewpos command
2016-11-24 08:28:33 +01:00
/dev/root
e8a5e164fc
[Command] Implemented setviewpos
2016-11-22 23:25:56 +01:00
momo5502
3973cf71a7
[FastFiles] Correctly load the mod.ff
2016-11-22 21:40:36 +01:00
momo5502
f169fd5274
[Cache] Use curly brackets
2016-11-22 07:59:46 +01:00
/dev/root
ddce60ee00
[Cache] Removed Constructor
...
- removed Constructor
- changed all functions to static
[ci skip]
2016-11-21 20:49:33 +01:00
/dev/root
d17f287bf2
[Cache] Used Utils::Cache
...
[ci skip]
2016-11-21 11:29:55 +01:00
/dev/root
98d9ad402f
[Cache] Added mutex
...
[ci skip]
2016-11-21 11:09:42 +01:00
/dev/root
c969f5054d
[Cache] Rewrote code
...
[ci skip]
2016-11-21 10:50:55 +01:00
/dev/root
4143cbf0d8
[News] Removed Code to delete updater.exe
...
- updated Cache ID as it is iw4x
2016-11-21 08:00:08 +01:00
momo5502
b0f13911ca
[ZoneBuilder] Rough concept for external data
2016-11-20 20:41:38 +01:00
momo5502
6a51d280ae
[Hooking] Correct interceptor stub
2016-11-20 20:41:02 +01:00
momo5502
ac102cc8b0
[Discovery] Fix thread termination
2016-11-20 14:31:52 +01:00
momo5502
1d13548829
[Localization] Fix localization crash
...
Preserve esi, as it is required by the hooked function
2016-11-20 14:10:57 +01:00
momo5502
8085e4bd88
[CodeStyle] Refactor the code to match our basic style guidelines
2016-11-20 14:10:57 +01:00
momo5502
e8b95226a6
[Localization] Don't restrict str loading to zonebuilder
2016-11-19 21:22:03 +01:00
momo5502
b7b7292bd4
[IO] Use C++17 filesystem features for directory interaction
2016-11-19 20:40:32 +01:00
momo5502
45200eba58
[Localization] Load language specific files
2016-11-17 18:17:25 +01:00
momo5502
f68c895286
[Localization] Remove legacy localizations
2016-11-16 20:36:19 +01:00
/dev/root
79f1b2bd44
[Node] Refactored reloadnodes and syncnodes
...
- removed reloadnodes
- moved LoadNodeRemotePreset to syncnodes
2016-11-16 18:37:44 +01:00
/dev/root
bb34e0416f
[Node] Add command to trigger reload of remote nodes
...
- fixed a typo
2016-11-15 20:53:11 +01:00
momo5502
e92a2fe7ff
[WebIO] Handle status code
2016-11-15 19:43:10 +01:00
momo5502
f5786d0bbb
[Node] Load nodes after network start
2016-11-15 16:56:21 +01:00
momo5502
3a773df44b
[Node] Fuck, that typo is stronger than me
2016-11-15 16:45:49 +01:00
momo5502
a70c26d697
[Node] Fix typo in node url
2016-11-15 16:44:57 +01:00
momo5502
d4e78a09a5
[Node] Fallback client implementation
2016-11-15 16:40:15 +01:00
momo5502
c638366b8f
[Console] Update color for ingame console
2016-11-14 22:34:16 +01:00
momo5502
755aaa3878
[Console] New ingame console colors
2016-11-14 19:26:15 +01:00
momo5502
4d7be89089
[ZoneBuilder] Add buildall command
2016-11-13 20:53:44 +01:00
momo5502
aa9da9012e
[Menus] Small fix for unloaded menus
2016-11-13 20:53:27 +01:00
momo5502
f75d8cee18
[FileSystem] Revert back to the initial implementation, but without hunk
2016-11-13 15:04:34 +01:00
momo5502
d52d316cd2
[BitMessage] Small sanity check
2016-11-13 14:56:34 +01:00
momo5502
9d3af2cd69
[Utils] Rename interval update method
2016-11-13 12:10:51 +01:00
momo5502
091c604675
[FileSystem] Even safer filesystem interaction
2016-11-13 11:58:23 +01:00
momo5502
4b9d9e11a0
[Maps] Remove workarounds for broken crash tropical
2016-11-13 11:15:38 +01:00
momo5502
6ea6fb50b9
[Maps] Add initial support for DLC 8
2016-11-13 11:15:38 +01:00
momo5502
ba733608f5
[RawFiles] Fix dumpraw command for files with spaces
2016-11-13 02:29:56 +01:00
momo5502
38ee6780c5
[Zones] Fix vehicles for codol zones
2016-11-12 22:58:18 +01:00
momo5502
575607891d
[ZoneBuilder] Fix verifyzone command
2016-11-12 20:41:20 +01:00
momo5502
1439d5fa03
[Maps] Support for some tropical maps
...
