Commit Graph

2210 Commits

Author SHA1 Message Date
Diavolo
414d56adc3 Replace 0xFF with 255 for consistency 2021-09-12 16:38:10 +02:00
Diavolo
eba1762fd0 Add fields to client_t structs, might be useful 2021-09-12 16:37:52 +02:00
Diavolo
3f726d3d0d Initial Hooking of functions 2021-09-12 16:37:41 +02:00
Jan
fa40711ee8 Remove unused hud icon drawing patches from Material component 2021-09-12 15:46:47 +02:00
Jan
539b70d38b Draw Hud icons white by default 2021-09-12 15:46:24 +02:00
Jan
9ef0948e5d Remove outdated TextWidth patch from Gamepad patch 2021-09-12 15:19:07 +02:00
Jan
46a7dcdb48 Merge branch 'develop' into feature/fonticons
# Conflicts:
#	src/Components/Loader.cpp
#	src/Components/Modules/Colors.cpp
#	src/Components/Modules/Colors.hpp
#	src/Game/Functions.cpp
#	src/Game/Functions.hpp
#	src/Game/Structs.hpp
2021-09-12 15:09:36 +02:00
Diavolo
c824fe31e2
[Dvar] Found another assert failed trigger 2021-09-11 20:38:22 +02:00
Jan
8ef991f81f Move standard header include to precompiled header
- Im getting forced to do this help
2021-09-11 17:54:50 +02:00
Jan
c0a1a99d8b Add comments to gamepad patch to explain commented out code and magic flag numbers 2021-09-11 17:49:58 +02:00
Jan
d96780a88e Add handling of zero length vector to normalization methods
- Avoids having division by zero
2021-09-11 17:49:32 +02:00
Jan
d71dfd170b Move Gamepad structs to their respective correct location
- Structs that are reversed from the Game are moved to Structs.hpp
- Structs that are custom to the Gamepad patch are moved into the Gamepad component class
- Offsets to the Game's memory are moved to the Functions.hpp header
- Arrays that hold data are moved to the Gamepad components class as static fields
2021-09-11 16:34:04 +02:00
Jan
f17cde2791 Load fonticons from csv and alphabetically sort them 2021-09-10 21:07:45 +02:00
Jan
966d7c23f3 Fix gamepad slowdown aimassist mask to fix slowdown not being active when having scrambler perk equipped 2021-09-10 13:19:08 +02:00
Jan
da669cccc0 Fix maps component using integer values for setting bool dvars 2021-09-10 12:40:53 +02:00
Jan
8ca84eb882 Replace runtime critical usages of Dvar::set with Dvar::setRaw in gamepad patch 2021-09-10 11:41:44 +02:00
Jan
cc39a7bbe5 Reintroduce setRaw dvar methods
- Makes it possible to set the value of a dvar without using the game's way of first converting it to a string and checking all kinds of dvar flags
2021-09-10 11:40:30 +02:00
Diavolo
e8185a27b9
Fixed compilation 2021-09-10 11:35:15 +02:00
Diavolo
906e33ac41
Some minor style changes 2021-09-10 09:43:04 +02:00
Diavolo
7de4b0a3aa
Tab again X-( 2021-09-09 10:50:49 +02:00
Diavolo
337b3961c4
Fixed indent 2021-09-09 10:44:04 +02:00
Edo
035b7f19d9
Merge branch 'develop' into feature/xinput 2021-09-09 10:39:59 +02:00
Dss0
e873b48571
Merge pull request #124 from diamante0018/client_t-is-fun-4
[Structs] Update client_t
2021-09-08 23:25:01 +02:00
Diavolo
9cb16ceabf
Addressed review 2021-09-08 23:15:10 +02:00
Dss0
f83eabf1e9
Merge pull request #126 from diamante0018/dvar-set
I accidentally modifed the struct
2021-09-08 23:07:34 +02:00
Diavolo
8b7eceeea9
I accidentally modifed the struct 2021-09-08 23:03:32 +02:00
Dss0
99d9d19dcf
Merge pull request #123 from diamante0018/dvar-set
