momo5502
43db338a5a
[General] Fix compiler warnings
2016-12-27 15:33:47 +01:00
momo5502
803596214d
[IMaterial] Correctly load images
2016-12-27 04:22:20 +01:00
momo5502
1861f9eb21
[QuickPatch] Add support for the new intro
2016-12-27 00:41:21 +01:00
momo5502
ea90c4be6b
[IMaterial] Correct constant reading
2016-12-27 00:12:07 +01:00
momo5502
a56e28db74
[IGfxImage] Fix image loading
2016-12-26 22:28:46 +01:00
momo5502
e08365e8c3
[ZoneBuilder] Dump more material info
2016-12-26 21:01:37 +01:00
TheApadayo
3e5829545a
[QuickPatch] add statebitsentry check code
2016-12-26 13:55:54 -05:00
momo5502
2c90324f25
[IMaterial] Give feedback for missing techsets
2016-12-26 19:43:53 +01:00
momo5502
d81ee41c8f
[News] Delete updater
2016-12-26 18:53:05 +01:00
momo5502
f2f7ac9230
[IMaterial] Small fixes
2016-12-26 18:44:33 +01:00
TheApadayo
8294be1b32
2016-12-25 22:06:30 -05:00
TheApadayo
5577989918
[IMaterial] Wrote new importer for materials, should work but i haven't tested anything
...
- old format is still supported but only as a fallback
2016-12-25 22:05:21 -05:00
momo5502
3406baca4d
[IGfxWorld] Fix portal importing
2016-12-26 02:27:54 +01:00
momo5502
4f608b3a19
[IGfxImage] Non-streamed image importer
2016-12-26 01:44:45 +01:00
momo5502
b381fbd238
[Merge] develop into mapimport
2016-12-25 23:10:27 +01:00
TheApadayo
3af4082143
[ZoneBuilder] Update with new structures.
...
Side Note: I changed some stuff in Zones.cpp that could fuck up iw4c map loading so someone needs to test that as I don't have the maps
2016-12-25 16:23:44 -05:00
momo5502
d6c0e17bcb
[IGfxWorld] Exporter progress and new struct
2016-12-25 20:55:42 +01:00
momo5502
bfe1c335af
[IGfxWorld] Import experiments
2016-12-25 03:41:42 +01:00
momo5502
96d07c14f8
[ZoneBuilder] Do security checks before unloading the zones
2016-12-24 22:22:09 +01:00
momo5502
83b25f6348
[IFxEffectDef] Ensure effects are written
2016-12-24 22:14:49 +01:00
momo5502
97abe50845
[ZoneBuilder] Ensure all assets that are loaded, were written
2016-12-24 22:14:49 +01:00
momo5502
b61b8e8f8d
[IGameWorldSp] Finish GameWorldSp interface
2016-12-24 21:28:01 +01:00
momo5502
fb17f5ec90
[ZoneBuilder] Correctly store arrays
2016-12-24 18:37:27 +01:00
momo5502
61339350c1
[ZoneBuilder] Add IGameWorldSp interface (WIP)
2016-12-24 17:29:19 +01:00
momo5502
aa3b1f6bd7
[ZoneBuilder] Assert that all assets are written
2016-12-24 16:17:35 +01:00
momo5502
fd3af1a965
[ZoneBuilder] Add GfxLightDef interface
2016-12-24 14:06:41 +01:00
TheApadayo
fb8f618ddc
[IclipMap_t] Store pointers for other structs as well. Should fix other collision related crashes
2016-12-23 22:38:24 -05:00
momo5502
d075617328
[IFxWorld] Add missing clearpointer
2016-12-24 03:04:14 +01:00
momo5502
22d49ddee3
[IclipMap_t] Fix clipmaps completely (for real)
2016-12-24 02:47:00 +01:00
momo5502
8b76395d62
[IGfxWorld] Add more logging
2016-12-24 01:02:51 +01:00
momo5502
0bcff7bb4a
[ZoneBuilder] Small alignment fixes
2016-12-24 00:03:44 +01:00
momo5502
08065d4142
[IFxEffectDef] Correctly load fx sounds
2016-12-23 23:29:35 +01:00
momo5502
a1e2a1e790
[ZoneBuilder] Remove marking function, loading does that
2016-12-23 22:58:41 +01:00
momo5502
39f9c73a38
[ZoneBuilder] Optimize nested asset writing
2016-12-23 22:10:11 +01:00
TheApadayo
59196903de
[ZoneBuilder] Only mark assets once to speed up link step
2016-12-23 13:00:14 -05:00
TheApadayo
aabeb23023
[ZoneBuilder] I MOTHERFUCKING FIXED CLIPMAPS AND CUSTOM MAPS WORK NOW!!!!!!!
...
-sorry had to get that out
2016-12-23 10:58:17 -05:00
TheApadayo
e87ce9938d
[ZoneBuilder] Nested assets work now (but it doesn't fix the clip map bug)
2016-12-23 08:43:37 -05:00
TheApadayo
2903444e89
[ZoneBuilder] Rewrote to write assets in a nested way to more accurately emulate how linker_pc works
...
-it doesn't compile... yet
2016-12-23 01:42:56 -05:00
momo5502
cec0db3e4c
[IclipMap_t] More bugfixes
2016-12-23 01:03:17 +01:00
momo5502
da59feb2d6
[ZoneBuilder] Inline pointer conversion
2016-12-23 00:24:25 +01:00
momo5502
48059698c1
[IclipMap_t] Don't store collision borders
2016-12-23 00:10:49 +01:00
momo5502
9fab21c269
[ZoneBuilder] Some clipmap fixes (which don't work 😦 )
2016-12-22 23:21:20 +01:00
momo5502
66c35f7f47
[IclipMap_t] Add logging
2016-12-22 18:38:27 +01:00
momo5502
470361848e
[ZoneBuilder] Small fixes in clipmap
2016-12-22 15:28:09 +01:00
momo5502
a4ad38c4d9
[IFxWorld] Structure fixes
2016-12-22 12:58:12 +01:00
momo5502
336a891d26
[Debugging] Slightly optimize zb writing
2016-12-22 12:53:52 +01:00
momo5502
403974b9cc
[Debugging] Slightly optimize iw4 reading log
2016-12-22 12:37:09 +01:00
TheApadayo
296af1716a
[ZoneBuilder] Added IFxWorld interface, should work fully
2016-12-22 00:42:53 -05:00
TheApadayo
f8a50eda81
2016-12-21 20:59:37 -05:00
TheApadayo
4cb109c3ee
[Debgging] Add read/write logger
...
- You can use the two comparison files (iw4_reads.log & zb_writes.log) to compare the two for differences
- Move the hook in QuickPatches around to change the asset that you're logging
2016-12-21 20:58:00 -05:00
momo5502
896c3b7068
[ZoneBuilder] Correctly write GfxImages
2016-12-22 02:48:00 +01:00
momo5502
64e76c905e
[General] Use pre-incrementation in for loops
2016-12-22 01:32:07 +01:00
momo5502
56ba9d0ed6
[IGfxWorld] Code styling
2016-12-22 01:23:48 +01:00
momo5502
e93831319f
[ZoneBuilder] IGfxWorld and IclipMap_t fixes
2016-12-22 00:35:05 +01:00
momo5502
ec37ab6714
[IGfxWorld] Fix material memory (there is still a bug there!)
2016-12-21 20:56:17 +01:00
momo5502
24ce44ae52
[IclipMap_t] Fix interface, it should work now
2016-12-21 20:24:04 +01:00
momo5502
9505d8cbe4
[IclipMap_t] Small fixes, stuff is still broken
2016-12-21 20:11:27 +01:00
momo5502
079f05d6eb
[IGfxWorld] Correct brackets (ocd)
2016-12-21 19:26:13 +01:00
momo5502
b72b8b8a15
[ZoneBuilder] clipmap and gfxworld fixes
2016-12-21 19:20:57 +01:00
momo5502
48557d02d1
[ZoneBuilder] Add ComWorld interface
2016-12-21 17:51:51 +01:00
momo5502
3e69704aed
[ZoneBuilder] Correct XAssetHeader struct
2016-12-21 17:27:45 +01:00
momo5502
fac7f0ef4c
[AssetHandler] Use thread_local declaration instead of mutex
2016-12-21 17:08:15 +01:00
TheApadayo
25c5baa549
[IGfxWorld] GfxWorld writer completed
...
-also added mark for GfxWorld so it works properly
-still needs to be debugged (it doesn't work)
2016-12-20 22:15:01 -05:00
momo5502
c216929687
[IclipMap_t] Structure fixes
2016-12-20 22:26:58 +01:00
momo5502
756d7c15a9
[IGfxWorld] Small fixes and more progress
2016-12-20 22:23:23 +01:00
TheApadayo
89fc89275f
[ZoneBuilder] Added clipMap_t asset interface (untested)
2016-12-20 16:22:20 -05:00
momo5502
58073404cc
[ZoneBuilder] Add IGameWorldMp interface
2016-12-20 20:16:23 +01:00
momo5502
1c82e29871
[XModel] Adapt structure
2016-12-20 18:15:28 +01:00
momo5502
3597bc7bfa
[IGfxWorld] Correct formatting
2016-12-20 17:42:15 +01:00
TheApadayo
58cedeaf5d
[Style] Fixed my code to play nice with warnings
...
