momo5502
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424c7e7adf
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[D3D9Ex] Make sure the creation succeeded
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2017-06-23 10:07:55 +02:00 |
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momo5502
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46c054e7a8
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[General] Disable certain components when running as dedi
- Changelog
- D3D9Ex
- Renderer
- UIScript
- UIFeeder
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2017-02-25 12:54:26 +01:00 |
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momo5502
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712f0d9ef4
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[D3D9Ex] Shader check causes FPS drops
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2017-02-22 19:07:46 +01:00 |
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TheApadayo
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06472685e2
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[Memory] Add non buggy IsBadReadPtr implementation
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2017-02-21 14:15:47 -05:00 |
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momo5502
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82e9f3864c
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[General] Refactor all the code
This is the actual refactoring, the last commit was broken
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2017-01-20 22:41:03 +01:00 |
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momo5502
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8085e4bd88
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[CodeStyle] Refactor the code to match our basic style guidelines
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2016-11-20 14:10:57 +01:00 |
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momo5502
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ffd72b6e80
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No debug output for invalid shader constants
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2016-11-05 20:54:09 +01:00 |
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momo5502
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b70f9a045c
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Wow, this is dirty! But fuck it for now. Will be fixed later.
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2016-11-05 17:18:10 +01:00 |
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momo5502
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d28323f73e
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Optimizations
- Increase warning level
- Use proper casting
- Fix some more warnings.
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2016-01-24 12:19:34 +01:00 |
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momo5502
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a016c17e8e
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Optimize d3d9ex.
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2016-01-12 13:45:19 +01:00 |
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momo5502
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2101fc28f3
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D3D9Ex.
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2016-01-12 00:48:27 +01:00 |
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