This adds support for favela and estate tropical
More investigation is needed for crash tropical.
2016-11-12 20:06:23 +01:00
momo5502
e41aa1f221
[BitMessage] Optimize shutdown handler
...
Optimize the shutdown handler, so that less bugs occur
while waiting for BitMRC to terminate
2016-11-12 20:06:23 +01:00
momo5502
9591d7eacd
[IXModel] Adjust XModel structure for flag support
2016-11-12 20:06:23 +01:00
momo5502
ea3660bbf8
[BitMessage] Shutdown workaround
...
This starts a thread in the game's shutdown routine
and destroys BitMRC in a separate thread to prevent deadlocks.
This is not a good fix
2016-11-12 13:07:19 +01:00
momo5502
72c19cb968
[FileSystem] Threadsafe filesystem interaction
...
Replace the ReadFile with a threadsafe variant.
Additionally, this includes a check for memory leaks.
!
2016-11-12 13:07:19 +01:00
momo5502
421c221f29
Model dumping stuff
2016-11-11 20:35:25 +01:00
momo5502
d6a9bdfc65
Fix code analysis warnings
2016-11-11 19:19:02 +01:00
momo5502
aaf9325f07
Fix
2016-11-11 18:05:04 +01:00
momo5502
29dcaa242b
Load mod zone and model stuff
2016-11-10 20:05:49 +01:00
momo5502
5dccdc2454
Model stuff
2016-11-09 19:38:01 +01:00
momo5502
19012a6e69
Fix mod loop
2016-11-06 23:03:34 +01:00
momo5502
f46f5590ff
Fuck those unit-tests on wine.
2016-11-06 14:26:03 +01:00
momo5502
5710f30376
Remove debug stuff
2016-11-06 14:10:30 +01:00
momo5502
51bbbdd588
Model stuff
2016-11-06 14:03:51 +01:00
momo5502
e3b96b3586
Slight StructuredData optimization
2016-11-06 12:23:20 +01:00
momo5502
708a739650
Better StructuredData patching
2016-11-06 11:50:55 +01:00
momo5502
000e2177e3
Rebasing for structureddata stuff required for oma.
...
Code is ugly. Might think of a better solution.
2016-11-06 03:22:48 +01:00
momo5502
6626bc9fc7
Some model stuff
2016-11-06 02:24:30 +01:00
sr0
e482e3765f
add ui_serverSelectedGametype
2016-11-06 01:02:54 +01:00
momo5502
ffd72b6e80
No debug output for invalid shader constants
2016-11-05 20:54:09 +01:00
momo5502
12d96675ba
DLC7
2016-11-05 18:17:54 +01:00
momo5502
b70f9a045c
Wow, this is dirty! But fuck it for now. Will be fixed later.
2016-11-05 17:18:10 +01:00
momo5502
e51a408b2c
Fix some shader constants
2016-11-05 16:33:15 +01:00
momo5502
dbd641fd02
Better minidumps and playerdata stuff.
2016-11-05 14:45:38 +01:00
momo5502
291bcdc7ac
AntiCheat refactoring part 8
2016-11-05 13:13:41 +01:00
momo5502
d32d58cc6f
AntiCheat refactoring part 7
...
?
2016-11-05 12:56:12 +01:00
momo5502
b1f283a066
Hunk debugging
2016-11-05 01:59:46 +01:00
momo5502
d1c2a9d194
Correct dependency loading.