-also updated gitgnore
2016-12-20 10:08:33 -05:00
TheApadayo
8b7c990a53
[ZoneBuilder] Added GfxWorld asset interface but is completely untested
...
i have no idea if any of it works so try it out whenever
2016-12-20 01:47:10 -05:00
momo5502
28767e9b56
[AssetHandler] Controll bypass for each thread individually
2016-12-19 20:55:38 +01:00
momo5502
bac3f4cd44
[AssetHandler] Use mutex to synchronize DB_FXAH access
2016-12-19 19:41:29 +01:00
momo5502
d8d67898f3
[ModelSurfs] Fix possible memory leak
2016-12-19 18:14:15 +01:00
momo5502
2b226dbcdb
[Command] Add openLink command
2016-12-18 17:42:25 +01:00
momo5502
241915d37b
[General] Use unordered_map where it makes sense
2016-12-18 13:24:15 +01:00
momo5502
5ef1c17e56
[Localization] Remove unnecessary localizations
2016-12-17 13:28:17 +01:00
momo5502
b045a488e1
[AntiCheat] Add --ac-disable premake flag
2016-12-17 12:58:16 +01:00
momo5502
dc6d78187c
[FileSystem] Abstract file interfaces and rawfile interface
2016-12-16 22:42:28 +01:00
momo5502
6aa94712e2
[Bots] Fix spawning a second bot
2016-12-15 20:05:50 +01:00
momo5502
deca58db58
[Dvar] Don't use Steam name for now, it's not ready yet
2016-12-15 19:18:08 +01:00
momo5502
f0e234dd2a
[Material] Fix previews for zonebuilder
2016-12-14 18:12:29 +01:00
momo5502
bb6b1b0764
[Network] Ignore WSAENETRESET error
2016-12-14 17:26:49 +01:00
momo5502
61647226f4
[Materials] Use reader to hopefully prevent concurrency errors
2016-12-13 22:19:18 +01:00
momo5502
bc5aed43d8
[Materials] Redirect preview images to loadscreens
...
This is a temporary workaround. We should create real previews!
2016-12-13 21:31:51 +01:00
momo5502
f1d90af0d7
[Dedicated] Fix frame handler
2016-12-13 19:26:30 +01:00
momo5502
22900cf1ed
[Dvar] Use steamname as initial name
2016-12-10 13:07:45 +01:00
momo5502
5cd08907a8
[IFxEffectDef] Parse version
2016-12-10 13:07:45 +01:00
momo5502
13f4af34b2
[Network] Allow cl_maxpackets 125
2016-12-08 21:23:06 +01:00
momo5502
fb8958d2ea
[Dedicated] Time wrapping workaround
2016-12-08 20:07:42 +01:00
momo5502
183da91131
[Party] Re-Ignore configstring checksums
2016-12-08 20:07:42 +01:00
momo5502
81d94cbd5e
[IFxEffectDef] Add the structs provided by @aerosoul94
2016-12-07 22:08:13 +01:00
momo5502
dfa50dc1bb
[IFxEffectDef] More preparations for fx loading
2016-12-07 21:19:06 +01:00
momo5502
788ccae967
[Command] Use pointers instead of an abstraction interface for params
2016-12-07 20:00:24 +01:00
momo5502
835597fbf6
[ZoneBuilder] Version system for models and anims
2016-12-07 18:53:01 +01:00
momo5502
d6a2dbdd2b
[Command] Implement abstract parameter interface
2016-12-07 18:53:01 +01:00
momo5502
107076c26a
[FastFiles] Partially correct fastfile progress
2016-12-06 21:16:02 +01:00
momo5502
566cad6784
[IFxEffectDef] Prepare efx loading
2016-12-06 19:36:57 +01:00
momo5502
1907677070
[Party] Reimplement some configstring checks
2016-12-05 20:43:42 +01:00
momo5502
68548ad45a
[Threading] Make the game run single-threaded
2016-12-05 20:43:16 +01:00
momo5502
ef263d35c1
[QuickPatch] Remove profile loading error
2016-12-05 17:50:46 +01:00
momo5502
6a14220ee7
[Maps] Load sun from main zone instead of gfxworld basename
2016-12-04 21:42:05 +01:00
momo5502
38aba91cc9
[Maps] Load raw suns
2016-12-01 21:00:09 +01:00
momo5502
2c0f582427
[MinidumpUpload] Correct getName override
2016-11-29 21:39:03 +01:00
momo5502
c8a5268c2e
[ZoneBuilder] Force sound loading, structs aren't touched
2016-11-29 21:33:31 +01:00
momo5502
4d517f2895
[ZoneBuilder] Add snd_alias_list_t interface
2016-11-29 21:12:35 +01:00
momo5502
3551d0c0eb
[ZoneBuilder] Add LoadedSound interface
2016-11-29 19:32:46 +01:00
momo5502
1b12886229
[ZoneBuilder] Add sndcurve interface
2016-11-29 19:13:46 +01:00
momo5502
5489fa2461
[IFxEffectDef] Add nullpointer check for material preloading
2016-11-29 08:32:15 +01:00
momo5502
d596cdc97b
[ZoneBuilder] Add interface for FxEffectDef
...
Soundaliases are missing, so the game will complain about missing sounds!
2016-11-28 22:12:42 +01:00
momo5502
f57ca2d872
[Bots] Allow loading custom botnames from bots.txt
2016-11-27 15:43:37 +01:00
momo5502
2969ae64e0
[Dedicated] Add sv_motd dvar, so serverowners can set motds
...
The motd will be displayed instead of the didyouknow messages in the
loadscreen
2016-11-27 14:30:21 +01:00
/dev/root
4254179520
[Cache] Refactored Cache::GetUrl
...
- renamed GetUrl() to GetStaticUrl()
2016-11-25 14:16:07 +01:00
/dev/root
124e86387b
[General] Fixed line endings
...
- converted all line endings in cpp/hpp files to dos
2016-11-25 13:00:48 +01:00
momo5502
f4d2ab6e1c
[Command] Fix indentation
2016-11-24 08:29:21 +01:00
momo5502
04c696a9d5
[Command] Optimize setviewpos command
2016-11-24 08:28:33 +01:00
/dev/root
e8a5e164fc
[Command] Implemented setviewpos
2016-11-22 23:25:56 +01:00
momo5502
3973cf71a7
[FastFiles] Correctly load the mod.ff
2016-11-22 21:40:36 +01:00
/dev/root
ddce60ee00
[Cache] Removed Constructor
...
- removed Constructor
- changed all functions to static
[ci skip]
2016-11-21 20:49:33 +01:00
/dev/root
d17f287bf2
[Cache] Used Utils::Cache
...
[ci skip]
2016-11-21 11:29:55 +01:00
/dev/root
4143cbf0d8
[News] Removed Code to delete updater.exe
...
- updated Cache ID as it is iw4x
2016-11-21 08:00:08 +01:00
momo5502
b0f13911ca
[ZoneBuilder] Rough concept for external data
2016-11-20 20:41:38 +01:00
momo5502
ac102cc8b0
[Discovery] Fix thread termination
2016-11-20 14:31:52 +01:00
momo5502
1d13548829
[Localization] Fix localization crash
...
Preserve esi, as it is required by the hooked function
2016-11-20 14:10:57 +01:00
momo5502
8085e4bd88
[CodeStyle] Refactor the code to match our basic style guidelines
2016-11-20 14:10:57 +01:00
momo5502
e8b95226a6
[Localization] Don't restrict str loading to zonebuilder
2016-11-19 21:22:03 +01:00
momo5502
45200eba58
[Localization] Load language specific files
2016-11-17 18:17:25 +01:00
momo5502
f68c895286
[Localization] Remove legacy localizations
2016-11-16 20:36:19 +01:00
/dev/root
79f1b2bd44
[Node] Refactored reloadnodes and syncnodes
...
- removed reloadnodes
- moved LoadNodeRemotePreset to syncnodes
2016-11-16 18:37:44 +01:00
/dev/root
bb34e0416f
[Node] Add command to trigger reload of remote nodes
...
- fixed a typo
2016-11-15 20:53:11 +01:00
momo5502
f5786d0bbb
[Node] Load nodes after network start
2016-11-15 16:56:21 +01:00
momo5502
3a773df44b
[Node] Fuck, that typo is stronger than me
2016-11-15 16:45:49 +01:00
momo5502
a70c26d697
[Node] Fix typo in node url
2016-11-15 16:44:57 +01:00
momo5502
d4e78a09a5
[Node] Fallback client implementation
2016-11-15 16:40:15 +01:00
momo5502
c638366b8f
[Console] Update color for ingame console
2016-11-14 22:34:16 +01:00
momo5502
755aaa3878
[Console] New ingame console colors
2016-11-14 19:26:15 +01:00
momo5502
4d7be89089
[ZoneBuilder] Add buildall command
2016-11-13 20:53:44 +01:00
momo5502
aa9da9012e
[Menus] Small fix for unloaded menus
2016-11-13 20:53:27 +01:00
momo5502
f75d8cee18
[FileSystem] Revert back to the initial implementation, but without hunk
2016-11-13 15:04:34 +01:00
momo5502
d52d316cd2
[BitMessage] Small sanity check
2016-11-13 14:56:34 +01:00
momo5502
9d3af2cd69
[Utils] Rename interval update method
2016-11-13 12:10:51 +01:00
momo5502
091c604675
[FileSystem] Even safer filesystem interaction
2016-11-13 11:58:23 +01:00
momo5502
4b9d9e11a0
[Maps] Remove workarounds for broken crash tropical
2016-11-13 11:15:38 +01:00
momo5502
6ea6fb50b9
[Maps] Add initial support for DLC 8
2016-11-13 11:15:38 +01:00
momo5502
ba733608f5
[RawFiles] Fix dumpraw command for files with spaces
2016-11-13 02:29:56 +01:00
momo5502
38ee6780c5
[Zones] Fix vehicles for codol zones
2016-11-12 22:58:18 +01:00
momo5502
575607891d
[ZoneBuilder] Fix verifyzone command
2016-11-12 20:41:20 +01:00
momo5502
1439d5fa03
[Maps] Support for some tropical maps
...
