Commit Graph

29 Commits

Author SHA1 Message Date
momo5502
3551d0c0eb [ZoneBuilder] Add LoadedSound interface 2016-11-29 19:32:46 +01:00
momo5502
1b12886229 [ZoneBuilder] Add sndcurve interface 2016-11-29 19:13:46 +01:00
momo5502
d596cdc97b [ZoneBuilder] Add interface for FxEffectDef
Soundaliases are missing, so the game will complain about missing sounds!
2016-11-28 22:12:42 +01:00
/dev/root
124e86387b [General] Fixed line endings
- converted all line endings in cpp/hpp files to dos
2016-11-25 13:00:48 +01:00
momo5502
8085e4bd88 [CodeStyle] Refactor the code to match our basic style guidelines 2016-11-20 14:10:57 +01:00
momo5502
e44006a588 Extract asset modifications 2016-10-31 02:34:37 +01:00
momo5502
f96973f439 Some zone stuff 2016-10-07 17:50:30 +02:00
momo5502
23570ee64d Pure mess, but maps load!
A lot of cleanup and fixes need to be done!
2016-09-19 00:08:37 +02:00
momo5502
49beaf5566 Start implementing codo maps 2016-09-18 18:08:30 +02:00
momo5502
c2931a04e1 Fix names in unittests 2016-09-16 11:04:28 +02:00
momo5502
256b463411 Don't ignore warning 4100 2016-08-18 02:18:45 +02:00
momo5502
f6410370ac Stringtable tests 2016-08-16 13:58:45 +02:00
momo5502
1b71afcc21 Beginning of a banclient command 2016-08-15 16:40:30 +02:00
momo5502
67aade3ef4 Update dependencies and add virtual destructor to asset interfaces 2016-08-04 14:27:43 +02:00
momo5502
82fecdb1b9 Map ents experiments 2016-05-19 18:42:25 +02:00
momo5502
2886928f0b Structureddata stuff in fastfiles 2016-03-04 17:02:00 +01:00
momo5502
4f458b40c3 Use slots instead of simple callbacks.
Need to wait till my second pull request gets accepted though, to be able to compile the code.
2016-02-12 00:01:13 +01:00
momo5502
8cef16017e Use wink-signals
boost.signals sadly requires way too many dependencies, libsigc++ requires too much configuration and all the other libs I tested mostly required constexpr as callbacks (due to passing callbacks via template list), which doesn't server this purpose, so wink-signals seems just about right for what we do.
2016-02-11 11:26:41 +01:00
momo5502
c1ef716e5c Structureddata stuff. Not the best implementation, but better than our old one :P 2016-02-06 13:37:23 +01:00
momo5502
599d7c692e XAnim tests. 2016-01-26 19:54:39 +01:00
momo5502
86e1faabc3 XModel stuff, unfinished. 2016-01-25 23:47:50 +01:00
momo5502
d28323f73e Optimizations
- Increase warning level
- Use proper casting
- Fix some more warnings.
2016-01-24 12:19:34 +01:00
momo5502
bf80c3fd61 Material fixes. 2016-01-22 18:10:45 +01:00
momo5502
9449750aab Allow building custom materials and images. 2016-01-22 16:11:47 +01:00
momo5502
ac4548f4c2 Build materials. 2016-01-22 11:59:43 +01:00
momo5502
ba7ea47ae0 Replacing the connect menu fully works now. 2016-01-14 15:29:39 +01:00
momo5502
558112166a ZoneBuilder stuff. 2016-01-12 19:08:26 +01:00
momo5502
b58085810a Some fastfile stuff. 2016-01-06 01:23:43 +01:00
momo5502
87c1c36943 Use premake. 2015-12-29 02:52:31 +01:00