2016-11-05 00:59:41 +01:00
momo5502
2d5094e7b4
Fix db rawfile access
2016-11-05 00:34:09 +01:00
momo5502
f2b965e48c
Declare as deprecated
2016-11-04 21:40:33 +01:00
momo5502
1a62d96fb7
AntiCheat refactoring part 6
2016-11-04 21:33:56 +01:00
sr0
f0a5d1d46d
remove command crash, when compiling on release
2016-11-04 20:26:19 +01:00
sr0
8d344dd578
disallow command unlockStats while ingame
2016-11-04 20:24:47 +01:00
momo5502
764a565bde
AntiCheat refactoring part 5
2016-11-04 19:41:03 +01:00
momo5502
c7fd693b85
AntiCheat refactoring part 4
2016-11-03 21:54:00 +01:00
momo5502
c951d98d5f
AntiCheat refactoring part 3
2016-11-03 21:47:43 +01:00
momo5502
6afc193778
AntiCheat refactoring part 2
2016-11-03 21:17:37 +01:00
momo5502
727beadae1
AntiCheat refactoring part 1
2016-11-03 20:19:43 +01:00
momo5502
93d096ed18
Fix create directory
2016-11-02 20:50:17 +01:00
momo5502
6cf28b4170
Playlist and zone fixes
2016-11-02 19:19:09 +01:00
momo5502
11ace37f2e
Allow long mapnames in playlist
2016-11-02 18:44:20 +01:00
momo5502
bfb17dd71d
Maybe glass fix v9999?
2016-11-01 22:31:22 +01:00
momo5502
aad579048c
2016-11-01 21:09:50 +01:00
momo5502
69c454a3fa
Fix zm_prototype_sh
2016-11-01 20:04:06 +01:00
momo5502
61b2b0c920
Dependencies in basemaps
2016-11-01 18:06:51 +01:00
momo5502
1f4e59949f
ZM map loading
2016-11-01 13:23:45 +01:00
momo5502
ba052b201e
Shader stuff
2016-11-01 13:21:03 +01:00
momo5502
37976a4f39
Fix spmap handling
2016-10-31 18:16:15 +01:00
momo5502
4f4d4855e6
Add r_noVoid dvar to hide red fxs
2016-10-31 17:15:24 +01:00
momo5502
4c2f128e97
Fix glass and maptest
2016-10-31 16:49:45 +01:00
momo5502
7aba6250f6
Load team zones.
2016-10-31 15:02:32 +01:00
momo5502
0c419b9907
More techsets in zb
2016-10-31 13:15:46 +01:00
momo5502
328b6964ce
Shipment
2016-10-31 13:04:40 +01:00
momo5502
af3a777a11
Remove dependencies.
2016-10-31 12:58:42 +01:00
momo5502
e44006a588
Extract asset modifications
2016-10-31 02:34:37 +01:00
momo5502
76b9d5a475
Remove red fx in debug mode and load training maps
2016-10-31 02:08:37 +01:00
momo5502
5c648250b6
Menu stuff for 359
2016-10-31 01:36:34 +01:00
momo5502
330a3158e8
Add minimize button
2016-10-30 22:59:27 +01:00
momo5502
8a61f72ce7
Fix
2016-10-30 22:56:28 +01:00
momo5502
d8c43f4e8c
DLC stuff
2016-10-30 22:38:45 +01:00
momo5502
3e95fe4344
Refactor process protection
2016-10-30 21:15:30 +01:00
momo5502
49d0528dfa
No runtime .text editing for gamemap data
2016-10-30 20:12:58 +01:00
momo5502
ee42fd20b0
Cool buffer overflow, NTAuthority!
2016-10-30 19:37:10 +01:00
momo5502
f48bb934ac
Fix code analysis stuff
2016-10-30 15:24:07 +01:00
momo5502
18b2944d2e
Don't unprotect the main process
2016-10-30 14:17:49 +01:00
momo5502
c9e26c05af
Shipment patches
2016-10-27 18:01:51 +02:00
/dev/urandom
7ad37f3da5
Fix BitMessage shutdown.
2016-10-26 22:21:29 +02:00
momo5502
45c382c892
Correctly display shipment in the serverlist
2016-10-26 22:06:17 +02:00
momo5502
49016ccad2
Throw some more ZB errors
2016-10-26 21:50:57 +02:00
momo5502
b409def26e
No news in ZB
2016-10-26 21:14:14 +02:00
momo5502
b2a6d4aac3
sv_shortmap hook for shipment
2016-10-26 20:23:03 +02:00
momo5502
2491c12534
Change zone flags for zonebuilder
2016-10-26 19:15:18 +02:00
momo5502
80f1e206f8
ArenaLength patches
2016-10-26 18:57:43 +02:00
momo5502
9c2fca2efe
Ambush tests
2016-10-24 21:52:58 +02:00
momo5502
51aba51a3f
Material dump stuff
2016-10-23 19:39:46 +02:00
momo5502
e077bb0db6
remove shader param debug stuff
2016-10-23 19:08:18 +02:00
momo5502
7748f96b50
shader fix
2016-10-23 19:07:34 +02:00
momo5502
b6a5c18662
Merge branch 'implement-new-codo-maps' into 'develop'
...