This adds support for favela and estate tropical
More investigation is needed for crash tropical.
2016-11-12 20:06:23 +01:00
momo5502
e41aa1f221
[BitMessage] Optimize shutdown handler
...
Optimize the shutdown handler, so that less bugs occur
while waiting for BitMRC to terminate
2016-11-12 20:06:23 +01:00
momo5502
9591d7eacd
[IXModel] Adjust XModel structure for flag support
2016-11-12 20:06:23 +01:00
momo5502
ea3660bbf8
[BitMessage] Shutdown workaround
...
This starts a thread in the game's shutdown routine
and destroys BitMRC in a separate thread to prevent deadlocks.
This is not a good fix
2016-11-12 13:07:19 +01:00
momo5502
72c19cb968
[FileSystem] Threadsafe filesystem interaction
...
Replace the ReadFile with a threadsafe variant.
Additionally, this includes a check for memory leaks.
!
2016-11-12 13:07:19 +01:00
momo5502
421c221f29
Model dumping stuff
2016-11-11 20:35:25 +01:00
momo5502
d6a9bdfc65
Fix code analysis warnings
2016-11-11 19:19:02 +01:00
momo5502
aaf9325f07
Fix
2016-11-11 18:05:04 +01:00
momo5502
29dcaa242b
Load mod zone and model stuff
2016-11-10 20:05:49 +01:00
momo5502
5dccdc2454
Model stuff
2016-11-09 19:38:01 +01:00
momo5502
19012a6e69
Fix mod loop
2016-11-06 23:03:34 +01:00
momo5502
f46f5590ff
Fuck those unit-tests on wine.
2016-11-06 14:26:03 +01:00
momo5502
5710f30376
Remove debug stuff
2016-11-06 14:10:30 +01:00
momo5502
51bbbdd588
Model stuff
2016-11-06 14:03:51 +01:00
momo5502
e3b96b3586
Slight StructuredData optimization
2016-11-06 12:23:20 +01:00
momo5502
708a739650
Better StructuredData patching
2016-11-06 11:50:55 +01:00
momo5502
000e2177e3
Rebasing for structureddata stuff required for oma.
...
Code is ugly. Might think of a better solution.
2016-11-06 03:22:48 +01:00
momo5502
6626bc9fc7
Some model stuff
2016-11-06 02:24:30 +01:00
sr0
e482e3765f
add ui_serverSelectedGametype
2016-11-06 01:02:54 +01:00
momo5502
ffd72b6e80
No debug output for invalid shader constants
2016-11-05 20:54:09 +01:00
momo5502
12d96675ba
DLC7
2016-11-05 18:17:54 +01:00
momo5502
b70f9a045c
Wow, this is dirty! But fuck it for now. Will be fixed later.
2016-11-05 17:18:10 +01:00
momo5502
e51a408b2c
Fix some shader constants
2016-11-05 16:33:15 +01:00
momo5502
dbd641fd02
Better minidumps and playerdata stuff.
2016-11-05 14:45:38 +01:00
momo5502
291bcdc7ac
AntiCheat refactoring part 8
2016-11-05 13:13:41 +01:00
momo5502
d32d58cc6f
AntiCheat refactoring part 7
...
?
2016-11-05 12:56:12 +01:00
momo5502
b1f283a066
Hunk debugging
2016-11-05 01:59:46 +01:00
momo5502
d1c2a9d194
Correct dependency loading.
2016-11-05 00:59:41 +01:00
momo5502
2d5094e7b4
Fix db rawfile access
2016-11-05 00:34:09 +01:00
momo5502
f2b965e48c
Declare as deprecated
2016-11-04 21:40:33 +01:00
momo5502
1a62d96fb7
AntiCheat refactoring part 6
2016-11-04 21:33:56 +01:00
sr0
f0a5d1d46d
remove command crash, when compiling on release
2016-11-04 20:26:19 +01:00
sr0
8d344dd578
disallow command unlockStats while ingame
2016-11-04 20:24:47 +01:00
momo5502
764a565bde
AntiCheat refactoring part 5
2016-11-04 19:41:03 +01:00
momo5502
c7fd693b85
AntiCheat refactoring part 4
2016-11-03 21:54:00 +01:00
momo5502
c951d98d5f
AntiCheat refactoring part 3
2016-11-03 21:47:43 +01:00
momo5502
6afc193778
AntiCheat refactoring part 2
2016-11-03 21:17:37 +01:00
momo5502
727beadae1
AntiCheat refactoring part 1
2016-11-03 20:19:43 +01:00
momo5502
6cf28b4170
Playlist and zone fixes
2016-11-02 19:19:09 +01:00
momo5502
11ace37f2e
Allow long mapnames in playlist
2016-11-02 18:44:20 +01:00
momo5502
bfb17dd71d
Maybe glass fix v9999?
2016-11-01 22:31:22 +01:00
momo5502
aad579048c
2016-11-01 21:09:50 +01:00
momo5502
69c454a3fa
Fix zm_prototype_sh
2016-11-01 20:04:06 +01:00
momo5502
61b2b0c920
Dependencies in basemaps
2016-11-01 18:06:51 +01:00
momo5502
1f4e59949f
ZM map loading
2016-11-01 13:23:45 +01:00
momo5502
ba052b201e
Shader stuff
2016-11-01 13:21:03 +01:00
momo5502
37976a4f39
Fix spmap handling
2016-10-31 18:16:15 +01:00
momo5502
4f4d4855e6
Add r_noVoid dvar to hide red fxs
2016-10-31 17:15:24 +01:00
momo5502
4c2f128e97
Fix glass and maptest
2016-10-31 16:49:45 +01:00
momo5502
7aba6250f6
Load team zones.
2016-10-31 15:02:32 +01:00
momo5502
0c419b9907
More techsets in zb
2016-10-31 13:15:46 +01:00
momo5502
328b6964ce
Shipment
2016-10-31 13:04:40 +01:00
momo5502
af3a777a11
Remove dependencies.
2016-10-31 12:58:42 +01:00
momo5502
e44006a588
Extract asset modifications
2016-10-31 02:34:37 +01:00
momo5502
76b9d5a475
Remove red fx in debug mode and load training maps
2016-10-31 02:08:37 +01:00
momo5502
5c648250b6
Menu stuff for 359
2016-10-31 01:36:34 +01:00
momo5502
330a3158e8
Add minimize button
2016-10-30 22:59:27 +01:00
momo5502
8a61f72ce7
Fix
2016-10-30 22:56:28 +01:00
momo5502
d8c43f4e8c
DLC stuff
2016-10-30 22:38:45 +01:00
momo5502
3e95fe4344
Refactor process protection
2016-10-30 21:15:30 +01:00
momo5502
49d0528dfa
No runtime .text editing for gamemap data
2016-10-30 20:12:58 +01:00
momo5502
ee42fd20b0
Cool buffer overflow, NTAuthority!
2016-10-30 19:37:10 +01:00
momo5502
f48bb934ac
Fix code analysis stuff
2016-10-30 15:24:07 +01:00
momo5502
c9e26c05af
Shipment patches
2016-10-27 18:01:51 +02:00
/dev/urandom
7ad37f3da5
Fix BitMessage shutdown.
2016-10-26 22:21:29 +02:00
momo5502
45c382c892
Correctly display shipment in the serverlist
2016-10-26 22:06:17 +02:00
momo5502
49016ccad2
Throw some more ZB errors
2016-10-26 21:50:57 +02:00
momo5502
b409def26e
No news in ZB
2016-10-26 21:14:14 +02:00
momo5502
b2a6d4aac3
sv_shortmap hook for shipment
2016-10-26 20:23:03 +02:00
momo5502
2491c12534
Change zone flags for zonebuilder
2016-10-26 19:15:18 +02:00
momo5502
80f1e206f8
ArenaLength patches
2016-10-26 18:57:43 +02:00
momo5502
9c2fca2efe
Ambush tests
2016-10-24 21:52:58 +02:00
momo5502
51aba51a3f
Material dump stuff
2016-10-23 19:39:46 +02:00
momo5502
e077bb0db6
remove shader param debug stuff
2016-10-23 19:08:18 +02:00
momo5502
7748f96b50
shader fix
2016-10-23 19:07:34 +02:00
momo5502
b6a5c18662
Merge branch 'implement-new-codo-maps' into 'develop'
...