[Dvar] Use set raw method on dvars by default
2021-09-08 22:58:32 +02:00
Diavolo
63bce435ef
newline between funcs 2021-09-08 22:54:43 +02:00
Louvenarde
570d2acdac Merge branch 'develop_official' into feature/xinput
# Conflicts:
#	src/Components/Loader.cpp
2021-09-08 21:34:37 +02:00
Jan
2fe9f938af Do not display fonticon autocomplete when letter before sequence is alphanumeric 2021-09-08 19:16:08 +02:00
Jan
c4d8638674 Add user closing fonticon autocomplete with escape 2021-09-08 19:06:38 +02:00
Jan
cfefd7d220 Do not show fonticon autocorrect window when fonticon name does not start with alphabetic characters 2021-09-08 18:34:04 +02:00
Jan
5b93848ace Add support for animated icons as fonticons 2021-09-08 16:44:39 +02:00
Jan
cdf81b8ce2 Make fonticon autocorrect use chat font and scale 2021-09-08 15:53:05 +02:00
Jan
d640c4488c add fonticon modifier autocomplete and dvars to control autocomplete and hint text 2021-09-08 14:16:54 +02:00
Jan
68acf467b1 Add fonticon autocompletion inputs and improve rendering 2021-09-08 13:18:28 +02:00
Diavolo
4966a64711
Fix compilation 2021-09-08 11:19:30 +02:00
Diavolo
252c210156
Reversed more client header in preparation for netchan fix 2021-09-08 10:56:42 +02:00
Diavolo
15631bcec2
Removed static assert 2021-09-08 10:05:34 +02:00
Jan
7b70a1c62c Add fonticon autocomplete for chat 2021-09-08 01:53:25 +02:00
Jan
59e1099c06 Add big fonticon modifier to multiply size by 1.5 2021-09-08 01:53:02 +02:00
Jan
6e0586a335 Add console fonticon autocomplete 2021-09-08 00:40:52 +02:00
Jan
4497b991be Fix characters or cursor vanishing when cursor is in escaped color code that is expanded 2021-09-07 16:45:59 +02:00
Jan
26f2403418 Move playername related patches from TextRenderer to PlayerName component 2021-09-07 15:06:58 +02:00
Jan
1821d9072e Use TextRenderer to strip material text icons from dedicated server names and chat messages 2021-09-07 14:51:36 +02:00
Jan
967eeb2989 Update playername cleaning to clean fonticons and enforce 3 character minimum serverside 2021-09-07 14:33:36 +02:00
Jan
ccefbeb885 Rename r_colorBlindTeams to r_colorBlind to be compatible to future colorblind patches 2021-09-07 13:53:56 +02:00
Jan
3266c5790f Move remaining patches from color component to text renderer component 2021-09-07 13:15:44 +02:00
Louvenarde
a721818cf6 Better techswap for trees 2021-09-06 21:45:04 +02:00
Louvenarde
cbc980e1c4 Add log print for material state copy 2021-09-06 19:24:48 +02:00
Jan
fe2f3350fe Fix missing new line handling for TextRenderer 2021-09-06 17:49:36 +02:00
Jan
de96cb4b16 Hook R_TextWidth to properly account for fonticons and material icons 2021-09-06 17:02:41 +02:00
Jan
10964ba059 Do not render fonticons if cursor is inside the fonticon text and properly render cursor 2021-09-06 17:02:17 +02:00
Jan
69352103b8 Add ability to flip fonticons either vertically and horizontally or both with the suffixes +h +v +hv 2021-09-06 14:46:30 +02:00
Jan
677ac700ca add pushad wrapper around fonticon game functions 2021-09-06 14:45:47 +02:00
Louvenarde
ad9222a3ca Better techset matching 2021-09-06 01:08:02 +02:00
Louvenarde
1f89c55a78 whoopsie 2021-09-06 01:07:53 +02:00
Louvenarde
3d24252a16 Register dvar 2021-09-06 00:25:24 +02:00
Louvenarde
