momo5502
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4fa89722a2
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[General] Use const string references
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2018-12-17 15:34:28 +01:00 |
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momo5502
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33a8baa9b5
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[Game] Adapt to correct structures
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2018-05-09 14:33:52 +02:00 |
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momo5502
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08bc848267
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[General] Small code fixes and optimization
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2017-06-14 20:53:54 +02:00 |
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momo5502
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654b2210ce
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[IMapEnts] Correct map entities
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2017-03-25 22:18:31 +01:00 |
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momo5502
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c77cbf39b2
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[IMapEnts] Correct map ents if no preset found
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2017-03-25 13:42:57 +01:00 |
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momo5502
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079bc920a8
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[General] Basic refactoring
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2017-01-20 14:37:52 +01:00 |
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momo5502
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74b34f2a6d
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[LineEndings] Fix them all
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2017-01-19 22:55:15 +01:00 |
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sr0
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e1a4e3ec27
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Remove .gitattributes file
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2017-01-18 23:44:36 +01:00 |
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/dev/root
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6c9e28ff42
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[LineEndings] Fix crlf lineendings
- added gitattributes file to force crlf for hpp/cpp/lua
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2017-01-16 17:42:50 +01:00 |
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momo5502
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6e689766df
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[IMapEnts] Use IW4C if available
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2016-12-31 15:53:48 +01:00 |
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TheApadayo
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392d7fa5a6
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[MapEnts] Add fake stage 0 to fully custom ends
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2016-12-29 19:29:35 -05:00 |
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momo5502
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3b3985b159
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[IMapEnts] Fix raw entity loading
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2016-12-29 23:52:23 +01:00 |
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TheApadayo
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8974da19bb
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[ZoneBuilder] Random fixes but clipmap import still doesn't work
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2016-12-29 14:51:42 -05:00 |
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TheApadayo
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e95bf591cf
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[clipMap_t] importer bugfxies plus some new structs
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2016-12-29 14:15:09 -05:00 |
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TheApadayo
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72a7f8c226
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[clipMap_t] added clip map importer
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2016-12-29 14:15:09 -05:00 |
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momo5502
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9fab21c269
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[ZoneBuilder] Some clipmap fixes (which don't work 😦)
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2016-12-22 23:21:20 +01:00 |
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momo5502
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8085e4bd88
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[CodeStyle] Refactor the code to match our basic style guidelines
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2016-11-20 14:10:57 +01:00 |
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momo5502
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f6410370ac
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Stringtable tests
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2016-08-16 13:58:45 +02:00 |
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momo5502
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2ea490382b
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More fixes and optimizations
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2016-07-11 17:37:36 +02:00 |
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momo5502
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5c70ca9011
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Fixes and stuff
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2016-06-19 17:40:30 +02:00 |
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momo5502
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64593aa079
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Bugfixes
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2016-06-10 14:50:03 +02:00 |
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momo5502
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80267f8874
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Optimize pointer clearing for zonebuilding
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2016-06-10 13:52:55 +02:00 |
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momo5502
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82fecdb1b9
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Map ents experiments
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2016-05-19 18:42:25 +02:00 |
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