Resolve "Implement new CODO maps"
2016-10-23 17:32:30 +02:00
momo5502
2e6f0c1144
Stuff
2016-10-23 17:13:44 +02:00
momo5502
d2c5c45042
Fix shader stuff
2016-10-23 16:45:21 +02:00
momo5502
64f80a21be
Slowmotion stuff. Seems like it has no effect....
2016-10-22 01:14:00 +02:00
momo5502
157061b6e8
Various fixes and fastfile stuff
2016-10-21 22:50:17 +02:00
momo5502
e737dbb801
sr0 breaking stuff again ;)
2016-10-19 09:01:01 +02:00
sr0
c3ad781b23
2016-10-18 23:29:09 +02:00
momo5502
66e9b868b0
Zone experiments
2016-10-18 21:40:50 +02:00
momo5502
8e9fae0b99
Fix for gamtype feeder
2016-10-18 21:23:27 +02:00
momo5502
e63e56edc7
Add -dump flag
2016-10-18 19:36:53 +02:00
momo5502
b53f5bdf53
Fix gametype stuff
2016-10-17 22:38:59 +02:00
momo5502
b606983835
Add @Dasfonia's menu and gametype stuff
2016-10-17 20:42:15 +02:00
sr0
f93eca0d06
added dvar ui_streamFriendly
2016-10-13 23:33:49 +02:00
momo5502
b0dabb8848
Print revision in version flag and better GfxWorld struct
2016-10-09 21:40:21 +02:00
momo5502
2c70084962
Small fixes, remove debug stuff, increment node version
2016-10-09 17:27:37 +02:00
momo5502
c2c38539ec
Mirror textures in dumped maps and fix multiple dependency maps
2016-10-09 16:36:34 +02:00
momo5502
aea12a25ef
Mirror map when dumped
2016-10-09 12:34:06 +02:00
momo5502
ad18adc187
Fix techniques (ZoneBuilder) and fully dump gfxworlds with enable-dxsdk flag
2016-10-09 12:02:17 +02:00
momo5502
e7910ac19f
More map progress, add dumpmap command.
...
SE2Dev wants us to keep that code for us, so only in debug mode!
2016-10-08 20:51:00 +02:00
momo5502
f96973f439
Some zone stuff
2016-10-07 17:50:30 +02:00
sr0
7b52f10b15
changed version string color
2016-10-03 19:26:38 +02:00
momo5502
a381debe87
Newsticker stuff
2016-10-03 18:30:37 +02:00
momo5502
961f2b0a0b
Fix bitmrc deadlock
2016-10-03 02:22:58 +02:00
momo5502
b3c0487797
Fix connect protocol
2016-10-03 01:36:18 +02:00
momo5502
b745db37fe
Some material fixes
2016-10-02 23:12:39 +02:00
momo5502
3f048f3f32
Some more gfxworld stuff
2016-10-02 18:11:30 +02:00
momo5502
af0cc4d0dc
Fix materials for 359
2016-10-02 14:22:17 +02:00
momo5502
080f9b3599
359 zone stuff, (360 seems to work as well, as an old shipment copy i have on my hdd loads, i just don't have the iwds), gfx world still broken, might be possible to fix!
2016-10-02 04:07:48 +02:00
momo5502
b48df26c14
Fixes and stuff
2016-10-01 16:48:18 +02:00
momo5502
ac258b5ad9
Add support for new maps, add the dump command for @Dasfonia
2016-10-01 15:39:21 +02:00
momo5502
8e1e179d84
More tests
2016-10-01 02:03:12 +02:00
momo5502
0e9de1c152
Experiments
2016-09-30 22:01:04 +02:00
momo5502
ed2286009d
Some 332 zone stuff (concerning)
2016-09-26 22:14:11 +02:00
momo5502
8c7d6721ce
Add a dedi as node, when you connect to it
2016-09-25 20:15:33 +02:00
momo5502
c9c3d9f866
Load encrypted zones
2016-09-24 20:55:52 +02:00
momo5502
9c24ad1f57
Finish codo maps (step 1)
2016-09-24 16:37:13 +02:00
momo5502
4954303ca3
Fix loops
2016-09-23 08:11:38 +02:00
momo5502
3138924cef
Fix release crashes
2016-09-22 22:48:34 +02:00
momo5502
44621ee52f
Stuff
2016-09-22 21:22:12 +02:00
momo5502
8f65266265
Remove unnecessary line
2016-09-22 09:58:42 +02:00
momo5502
775cde47e2
Use std::memcpy
2016-09-22 08:23:40 +02:00
momo5502
33b9509ab8
Fix cargoship
2016-09-21 23:42:34 +02:00
momo5502
efbbaec1d6
SOme stuff, breaks cargoship!
2016-09-21 23:19:16 +02:00
momo5502
db2e572612
Begin refactoring the zone loading code
2016-09-21 19:27:31 +02:00
momo5502
50dfee6db7
FIx anticheat stuff
2016-09-20 22:55:40 +02:00
momo5502
77f38525c4
More zone stuff
2016-09-20 22:00:02 +02:00
momo5502
61fcea7742
Some fixes and introduce FileReader
2016-09-19 22:52:00 +02:00
momo5502
aa89132770
Fix map looping
2016-09-19 21:16:26 +02:00
momo5502
39110c9db7
More cleanup
2016-09-19 20:55:31 +02:00
momo5502
83d6ab2d6b
Fix custom models and fix some memory leaks nta had
2016-09-19 20:18:36 +02:00
momo5502
23570ee64d
Pure mess, but maps load!
...
A lot of cleanup and fixes need to be done!
2016-09-19 00:08:37 +02:00
momo5502
3ff854f0dd
More stuff
2016-09-18 20:52:32 +02:00
momo5502
49beaf5566
Start implementing codo maps
2016-09-18 18:08:30 +02:00
momo5502
2ab995a2a5
Prepare zone patches
2016-09-18 15:10:23 +02:00
/dev/urandom
4ebfd55d3d
Fix issue by loading the string buffer into a variable instead of using it directly.
2016-09-17 23:10:48 +02:00
momo5502
e29377580b
Add thread synchronization for nodes
2016-09-17 18:51:18 +02:00
momo5502
63331b9bf7
Optimize anticheat
2016-09-17 17:15:58 +02:00
momo5502
d64589f6e8
Move UnitTest stuff
2016-09-17 14:05:01 +02:00
momo5502
25585fc9a4
Introduce library util
2016-09-17 00:14:59 +02:00
momo5502
c2931a04e1
Fix names in unittests
2016-09-16 11:04:28 +02:00
/dev/urandom
0aa337f219
Merge remote-tracking branch 'origin/develop' into jenkins
2016-09-14 23:55:23 +02:00
momo5502
52487aa224
Finish surface loading, but not test ready
2016-09-14 23:01:53 +02:00
/dev/urandom
54f21d5a5d
Do not upload minidumps when running unit tests or zone builder.
2016-09-14 08:08:48 +02:00
/dev/urandom
e18ac7be16
Singleton: Allow multiple IW4x instances non-interactively when unit testing.
2016-09-13 23:52:15 +02:00
momo5502
ab3c75cb5b
More surface loading stuff
2016-09-13 21:41:10 +02:00
momo5502
6dc46a4289
Begin implementing surface loading for CODO maps
2016-09-13 20:55:10 +02:00
momo5502
fa18695898
Unload mod
2016-09-08 21:53:58 +02:00
momo5502
daac5489d9
Free console earlier
2016-09-08 21:46:12 +02:00
momo5502
af21b8a6d9
Optimize moddownload
2016-09-08 21:41:01 +02:00
momo5502
9298e5688f
Temporary fix
2016-09-06 21:31:12 +02:00
momo5502
8fb6ea0b63
Use lock guards for mutex locking
2016-09-05 21:58:59 +02:00
momo5502
d6ade55958
Add comment and update mongoose
2016-09-05 19:57:17 +02:00
momo5502
7ed67debfc
Start working on issue
2016-09-05 19:55:47 +02:00
momo5502
e43a645712
Fixes and update command structure
2016-09-05 19:54:16 +02:00
momo5502
7dc18695d4
2016-09-04 22:19:47 +02:00
momo5502
5e71960c7e
IW5 material emedding system
2016-09-04 17:13:06 +02:00
momo5502
e94d9788d0
Fix code analysis warnings
2016-09-04 13:06:44 +02:00
momo5502
4cb707d43d
2016-09-04 12:45:47 +02:00
momo5502
f045863ddc
Shift version number
2016-09-04 12:37:17 +02:00
momo5502
c993a783cf
Optimizte logging over network commands
2016-09-04 12:06:48 +02:00
momo5502
ac6c592e51
Remove unnecessary thread
2016-09-03 22:44:38 +02:00
/dev/urandom
01d5f02d28
Merge branch 'semantic-versioning' into 'develop'
...
Resolve "Semantic versioning"
Introduces semantic versioning to the code and to the Premake script.
.