27e9a22e43 Allow loading assets from disk even if they're already in memory 2021-09-06 00:20:16 +02:00
Diavolo
e1a0d881f4 Update client_s 2021-09-05 22:02:38 +02:00
Diavolo
3838cd478e
[Structs] Updated Client_t 2021-09-05 21:53:56 +02:00
Jan
089d3c9180 Swap FontIcon finding method from DB_FindXAssetHeader to DB_FindXAssetEntry 2021-09-05 17:04:35 +02:00
Jan
9cb8a02546 Only draw font icons when material exists 2021-09-05 15:21:11 +02:00
Jan
c30bb4f93c Finish reimplementation of 2D text renderer 2021-09-05 14:50:56 +02:00
Jan
5020d82f68 Add conceptional fonticon in text rendering 2021-09-05 02:25:24 +02:00
Jan
cb2e24a52f Make gamepad scoreboard toggable and scrollable 2021-09-04 11:15:34 +02:00
Jan
ac57df648e Make gamepad predator missiles also controllable with right stick 2021-09-04 11:15:14 +02:00
Diavolo
3cb8d31571
Removed unused functions 2021-09-03 10:41:23 +02:00
Diavolo
36a025e1d0
Use game functions to safely change dvar value 2021-09-01 23:19:44 +02:00
Jan
7e9f277ae9 Remove aim assist premake configuration value again in favor of being able to disable aim assist using the server dvar 2021-09-01 18:36:03 +02:00
Jan
67bfad3ae7 Add non cheat protected dvars to disable gamepad lockon and slowdown aim assists additionally to the cheat protected ones 2021-09-01 18:32:12 +02:00
Jan
7a64545f92 Add sv_allowAimAssist dvar to be able to disable aim assist server side 2021-09-01 18:12:44 +02:00
Jan
f364e4db66 Fix gamepad Key_GetCommandAssignmentInternal returning wrong key count when a command is bound to 2 keys 2021-09-01 16:49:51 +02:00
Diavolo
dded312064
Removed extra newline 2021-08-31 18:24:40 +02:00
Jan
f8dd3f2b3a Add gamepad options menu 2021-08-31 18:13:15 +02:00
Jan
abc44e6897 Update gamepad dvar defaults 2021-08-31 18:13:06 +02:00
Jan
9a9d2cd058 Fix disabling gamepad not blocking all gamepad inputs 2021-08-31 18:12:53 +02:00
Diavolo
ff5bb1f264
Use Dvar_SetString 2021-08-31 18:12:25 +02:00
Diavolo
1bb3b20395
Fix setString 2021-08-31 16:32:57 +02:00
Diavolo
032667e91c
Fix setString 2021-08-31 16:31:46 +02:00
Jan
8b53ce4cfe Swap gamepad attack and throw button on dualwield weapons to make left trigger match left weapon etc 2021-08-30 21:57:31 +02:00
Jan
a07a00da93 Fix gamepad use hold time by checking for used buttons from gentity instead of local player keys to work on dedicated servers 2021-08-30 20:05:06 +02:00
Jan
aa3c6d79c6 Implement holding use button for activating for controllers 2021-08-30 19:30:06 +02:00
Jan
925eb1d0a9 Remove unused outdated xpad dvars for gamepad 2021-08-30 19:29:41 +02:00
Jan
2d81e51a05 Fix gamepad updating stick trying to normalize zero vectors when no gamepad input is happening 2021-08-30 16:09:52 +02:00
Jan
e5c68247ef Gamepad Patch formatting 2021-08-30 16:09:52 +02:00
Jan
7ce7ba883b Add gamepad slowdown and lockon aimassists 2021-08-30 16:09:52 +02:00
Jan
ae8dd7bb33 Rename Automelee that was mistakenly named autoaim 2021-08-30 16:09:52 +02:00
Jan
ff86a19cc3 Fix gamepad release compiling 2021-08-30 16:09:52 +02:00
Jan
e2552f1aeb Add remote control (predator) controls for gamepad 2021-08-30 16:09:52 +02:00
Jan
8adea24d67 Add gamepad location selection support 2021-08-30 16:09:52 +02:00
Jan