Resolve "Implement new CODO maps"
2016-10-23 17:32:30 +02:00
momo5502
2e6f0c1144
Stuff
2016-10-23 17:13:44 +02:00
momo5502
d2c5c45042
Fix shader stuff
2016-10-23 16:45:21 +02:00
momo5502
64f80a21be
Slowmotion stuff. Seems like it has no effect....
2016-10-22 01:14:00 +02:00
momo5502
157061b6e8
Various fixes and fastfile stuff
2016-10-21 22:50:17 +02:00
momo5502
e737dbb801
sr0 breaking stuff again ;)
2016-10-19 09:01:01 +02:00
sr0
c3ad781b23
2016-10-18 23:29:09 +02:00
momo5502
66e9b868b0
Zone experiments
2016-10-18 21:40:50 +02:00
momo5502
8e9fae0b99
Fix for gamtype feeder
2016-10-18 21:23:27 +02:00
momo5502
e63e56edc7
Add -dump flag
2016-10-18 19:36:53 +02:00
momo5502
b53f5bdf53
Fix gametype stuff
2016-10-17 22:38:59 +02:00
momo5502
b606983835
Add @Dasfonia's menu and gametype stuff
2016-10-17 20:42:15 +02:00
sr0
f93eca0d06
added dvar ui_streamFriendly
2016-10-13 23:33:49 +02:00
momo5502
6932344443
Implement stvkler's shit
2016-10-12 10:46:59 +02:00
momo5502
b0dabb8848
Print revision in version flag and better GfxWorld struct
2016-10-09 21:40:21 +02:00
momo5502
2c70084962
Small fixes, remove debug stuff, increment node version
2016-10-09 17:27:37 +02:00
momo5502
c2c38539ec
Mirror textures in dumped maps and fix multiple dependency maps
2016-10-09 16:36:34 +02:00
momo5502
aea12a25ef
Mirror map when dumped
2016-10-09 12:34:06 +02:00
momo5502
ad18adc187
Fix techniques (ZoneBuilder) and fully dump gfxworlds with enable-dxsdk flag
2016-10-09 12:02:17 +02:00
momo5502
bec37fb830
Remove test structs
2016-10-08 20:51:44 +02:00
momo5502
e7910ac19f
More map progress, add dumpmap command.
...
SE2Dev wants us to keep that code for us, so only in debug mode!
2016-10-08 20:51:00 +02:00
momo5502
f96973f439
Some zone stuff
2016-10-07 17:50:30 +02:00
sr0
7b52f10b15
changed version string color
2016-10-03 19:26:38 +02:00
momo5502
a381debe87
Newsticker stuff
2016-10-03 18:30:37 +02:00
momo5502
961f2b0a0b
Fix bitmrc deadlock
2016-10-03 02:22:58 +02:00
momo5502
b3c0487797
Fix connect protocol
2016-10-03 01:36:18 +02:00
momo5502
b745db37fe
Some material fixes
2016-10-02 23:12:39 +02:00
momo5502
3f048f3f32
Some more gfxworld stuff
2016-10-02 18:11:30 +02:00
momo5502
af0cc4d0dc
Fix materials for 359
2016-10-02 14:22:17 +02:00
momo5502
080f9b3599
359 zone stuff, (360 seems to work as well, as an old shipment copy i have on my hdd loads, i just don't have the iwds), gfx world still broken, might be possible to fix!
2016-10-02 04:07:48 +02:00
momo5502
b48df26c14
Fixes and stuff
2016-10-01 16:48:18 +02:00
momo5502
ac258b5ad9
Add support for new maps, add the dump command for @Dasfonia
2016-10-01 15:39:21 +02:00
momo5502
8e1e179d84
More tests
2016-10-01 02:03:12 +02:00
momo5502
0e9de1c152
Experiments
2016-09-30 22:01:04 +02:00
momo5502
ed2286009d
Some 332 zone stuff (concerning)
2016-09-26 22:14:11 +02:00
momo5502
8c7d6721ce
Add a dedi as node, when you connect to it
2016-09-25 20:15:33 +02:00
momo5502
c9c3d9f866
Load encrypted zones
2016-09-24 20:55:52 +02:00
momo5502
9c24ad1f57
Finish codo maps (step 1)
2016-09-24 16:37:13 +02:00