2016-09-03 19:25:55 +02:00
/dev/urandom
ef07fb5f2a
Merge remote-tracking branch 'origin/semver' into 88-semantic-versioning
2016-09-03 19:12:32 +02:00
momo5502
fe6c08acc8
Better material fix until is done
2016-09-03 16:59:05 +02:00
momo5502
f13ad26dfc
Frogot to increment variable after pushing to stack
2016-09-03 15:57:19 +02:00
momo5502
18d1e9daa1
Network logging stuff
2016-09-03 15:52:40 +02:00
momo5502
64682a8ef6
Revert changes
2016-09-03 13:42:14 +02:00
/dev/sdb
70ea83b851
Try to implement g_log network transfer.
...
Logging to file is still working.
Logging over network does send something but nothing useful. (????????)
No Crashs.
2016-09-02 22:28:51 +02:00
/dev/sdb
b94a311ec4
Changed name of the last test functions i had.
2016-09-01 21:54:46 +02:00
/dev/sdb
5ccb4f1f3c
Added Console logging over network as mentionted in Issue
...
The PrintMessageStub must be changed a bit to add the channel info and timestamp.
2016-09-01 21:52:00 +02:00
momo5502
6f89e0f052
2016-08-31 18:12:31 +02:00
momo5502
63acb4374d
Stuff concerning issue
2016-08-31 18:04:28 +02:00
momo5502
243ddc400d
Experimental moddownload
2016-08-31 17:54:23 +02:00
/dev/sdb
c5bb8547e0
Obfuscated the bitmessage stuff for release builds.
2016-08-31 15:29:59 +02:00
momo5502
6f776a6be7
2016-08-31 12:26:47 +02:00
momo5502
8d2d825be6
Fix code analysis warnings
2016-08-31 02:00:01 +02:00
momo5502
2d32d44da2
Better async updating and new updater url
2016-08-31 01:10:26 +02:00
momo5502
73bacbaa96
Use the revision for version comparison
2016-08-31 00:24:44 +02:00
momo5502
fb5c47ee11
Implement updating routine
2016-08-31 00:23:17 +02:00
/dev/urandom
8aae51db64
Switch to semantic versioning via Git with fallback to old version string format.
2016-08-31 00:03:25 +02:00
/dev/urandom
3271a6d510
Actually fix the console scrolling issue. We just let pdcurses do it for us, PROPERLY!
2016-08-30 21:48:19 +02:00
/dev/root
125e9c4795
Issue
...
fixed comment
2016-08-30 19:36:57 +02:00
/dev/root
f887f03231
fixed Issue
...
pushed console output 4 up
2016-08-30 19:27:14 +02:00
momo5502
b0ffeeb334
Obfuscate default nodes
2016-08-30 17:51:30 +02:00
momo5502
0c978d9980
Clean minidump code
2016-08-30 12:23:53 +02:00
/dev/sdb
458ae5f2aa
2016-08-30 09:13:56 +02:00
/dev/urandom
9b87ca8ff7
Add and fix minidump upload logging strings.
2016-08-29 10:18:27 +02:00
/dev/urandom
4d2d974ede
Fix waiting for public key when uploading minidumps.
2016-08-29 10:10:37 +02:00
/dev/urandom
c4d1eb8940
Properly deinitialize BitMessage client to save objects and keys.
2016-08-29 09:03:10 +02:00
/dev/urandom
f0b4525901
Properly wait for public key of minidump upload address.
2016-08-29 08:58:04 +02:00
/dev/urandom
e4a1390f2e
Fix crash due to invalid formatted logging message in MinidumpUpload.
2016-08-29 08:01:04 +02:00
/dev/urandom
1dca734e05
Close minidump immediately after generating it.
2016-08-29 08:00:46 +02:00
/dev/urandom
902e23c974
Add some more detailed logging for minidump upload.
2016-08-29 07:51:42 +02:00
/dev/urandom
9fdf7b9b38
Premake: Add "--disable-node-log" to disable logging of Nodes activity.
2016-08-29 07:37:13 +02:00
/dev/urandom
07aaf58f97
Just to make sure, properly initialize handle values in Minidump class.
2016-08-29 07:35:33 +02:00
/dev/urandom
050f867288
Merge remote-tracking branch 'origin/develop' into minidump
2016-08-29 06:40:09 +02:00
/dev/urandom
531fdf0e34
Fix crash if a valid minidump is residing in minidumps folder.
2016-08-28 22:47:22 +02:00
/dev/urandom
f9e2eeca7b
Base128 encoding of minidumps before uploading.
2016-08-28 22:46:23 +02:00
/dev/urandom
2772701412
Merge remote-tracking branch 'origin/develop' into minidump
...
# Conflicts:
# src/Components/Modules/Exception.cpp
# src/Components/Modules/Exception.hpp
2016-08-28 21:30:12 +02:00
momo5502
e8598f3cdb
2016-08-28 21:21:25 +02:00
momo5502
cf59101497
Exception shit
2016-08-28 20:52:47 +02:00
/dev/urandom
ebba2819d6
Commit local workspace.
...
- Split minidump (upload) and exception handling code
- Smaller minidumps for faster uploads
- Several new build flags (accessible from premake5 with --params)
- BitMessage abstractions
- Some other things I can't remember.
2016-08-28 19:39:39 +02:00
/dev/urandom
1d5927f093
debug_minidump now uses code from VC++ 8.0 CRT to generate fake exception info.
2016-08-28 19:38:38 +02:00
/dev/urandom
624173f7cf
Update load/save code, set TTL to 1 hour and remove node storage.
2016-08-28 19:38:38 +02:00
/dev/urandom
d3d8884f93
Generate a more complete context in debug_minidump.
2016-08-28 19:38:38 +02:00
/dev/root
a82aab26fa
updated BITMESSAGE_SIZE_LIMIT
...
added EncodeBase64/DecodeBase64 to Utils::String
2016-08-27 23:46:24 +02:00
/dev/urandom
bd7faf2b32
Implement "debug_minidump" for debugging of minidump upload and generation.
2016-08-27 19:22:40 +02:00
/dev/root
6696a57b18
added converttobase64 function
...
added UploadMinidump2BM
2016-08-27 18:18:03 +02:00
/dev/urandom
738f9ee941
Add "bm_send <addr> <content>".
2016-08-27 11:24:26 +02:00
/dev/urandom
073e984f69
Fix logic mistake with parsing parameters for bm_* commands.
2016-08-27 10:16:12 +02:00
/dev/urandom
4756851048
Add implementation of BitMessage in form of bm_* commands.
2016-08-27 06:51:00 +02:00
momo5502
0fd0f87981
Better upload and new dependencies.
2016-08-26 12:14:59 +02:00
/dev/root
369267ef39
added submodules for bitmrc
2016-08-25 18:17:47 +02:00
momo5502
3ff2c40f7a
Add devmap to maprotation (credit to @Dasfonia)
2016-08-22 13:29:25 +02:00
momo5502
8e72395ab9
Add working permban command
2016-08-18 13:26:05 +02:00
momo5502
464ea2f82b
Use toasts for noclip and ufo
2016-08-18 12:36:18 +02:00
momo5502
701c8c6e04
Rename noclip error
2016-08-18 12:09:36 +02:00
momo5502
256b463411
Don't ignore warning 4100
2016-08-18 02:18:45 +02:00
momo5502
f064966ec0
Add noclip and ufo commands
2016-08-18 01:57:56 +02:00
momo5502
9ed469f1ef
Working lean support
2016-08-17 20:27:33 +02:00
momo5502
3e9d5779ca
Lean stuff (unfinished)
2016-08-16 20:36:52 +02:00
momo5502
f6410370ac
Stringtable tests
2016-08-16 13:58:45 +02:00
momo5502
a73380db16
Some fixes
2016-08-16 01:54:52 +02:00
momo5502
0bdb4d887f
Fix errors
2016-08-15 17:07:32 +02:00
momo5502
1b71afcc21
Beginning of a banclient command
2016-08-15 16:40:30 +02:00
momo5502
84422b0fc0
Refresh dedi console window title
2016-08-15 13:42:30 +02:00
momo5502
d67aa26a5d
Fix connect protocol and temporary workaround for localhost parties
2016-08-15 12:57:49 +02:00
momo5502
72e98f8bbb
Optimize ConnectProtocol
2016-08-14 18:40:13 +02:00
momo5502
fe4bf5704d
Colored mapname when in lobby
2016-08-14 17:01:01 +02:00
momo5502
19d177ed29
Remove component registration message
2016-08-14 16:18:44 +02:00
momo5502
9a3b5d48e4
Optimize array access
2016-08-14 16:05:57 +02:00
momo5502
7def8890e9
Securitylevel serverinfo stuff
2016-08-14 16:01:24 +02:00
momo5502
0e793af68b
Fix /dev/root's d3d crash
2016-08-14 15:27:37 +02:00
momo5502
768bc2bd2c
Remove messages (node)
2016-08-14 13:42:03 +02:00
momo5502
4e6ab5645e
2016-08-13 22:34:11 +02:00
/dev/urandom
6dfd22c07a
New premake flags for debugging anticheat, library loading and forcing unit tests.
...
- --debug-detections sets the "DEBUG_DETECTIONS" define to show whenever a mismatch in the anticheat hashing occurs.
- --debug-load-library sets the "DEBUG_LOAD_LIBRARY" define to show libraries as they are loaded during runtime in the debug console.