fea24a509a Remove button float value from gamepad plus(+) binds since basegame doesnt make use of it 2021-08-30 16:09:52 +02:00
Jan
edf060bd4a Remove unused gamepad fields 2021-08-30 16:09:51 +02:00
Jan
eaa6e6fb8c Swap kbm keybinds for gamepad commands when trying to displayed localized button string and using controller 2021-08-30 16:09:51 +02:00
Jan
2c3bfbe62a Retrieve gamepad dvars on creating dvars instead of referencing them by name 2021-08-30 16:09:51 +02:00
Jan
30c90e5985 Set mouse as used when mouse is moved instead of disabling it when gamepad is in use 2021-08-30 16:09:51 +02:00
Jan
e49e17d6e6 Add turnrates for controllers 2021-08-30 16:09:51 +02:00
Jan
ac1ade1976 Fix release mode issues with R_TextWidth_Hk 2021-08-30 16:09:51 +02:00
Jan
6043dabc3c Apply gamepad axis rotation to usercmds 2021-08-30 16:09:51 +02:00
Jan
6434526fcb Disable mouse cursor when controller is active 2021-08-30 16:09:51 +02:00
Jan
cc9a2b0bac Make dvar set methods also set the latched values 2021-08-30 16:09:51 +02:00
Jan
b3e5f461f2 Add gpad_in_use dvar that reflects whether a gamepad is currently being used 2021-08-30 16:09:51 +02:00
Jan
feef738c61 Make all material text icons (Hud icons) have white tint so they are not affected by color codes 2021-08-30 16:09:51 +02:00
Jan
05861a0df4 Draw only gamepad buttons when gamepad is in use 2021-08-30 16:09:51 +02:00
Jan
8b43ba490c Fix width calculation errors in R_TextWidth reimplementation 2021-08-30 16:09:51 +02:00
Jan
885f5c4688 Add localized button names for gamepad keys 2021-08-30 16:09:51 +02:00
Jan
57e305277b Consider material text icons when calculating text width 2021-08-30 16:09:51 +02:00
Jan
0875a87e26 Add commands for applying gamepad stick and button configurations 2021-08-30 16:09:51 +02:00
Jan
8cd99235c0 Write gamepad axis configuration to config file 2021-08-30 16:09:51 +02:00
Jan
dcbb120de1 Fix menu controller support taking keypad keys instead of normal keys 2021-08-30 16:09:51 +02:00
Jan
9b4a48f2c3 Implement menu navigation using gamepad 2021-08-30 16:09:51 +02:00
Jan
b6d7abdcd4 Execute gamepad keybinds 2021-08-30 16:09:51 +02:00
Jan
6d598df56d Add binding commands to keys for controllers 2021-08-30 16:09:51 +02:00
Jan
2decfa2c45 Apply patches important for dedicated servers as well in any case 2021-08-30 16:09:51 +02:00
Jan
ea8c35e063 Reformatted gamepad patch 2021-08-30 16:09:51 +02:00
Jan
d4d1520f65 Implement cod native controller support like xinput value retrieval 2021-08-30 16:09:51 +02:00
Jan
64fdd04343 Rename XInput patch to Gamepad 2021-08-30 16:08:48 +02:00
Diavolo
9ff6747c5a
Define dvar_type as a char 2021-08-29 22:40:55 +02:00
Diavolo
5db5f707a9
Remove name check 2021-08-29 22:13:03 +02:00
Diavolo
9a1ab2c660
Check for dvar type 2021-08-29 22:09:45 +02:00
Diavolo
62cc1fff78
[Dvar] Make flag enum unsigned 2021-08-29 17:51:50 +02:00
Diavolo
89165a96b4
[Dvar] Use set raw method on dvars by default 2021-08-29 17:41:21 +02:00
Diavolo
01f8f36e30
Disable anticheat for good 2021-08-28 22:33:14 +02:00
Dss0
52748b4cbe
Merge pull request #113 from Laupetin/fix/2d-material-text-icons
Fix 2d material text icons
2021-08-21 13:22:18 +02:00
Jan
aaace9db35 Do not only strip material text icons from server names but for all server attributes that are displayed in the server list 2021-08-21 12:35:32 +02:00
