momo5502
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fc6c24ca30
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[IFxEffectDef] Don't load native fx first
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2017-05-25 15:01:28 +02:00 |
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momo5502
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1b41692f36
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[IFxEffectDef] Add fx importer
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2017-04-20 21:28:01 +02:00 |
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momo5502
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94eaf9c94d
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[IComWorld] Add light support
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2017-03-20 10:38:46 +01:00 |
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momo5502
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b3f83fe955
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[General] Fix code analysis warning and memory leaks
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2017-02-10 14:17:01 +01:00 |
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momo5502
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2d828d27db
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[IFxEffectDef] Continue with the efx parser
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2017-02-09 21:14:47 +01:00 |
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momo5502
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079bc920a8
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[General] Basic refactoring
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2017-01-20 14:37:52 +01:00 |
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/dev/root
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6c9e28ff42
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[LineEndings] Fix crlf lineendings
- added gitattributes file to force crlf for hpp/cpp/lua
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2017-01-16 17:42:50 +01:00 |
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momo5502
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43db338a5a
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[General] Fix compiler warnings
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2016-12-27 15:33:47 +01:00 |
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momo5502
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83b25f6348
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[IFxEffectDef] Ensure effects are written
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2016-12-24 22:14:49 +01:00 |
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momo5502
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08065d4142
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[IFxEffectDef] Correctly load fx sounds
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2016-12-23 23:29:35 +01:00 |
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momo5502
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a1e2a1e790
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[ZoneBuilder] Remove marking function, loading does that
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2016-12-23 22:58:41 +01:00 |
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momo5502
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39f9c73a38
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[ZoneBuilder] Optimize nested asset writing
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2016-12-23 22:10:11 +01:00 |
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TheApadayo
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2903444e89
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[ZoneBuilder] Rewrote to write assets in a nested way to more accurately emulate how linker_pc works
-it doesn't compile... yet
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2016-12-23 01:42:56 -05:00 |
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momo5502
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5cd08907a8
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[IFxEffectDef] Parse version
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2016-12-10 13:07:45 +01:00 |
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momo5502
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81d94cbd5e
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[IFxEffectDef] Add the structs provided by @aerosoul94
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2016-12-07 22:08:13 +01:00 |
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momo5502
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dfa50dc1bb
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[IFxEffectDef] More preparations for fx loading
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2016-12-07 21:19:06 +01:00 |
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momo5502
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566cad6784
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[IFxEffectDef] Prepare efx loading
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2016-12-06 19:36:57 +01:00 |
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momo5502
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4d517f2895
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[ZoneBuilder] Add snd_alias_list_t interface
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2016-11-29 21:12:35 +01:00 |
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momo5502
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5489fa2461
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[IFxEffectDef] Add nullpointer check for material preloading
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2016-11-29 08:32:15 +01:00 |
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momo5502
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d596cdc97b
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[ZoneBuilder] Add interface for FxEffectDef
Soundaliases are missing, so the game will complain about missing sounds!
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2016-11-28 22:12:42 +01:00 |
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