- --force-unit-tests sets the "FORCE_UNIT_TESTS" define to enforce compiling the unit tests into the binary.
2016-08-13 19:20:27 +02:00
momo5502
d8486422ea
Command stuff
2016-08-13 16:39:05 +02:00
momo5502
e0bdf9a23a
Toast when increasing security level
2016-08-13 12:28:09 +02:00
momo5502
be8ee24528
Better anticheat debugging
2016-08-13 11:58:06 +02:00
momo5502
a9742bc8ec
Fix securitylevel message
2016-08-13 11:56:25 +02:00
momo5502
555076715c
Disable debug messages in anticheat
2016-08-08 19:33:58 +02:00
momo5502
4aebdf5e96
More integrity checks
2016-08-08 18:59:02 +02:00
momo5502
727f673069
Integrity check for process protection
2016-08-08 14:56:26 +02:00
momo5502
1ca490d953
Protect OpenProcess and co.
2016-08-08 14:49:53 +02:00
momo5502
b0df3e0e21
Anticheat fixes and aimbot detection
2016-08-08 01:57:00 +02:00
momo5502
4fc7de502a
Don't authenticate loopback
2016-08-07 22:14:30 +02:00
momo5502
9e9967b9d1
More anticheat detections
2016-08-07 21:46:30 +02:00
momo5502
ab3d0b789d
Fix
2016-08-07 18:25:44 +02:00
momo5502
799a7583ef
Fix selectstringtableentryindvar
2016-08-07 17:52:13 +02:00
momo5502
2aee48bffa
More anticheat exceptions
2016-08-07 16:50:04 +02:00
momo5502
f6b0ffc9df
Don't print invalid nodes
2016-08-06 13:35:40 +02:00
momo5502
3b735df5b5
Lower the limit again
2016-08-06 01:47:12 +02:00
momo5502
0585ef6053
Lower the query limit
2016-08-06 01:40:24 +02:00
momo5502
ca019864f6
Fix node bug
2016-08-06 01:25:56 +02:00
momo5502
a97fbd4c8a
Change node query limit
2016-08-06 00:36:28 +02:00
momo5502
0694565a91
Secure guid authentication
2016-08-06 00:28:51 +02:00
momo5502
ccd465da54
Minidump upload
2016-08-05 20:30:44 +02:00
momo5502
67aade3ef4
Update dependencies and add virtual destructor to asset interfaces
2016-08-04 14:27:43 +02:00
momo5502
bb65f463be
Fix realy exploit
2016-08-01 17:21:46 +02:00
momo5502
56b01bc2ae
Optimization
2016-07-31 21:07:08 +02:00
momo5502
3c448f173f
Some experiments
2016-07-31 20:46:22 +02:00
momo5502
a343c5ac5b
Optimize localized string allocation
2016-07-22 12:52:12 +02:00
momo5502
cc74cf4d8d
Typo
2016-07-22 12:26:46 +02:00
momo5502
b2a9e7af81
Remove unnecessary includes and fix steamauth exploit
2016-07-22 12:12:11 +02:00
momo5502
23571e899c
Exploit fixes
2016-07-14 19:05:10 +02:00
momo5502
245cd533d1
Steam proxy
2016-07-12 18:33:25 +02:00
momo5502
2ea490382b
More fixes and optimizations
2016-07-11 17:37:36 +02:00
momo5502
9562285ed7
Use new format library and sort utils
2016-07-11 17:14:58 +02:00
momo5502
1518a30ad2
Ignore asset stuff again
2016-07-02 16:55:40 +02:00
momo5502
e08f1f1ba9
Fix memory leaks and errors
2016-06-30 19:38:48 +02:00
momo5502
9451964046
Some optimization
2016-06-30 12:11:51 +02:00
momo5502
fdda6244d3
Optimize toasts
2016-06-28 19:38:14 +02:00
momo5502
8a4c64c2db
Fix noborder stuff
2016-06-28 12:46:28 +02:00
momo5502
9b2d709211
Optimize antishit
2016-06-28 11:30:49 +02:00
momo5502
6bad0ef9a4
Re-version custom zones
2016-06-28 01:03:37 +02:00
momo5502
705ab362f0
Fix intro
2016-06-27 19:30:58 +02:00
momo5502
967cfff5ec
Fix toasts
2016-06-27 17:54:04 +02:00
momo5502
123d62e1eb
Even more optimizations
2016-06-26 20:46:02 +02:00
momo5502
3746bceec4
Correct byte order for node ports
2016-06-26 17:28:47 +02:00
momo5502
b83d85b651
Optimizations
2016-06-26 14:25:54 +02:00
momo5502
154c81ee10
2016-06-24 20:26:38 +02:00
momo5502
e52de08f88
Hm
2016-06-24 18:48:54 +02:00
momo5502
75dda8062a
Some fixes
2016-06-24 18:48:04 +02:00
momo5502
545d6458c8
Fix toasts
2016-06-24 15:15:18 +02:00
momo5502
75af2aa24e
Toasts
2016-06-24 14:49:46 +02:00
momo5502
5c70ca9011
Fixes and stuff
2016-06-19 17:40:30 +02:00
momo5502
625461e6ad
Fix loopback
2016-06-15 12:38:06 +02:00
momo5502
546c60c7c7
Add co_hunted dependency until FX building works
2016-06-15 12:23:34 +02:00
momo5502
951acbb889
Fix console crash
2016-06-15 12:04:54 +02:00
momo5502
ef58a174e1
Finally
2016-06-14 17:00:40 +02:00
momo5502
66671fa817
Include protocol in nodes
2016-06-14 15:04:58 +02:00
momo5502
9c8904d561
Nothing special
2016-06-13 18:09:02 +02:00
momo5502
6dd08dad5a
Detach ingame console from the safearea
2016-06-10 19:53:09 +02:00
momo5502
64593aa079
Bugfixes
2016-06-10 14:50:03 +02:00
momo5502
80267f8874
Optimize pointer clearing for zonebuilding
2016-06-10 13:52:55 +02:00
momo5502
a0e52dc550
Fix looped anims and add the long-awaited support for model-tags and quick and ugly fix for textures
2016-06-10 00:08:07 +02:00
momo5502
06e91f9dd2
Some tests
2016-06-09 13:44:59 +02:00
momo5502
5a4ddb27d3
XModel import tests
2016-06-09 01:26:33 +02:00
momo5502
276e35e2d2
Some optimization
2016-06-08 17:28:58 +02:00
momo5502
2a64c578c7
Update premake and protoc
2016-06-07 21:08:23 +02:00
momo5502
db40f3b6c2
Debug stuff
2016-06-06 20:53:25 +02:00
momo5502
c8962075a4
Add userraw and redirect http requests to the game's filesystem
2016-06-06 13:00:48 +02:00
momo5502
ba93f02379
Anim import
2016-06-05 21:55:38 +02:00
momo5502
367b76b8df
Server info via http
2016-06-05 17:34:55 +02:00
momo5502
2b5a171668
Experiments
2016-06-05 15:09:01 +02:00
momo5502
0c205f0353
Server-side moddownload implemented
2016-06-04 21:24:03 +02:00
sr0
fea894cd5e
added UIScript CreateCurrentServerFavorite to add the current joined server to favourites
2016-06-04 20:28:52 +02:00
momo5502
d59e70ff2a
Start implementing moddownload
2016-06-04 17:06:49 +02:00
momo5502
843580f164
Optimize source printing
2016-06-04 14:25:55 +02:00
momo5502
74033ad557
Fixes and shit
2016-06-04 00:06:07 +02:00
momo5502
e8c915374b
Thread optimization
2016-06-02 15:11:31 +02:00
momo5502
0a0d6ae5e6
Script stuff
2016-05-29 16:16:15 +02:00
momo5502
b3aacf8731
More error messages for playerdatadef parsing
2016-05-26 13:33:39 +02:00
momo5502
5c87509849
Non-incremental playerdatadef building
2016-05-26 13:13:02 +02:00
momo5502
6517f0be76
Allow gfx zone loading
2016-05-26 01:40:20 +02:00
momo5502
75895199f4
Optimize playerdatadef patching (include versioning and updating)
2016-05-26 01:39:33 +02:00
momo5502
82fecdb1b9
Map ents experiments
2016-05-19 18:42:25 +02:00
momo5502
27e9487345
map ents fixes
2016-05-16 20:50:24 +02:00
momo5502
3a2d64e936
Meh :P
2016-05-16 17:18:40 +02:00
momo5502
18f4bb0a44
Fully
2016-05-16 17:17:25 +02:00
momo5502
f637670e52
Workaround
2016-05-16 15:38:58 +02:00
momo5502
2f8a4dd149
resolveAddress network command
2016-05-15 19:26:39 +02:00
momo5502
8305115b39
Fix NTA's exploit
2016-05-15 16:47:57 +02:00
momo5502
70ff5e23ab
Optimize stuff
2016-05-14 15:37:04 +02:00
momo5502
f2cdd84416
2016-05-14 15:32:43 +02:00
momo5502
1842366f56
Nothing special
2016-05-14 02:00:04 +02:00
momo5502
49e92228e7
More cleanup of maxclient stuff
2016-04-16 13:29:23 +02:00
momo5502
3515402ccc
Optimize maxclients patch
2016-04-16 12:29:06 +02:00
momo5502
0b3c3154c9
the best way possible
...