Dss0
002dfa77c4
Merge pull request #114 from Laupetin/fix/invalid-playercounts
Ignore servers in serverlist that specify an invalid player count
2021-08-21 12:07:49 +02:00
Jan
d44039e82e Ignore servers in serverlist that specify an invalid player count 2021-08-21 00:18:34 +02:00
Jan
f3c2b999eb Strip material text messages from server names 2021-08-20 18:50:57 +02:00
Jan
a7a8207a34 Strip material text icons from chat messages 2021-08-20 18:50:53 +02:00
Jan
e84e0774a6 Fix material text icons with some techsets causing issues when rendering 2021-08-20 18:49:09 +02:00
Diavolo
933f00017f
Add space after push 2021-08-19 17:28:22 +02:00
Diavolo
0b85b4cefc
Order of names 2021-08-19 12:04:49 +02:00
Diavolo
fc73f4cd65
Fix style and slowmoStub 2021-08-19 11:45:40 +02:00
Dss0
e43206fbcc
Merge pull request #108 from Rackover/sound_mutex_fix_fix
Fix sound mutex fix
2021-08-16 21:24:39 +02:00
Dss0
44eded4e6d
Merge pull request #109 from Rackover/0_6_2_prep
Added DLC#9 (Classics pack 3)
2021-08-16 21:24:08 +02:00
Louvenarde
89254936e4 Whoops 2021-08-16 18:53:52 +02:00
Louvenarde
af9bb8b805 Added DLC#9 (Classics pack 3) 2021-08-16 18:53:33 +02:00
Dss0
1888e4c357
Merge pull request #107 from zweeej/SetSlowMotion-fix
slowmofix
2021-08-16 16:06:49 +02:00
zweej
ed62d96690 SetSlowMotion Fix #2 2021-08-16 02:01:21 +02:00
Louvenarde
f8c177085c Address review, clean up code 2021-08-15 14:10:13 +02:00
zweej
de0b8adc82 slowmofix 2021-08-15 00:10:42 +02:00
Louvenarde
0f8acb940e Better dvar handling 2021-08-14 13:51:22 +02:00
Louvenarde
cbfdde2029 Slight refactor, tweaked the acceleration value and deadzones a little bit 2021-08-14 10:38:00 +02:00
Louvenarde
ea926dfe67 Merge branch 'develop_official' into feature/xinput 2021-08-14 00:36:42 +02:00
Louvenarde
8e4c102984 Sound mutex workaround 2021-08-14 00:27:19 +02:00
Jan
99b5da72f6 Fix codol dynentity patch not respecting that the return type should be BOOL so 32bit instead of bool 8bit 2021-08-03 21:36:57 +02:00
Dss0
a52f2e9f32
Merge pull request #101 from Rackover/colordblind_team_colors
colorblind friendly team colors!
2021-08-01 18:01:26 +02:00
Diavolo
320412551b
Added comments 2021-08-01 14:31:32 +02:00
Diavolo
1bd4bcba05
Color dvar 2021-08-01 14:22:42 +02:00
Diavolo
a5680fdc61
Color dvar 2021-08-01 13:30:11 +02:00
Diavolo
b9087698df
forgot about alpha value 2021-08-01 10:39:40 +02:00
Diavolo
de0c3b2762
Color blind dvars 2021-08-01 10:35:59 +02:00
Diavolo
7d8f01b223
The game does not display this character 2021-07-31 19:31:37 +02:00
Diavolo
e2d3f0aa35
Finally a working stub 2021-07-31 19:28:08 +02:00
Diavolo
a3d9c9bd75
Remove asm instruction I shamelessly copied 2021-07-29 10:47:16 +02:00
Diavolo
8b4f177fcc
Minor 2021-07-29 10:11:27 +02:00
Diavolo
22f33921b6
Use push ecx is not destroyed 2021-07-28 21:44:17 +02:00
Diavolo
4db1c1b0a9
Remove function again 2021-07-28 19:15:47 +02:00
Louvenarde
2dd703c037 Another zones::version specific to the map 2021-07-28 18:49:39 +02:00
Louve
9de63a3772
Merge branch 'develop' into skip_specops_entities 2021-07-28 18:32:45 +02:00
Edoardo Sanguineti
e025f3420e
Removed unnecessary spaces 2021-07-28 14:57:13 +02:00
Diavolo
b728729ceb
Correct one mistake 2021-07-28 14:40:43 +02:00