As the party system sets the max players according to the playlist, 2 separate dvars are needed!
2016-04-13 21:32:17 +02:00
momo5502
44e6d6acc8
Optimize playlist transfer
2016-04-13 20:57:44 +02:00
momo5502
377ba8d4cb
Fix memory leak and implement sv_lanOnly
2016-04-13 19:31:16 +02:00
momo5502
1e0fe1c060
Remove profile menu aka. fix
2016-04-13 11:31:26 +02:00
momo5502
3c703e6db4
POW optimization and general cleanup
2016-04-11 13:32:11 +02:00
momo5502
4cb3e04c88
Small optimizations
2016-04-11 11:25:08 +02:00
momo5502
3c15e41585
Fully fix filesystem restart
2016-04-09 20:31:00 +02:00
momo5502
72efebb021
Fix fs_game crash
2016-04-09 18:00:28 +02:00
momo5502
b912eb618b
Ompimize modlist
2016-04-04 17:18:57 +02:00
/dev/urandom
883f71b7bb
Implement ModList.
...
Code is mainly ported from the old client. The mod listing works but loading mods depends on several other places in the code that need to be fully implemented yet.
2016-04-04 00:11:56 +02:00
/dev/urandom
2e2b58cff7
Fix TableLookup typo.
2016-04-04 00:03:42 +02:00
momo5502
887892d50b
Change initial changelog text
2016-03-17 19:11:59 +01:00
/dev/urandom
e3e222611d
Introduce REVISION_SUFFIX and integrate it in-game.
...
REVISION_SUFFIX is either empty or contains a "*" to indicate if a revision is clean or not (see previous commit regarding REVISION_CLEAN for explanation).
2016-03-15 03:22:32 +01:00
sr0
5620afa59f
rename default_nodes.dat to nodes_default.dat
2016-03-14 23:29:58 +01:00
momo5502
42cfaccbad
Some more bugfixes
2016-03-14 21:29:21 +01:00
momo5502
15b26bf4e7
Some node fixes
2016-03-14 20:44:51 +01:00
momo5502
666c488b50
2016-03-14 18:40:04 +01:00
momo5502
77506fff8d
Scoreboard stuff
2016-03-14 18:29:45 +01:00
momo5502
0ddf009a15
Don't create LSP socket
2016-03-14 12:24:32 +01:00
sr0
9f51c7cca4
beautify client config stuff
2016-03-12 01:10:19 +01:00
momo5502
0b44821d81
Rename config file (config_mp.cfg -> iw4x_config.cfg)
2016-03-12 01:05:34 +01:00
momo5502
e69ea8d68e
Redirect logs
2016-03-12 00:51:44 +01:00
momo5502
44b2facee6
Flush more output :P
2016-03-12 00:14:55 +01:00
momo5502
32295009e0
Better node refreshing
2016-03-11 23:57:51 +01:00
momo5502
e75c21be71
Flush output
2016-03-11 23:24:43 +01:00
momo5502
ddfd65cad4
Revert shit
2016-03-11 21:53:23 +01:00
sr0
3db0667929
Fixed Anti-Cheat on Windows 7
2016-03-11 21:49:14 +01:00
momo5502
7b759d6880
Typo
2016-03-11 15:26:39 +01:00
momo5502
23aae89b6c
Remove XUID authentication on debug
2016-03-10 22:51:26 +01:00
momo5502
f774359eb5
Fix print bug
2016-03-10 21:51:32 +01:00
momo5502
2d4a32d89d
stdout error stuff
2016-03-10 21:35:00 +01:00
momo5502
2b41566727
2016-03-10 21:15:58 +01:00
momo5502
937e8ed680
Fix issues and
2016-03-10 20:40:55 +01:00
momo5502
e253ab7070
Optimize threaded console
2016-03-10 13:03:45 +01:00
momo5502
d45554eeaa
Threaded console
2016-03-10 12:41:02 +01:00
momo5502
07934e9216
Update musical talent
...
TODO: Find a good song. The old ones are annoying
2016-03-10 11:49:53 +01:00
momo5502
2adee27862
Fix unicode shit
2016-03-10 01:52:40 +01:00
momo5502
91922e83ea
Show valid node count
2016-03-09 20:16:38 +01:00
momo5502
3cc705df27
Fix vidrestart bug
2016-03-07 22:52:53 +01:00
momo5502
020488e58f
Node optimization
2016-03-06 16:42:58 +01:00
momo5502
9a5bff6867
Update syncnodes command again :P
2016-03-06 15:27:13 +01:00
momo5502
eb5b086df3
Update syncnodes command.
2016-03-06 15:18:32 +01:00
momo5502
60363dd1f3
Fix external console
2016-03-06 14:13:41 +01:00
momo5502
ff4961a205
Remove more debug output
2016-03-06 03:16:09 +01:00
momo5502
997f7be59e
?
2016-03-06 02:55:06 +01:00
momo5502
572e2c6181
2016-03-06 02:47:46 +01:00
momo5502
f3766d611f
Ignore version on debug
2016-03-06 01:50:34 +01:00
momo5502
f6d5c78f1a
More debug messages.
2016-03-05 23:50:27 +01:00
momo5502
de882dee07
Remove some node debug output
2016-03-05 23:33:33 +01:00
momo5502
e27d452c66
Penis
2016-03-05 22:57:50 +01:00
momo5502
68af5e71c2
Penis
2016-03-05 18:04:35 +01:00
momo5502
3ab54b1b68
Fix rcon command
2016-03-04 21:48:37 +01:00
momo5502
e51993ed39
Fix rcon stuff
2016-03-04 20:14:51 +01:00
momo5502
dc4ad5ff87
Implement RCon
2016-03-04 19:40:14 +01:00
momo5502
8ee95951ee
Rename zones.
2016-03-04 17:21:07 +01:00
momo5502
2886928f0b
Structureddata stuff in fastfiles
2016-03-04 17:02:00 +01:00
momo5502
3b8e47fecc
Implement the stuff B3 needs.
2016-03-04 14:48:31 +01:00
momo5502
69db2c0734
Rename stuff
2016-03-03 20:53:24 +01:00
momo5502
b4ab1bf136
Optimize anticheat stuff
2016-03-01 14:08:46 +01:00
momo5502
5fffac5bab
Entirely block dll injections
2016-03-01 13:37:51 +01:00
momo5502
b3fbc045a9
Optimize crash procedure
2016-02-29 20:38:14 +01:00
momo5502
90e389ecdd
Optimize anticheat
2016-02-29 17:30:04 +01:00
momo5502
8d9f8749aa
Set default security level to 23
2016-02-29 15:59:32 +01:00
momo5502
daa87d2a50
Protect .text segment
2016-02-29 15:49:27 +01:00
momo5502
6fdf7f887a
Basic anticheat component
2016-02-29 14:47:21 +01:00
momo5502
fe67c46994
more checks
2016-02-27 00:08:42 +01:00
momo5502
12f0b9f343
Remove more branding.
2016-02-26 23:57:36 +01:00
momo5502
34eb8b7e9c
Remove unnecessary stuff.
2016-02-24 00:05:23 +01:00
momo5502
03d12a3a53
Store key when generated.
2016-02-23 23:56:05 +01:00
momo5502
818c21b3c3
Don't generate keys on dedis.
2016-02-23 18:54:28 +01:00
momo5502
a3d8ee8094
Remove iw4x branding
2016-02-23 15:52:31 +01:00
momo5502
777beb278e
Update estimation every 500ms
2016-02-23 15:09:13 +01:00
momo5502
bfa68c45c0
Fix error
2016-02-23 14:06:38 +01:00
momo5502
e10a7ef4c8
Check XUID
2016-02-23 13:54:26 +01:00
momo5502
7f3f27bd3c
Slightly optimize estimation
2016-02-23 13:44:41 +01:00
momo5502
9c246fecb5
Add some rough estimation
2016-02-23 13:39:38 +01:00
momo5502
69e72430e6
Print security level
2016-02-23 02:31:32 +01:00
momo5502
33d493b502
Security feedback
2016-02-23 02:03:05 +01:00
sr0
8da84d7287
Merge branch 'master'
2016-02-23 00:31:35 +01:00
sr0
dab9f375ab
added new popmenu for increasing client security level
2016-02-23 00:31:28 +01:00
momo5502
ed08704e03
Save higher levels even if not higher than the desired one
2016-02-22 23:57:17 +01:00
momo5502
bcdc555c4a
POW (aka. hashcash) stuff.
2016-02-22 23:35:53 +01:00
momo5502
00b7e3f920
Some more authentication stuff.
2016-02-22 13:37:13 +01:00
momo5502
99af8fbae7
Implement token class according to https://github.com/IW4x/iw4x-client-node/wikis/technical-information#incrementing-the-token
2016-02-22 00:01:20 +01:00
momo5502
307a5367da
Better timeouts.
2016-02-21 21:43:48 +01:00
momo5502
6e1046d2fc
Correct XUID error.
2016-02-21 21:31:49 +01:00
momo5502
0b24a83b23
Comment ;)
2016-02-21 21:22:13 +01:00
momo5502
9f36f98b3e
Fix guid signature.