Diavolo
ecf44c8580
Jump hook 2021-07-28 13:48:46 +02:00
Diavolo
ff50ecfddf
2 2021-07-28 09:35:21 +02:00
Diavolo
86a2159c17
Color dvar 2021-07-28 09:33:49 +02:00
Louvenarde
234c58161e colorblind friendly team colors! 2021-07-28 01:07:27 +02:00
Diavolo
ef1a902381
Changing the style to PascalCase 2021-07-21 18:44:58 +02:00
Diavolo
83147de048
No need to use getter function inside class function 2021-07-20 21:36:14 +02:00
Diavolo
6197b0f5be
Removed unused/replaced function 2021-07-18 22:54:46 +02:00
Diavolo
f09305c315 Merge branch 'develop' of https://github.com/diamante0018/iw4x-client into develop 2021-07-18 22:47:35 +02:00
Edoardo Sanguineti
98272e4187
Indentation 2021-07-18 22:02:05 +02:00
Diavolo
97032e9d46 Quit f 2021-07-18 20:51:33 +02:00
Diavolo
5f7cefa5c9
Fix Quit Hard 2021-07-18 18:29:53 +02:00
Diavolo
a6b17cf64d Better quit_hard 2021-07-18 17:36:01 +02:00
Dss0
26d8a5885b
Merge pull request #94 from diamante0018/develop
New Premake option. Improved asm
2021-07-18 12:32:37 +02:00
Diavolo
ac2302b138 Better asm block 2021-07-17 11:31:46 +02:00
Louvenarde
781fb5b4f7 RCon hotfix to prevent listen servers from being stuck on Awaiting challenge... 2021-07-17 09:49:58 +02:00
Dss0
f534a09e35
Merge pull request #91 from Rackover/fix_rcon_party_lobby
Fix rcon not working properly on party servers
2021-07-15 23:15:11 +02:00
Louvenarde
9eb9273010 Disable rcon log by default 2021-07-15 23:12:11 +02:00
Louvenarde
5162c0c381 Log RCON on demand with a dvar 2021-07-15 21:45:46 +02:00
rackover
2930fef177 Unless explicitely defined, do not generate iw4x specific zones 2021-07-10 11:30:35 +02:00
Louve
434d0e93c9
Merge branch 'develop' into shellshock_parsing 2021-07-06 10:11:18 +02:00
rackover
54df979c2b Add comments, improve clarity 2021-07-05 21:23:57 +02:00
rackover
e99b642cec Whoops, forgot that print 2021-07-05 00:29:53 +02:00
rackover
6ab6f2cd62 Remove extra fluff & useless comments 2021-07-05 00:28:50 +02:00
rackover
2ad1d4a682 Fix rcon not working properly on party servers 2021-07-04 20:28:23 +02:00
rackover
993fe28a37 Wip skip specops entities part 2 2021-07-04 18:44:25 +02:00
rackover
d563379ab8 Do not check for Zones::Version 2021-07-02 11:49:24 +02:00
rackover
daeaf2e952 Add hooks for ParseShock 2021-07-02 11:44:57 +02:00
rackover
78eadd4eb1 WIP entity skipping 2021-07-02 11:43:04 +02:00
GEEKiDoS
2626c75926 Fix 461 weapon loading, add vision file lookup function 2021-07-02 17:34:03 +08:00
rackover
28ced14dd9 Parse shellshock for 461+ CODO maps (only for awp_arena so far ?) 2021-07-01 23:16:31 +02:00
GEEKiDoS
3785322171 Generate IWI instead of PGM
Also remove PGM loading code
2021-06-29 21:06:50 +08:00
GEEKiDoS
ecc21b4ac2 Add pgm read code for tuning fonts easier 2021-06-29 11:59:15 +08:00
GEEKiDoS
d222334313 Add support for building custom fonts 2021-06-29 02:25:23 +08:00
Emosewaj
6145d14fab
Don't rely on GitHub redirect, use new URL 2021-06-26 00:28:01 +02:00
GEEKiDoS
440ae1d9d7 Some change for loading codo maps 2021-06-12 07:58:12 +08:00
GEEKiDoS
6c13f4fb45
Fix compile 2021-06-07 21:24:28 +08:00
Edoardo Sanguineti
81739d4d8a
Correct typo in STDInclude 2021-05-27 14:07:28 +02:00
rackover
cd2d5f616e Corrected wc_unlit matching and a few others 2021-05-12 14:35:32 +02:00