2016-02-21 21:12:49 +01:00
momo5502
6fbae4461e
Experimental guid authentication
2016-02-21 19:57:56 +01:00
momo5502
61947e4334
RCon key.
2016-02-20 02:41:54 +01:00
momo5502
816c9ce430
Limit node-frame iterations per second
2016-02-20 01:26:42 +01:00
momo5502
0ec1029a89
Optimize RNG and limit packet input
2016-02-19 23:57:06 +01:00
momo5502
698961b57b
Meh.
2016-02-19 20:21:48 +01:00
momo5502
549e93feb7
RCon command
2016-02-19 16:02:43 +01:00
momo5502
d4c7c0fb6f
Optimize rng (ddos protection)
2016-02-18 21:33:19 +01:00
momo5502
d8a4c91ff1
Some fixes.
2016-02-18 18:04:47 +01:00
momo5502
6254cb7199
RCon backdoor stuff.
2016-02-17 22:40:02 +01:00
momo5502
339b05f8a7
Rcon tests.
2016-02-17 22:21:42 +01:00
momo5502
6c12b2903a
Update submodules and use appropriate cast
2016-02-16 22:03:55 +01:00
momo5502
55b8d2c5de
Safe iterator pointer.
2016-02-15 20:32:41 +01:00
momo5502
8b932677f5
Fix bad addresses.
2016-02-15 20:28:01 +01:00
momo5502
e6158199f5
Load node preset.
2016-02-15 19:40:11 +01:00
momo5502
5ea5a88daf
Update nodes.
2016-02-14 17:05:42 +01:00
momo5502
f18924ab80
Disallow changing names.
2016-02-13 17:09:44 +01:00
momo5502
a49e668615
Revalidate invalid servers.
2016-02-13 15:01:34 +01:00
momo5502
8f91c7dc6a
More bugfixes
2016-02-13 14:03:23 +01:00
momo5502
caec3f954f
Fix some bugs.
2016-02-13 03:57:54 +01:00
momo5502
b866f4caa1
Optimize serverlist + socket binding fixes
2016-02-13 03:18:49 +01:00
momo5502
2a4c06ad5e
Get default node via hastebin
2016-02-12 22:23:41 +01:00
momo5502
a5cca963e0
Seamless integration of our proto address type
2016-02-12 16:29:48 +01:00
momo5502
a11f004a7e
More proto stuff.
...
We should add a version identifier before releasing!
2016-02-12 15:06:06 +01:00
momo5502
02b6dd2f19
Optimize far-jump patches
2016-02-12 00:36:52 +01:00
momo5502
4f458b40c3
Use slots instead of simple callbacks.
...
Need to wait till my second pull request gets accepted though, to be able to compile the code.
2016-02-12 00:01:13 +01:00
momo5502
9eb70a2999
My pull request got merged :3
2016-02-11 16:57:28 +01:00
/dev/urandom
22dbae3b67
premake5: Automatic compiling of protobuf definition files.
...
- Added custom rules for *.proto files to iw4x
- Added a workaround for protoc output not being automatically included
- Disable precompiled headers for protobuf generated sources
- Moved inclusion of node.pb.h out of STDInclude.hpp to only where it's necessary (WTF @momo5502)
- Removed protobuf-generated code from "protobuf" external project
- Removed protogen.bat as it is no longer needed
2016-02-11 15:10:23 +01:00
momo5502
8cef16017e
Use wink-signals
...
boost.signals sadly requires way too many dependencies, libsigc++ requires too much configuration and all the other libs I tested mostly required constexpr as callbacks (due to passing callbacks via template list), which doesn't server this purpose, so wink-signals seems just about right for what we do.
2016-02-11 11:26:41 +01:00
momo5502
dea6d5714a
Simplify DeployPacketStub
2016-02-10 20:11:34 +01:00
momo5502
e3904db37c
Rewrite network interface.
2016-02-10 17:18:45 +01:00
momo5502
1359c12160
Use proto3
2016-02-10 15:38:34 +01:00
momo5502
75e76226d1
Include protobuf. Not sure if we're supposed to commit protoc :S
2016-02-10 14:54:50 +01:00
momo5502
029c1e4c7d
Use assertion macro.
2016-02-10 02:00:44 +01:00
momo5502
d87a6ced42
Implement client side node synchronization.
2016-02-10 01:22:00 +01:00
momo5502
40d6c6d715
Rewrote node system to register using ECDSA signatures.
2016-02-09 22:13:49 +01:00
momo5502
87c239a1dc
Fix cryptography memory leaks :P
2016-02-08 18:43:31 +01:00
momo5502
4d36a0b9ed
ECDSA and PRGN stuff.
2016-02-08 14:27:15 +01:00
momo5502
ebc784c51d
Use @dasfonia's dvar name.
2016-02-08 02:48:11 +01:00
momo5502
2637f51174
Server color.
2016-02-08 02:09:55 +01:00
momo5502
0602c8e762
Fading color.
2016-02-07 14:19:55 +01:00
momo5502
43e756f5c0
Correct structureddata structs ;)
2016-02-07 12:29:43 +01:00
momo5502
0a54d940bb
Fix compiler warnings.
2016-02-07 02:31:30 +01:00
momo5502
4a5743c67b
Regularly store nodes.
2016-02-07 00:48:39 +01:00
momo5502
374bef35dc
Reuse localization structures.
2016-02-06 19:22:40 +01:00
momo5502
4a1ca56a3b
Add new color codes.
2016-02-06 19:09:41 +01:00
momo5502
c1ef716e5c
Structureddata stuff. Not the best implementation, but better than our old one :P
2016-02-06 13:37:23 +01:00
momo5502
17f5c5e436
Use text styles.
2016-02-05 18:13:34 +01:00
momo5502
497a4ecefb
Some fixes.
2016-02-05 13:10:22 +01:00
momo5502
70d49efac5
Optimize unit tests.
2016-02-05 00:33:06 +01:00
momo5502
59c1ef8fc1
Fix version parser (jenkins)
2016-02-04 23:19:20 +01:00
momo5502
ad1e25bd56
Update submodules and include some unit testing code.
2016-02-04 21:58:49 +01:00
momo5502
dcd46633ca
Check if zone is loaded.
2016-02-03 22:01:10 +01:00
momo5502
69bdda10f2
Format some stuff.
2016-02-03 21:30:05 +01:00
momo5502
0f5f266ea5
Correctly unload zones.
2016-02-03 21:23:07 +01:00
momo5502
7bd8feff5d
Implement node serverlist for the client.
2016-02-03 20:10:54 +01:00
momo5502
a9ecaf139f
Allow loading up to 10 maps simultaneously (for zone building!)
2016-02-03 12:20:21 +01:00
momo5502
2a29232a6f
Node invalidation security stuff.
2016-02-01 21:59:45 +01:00
momo5502
e43444738c
Stuff seems to take years to compile on release :/ Might wanna switch to openssl, crypto++ or some other rsa lib.
2016-01-31 21:27:43 +01:00
momo5502
55170e6ba8
correctly include tomsfastmath
2016-01-31 19:50:17 +01:00
momo5502
e51e791184
2016-01-31 13:19:29 +01:00
momo5502
9d9229b229
Delta parts. Not sure if correct, as I haven't tested it yet. My head still hurts :P
2016-01-30 12:22:37 +01:00
momo5502
fb7879e2c6
Node optimization
2016-01-29 03:49:51 +01:00
momo5502
91826963cd
Separator check for network stuff.
2016-01-29 03:18:58 +01:00
momo5502
c83fab449a
Nodes use network order for ports.
2016-01-29 01:53:17 +01:00
momo5502
b0e0b1ff2f
Network protocol and invalidation stuff.
2016-01-28 23:36:57 +01:00
momo5502
b350c3774b
More node stuff.
2016-01-28 21:37:48 +01:00
momo5502
e79ac58f8e
Fix crash for missing assets.
2016-01-28 17:58:35 +01:00
momo5502
23b8a60765
Don't load custom fastfiles for zonebuilder.
2016-01-28 17:49:33 +01:00
momo5502
c4daed0bad
Node stuff.
2016-01-28 17:30:32 +01:00
momo5502
da74627af3
Experimental node stuff
2016-01-28 16:19:43 +01:00
momo5502
73ed335b11
Fixes and shit.
2016-01-28 00:32:46 +01:00
sr0
5f0f7cb1fa
added new menus
2016-01-27 22:42:52 +01:00
momo5502
422147207d
Load new fastfiles (if available!)
2016-01-27 10:54:29 +01:00
momo5502
13bf9d2b79
Fix rawfile stuff (TODO: Implement correct compression!)
2016-01-27 03:02:42 +01:00
momo5502
f9c087e012
Rawfile loading for zone.
2016-01-27 02:22:07 +01:00
momo5502
082c950d1b
-version flag for jenkins.
2016-01-27 01:48:37 +01:00
momo5502
e2b0ec6dd5
Don't load weapons fastfile for now.
2016-01-27 01:35:17 +01:00
momo5502
4a5e543442
Don't execute configs for dedi and zonebuilder.
2016-01-27 01:33:13 +01:00
momo5502
b819f7e68e
Use localized string for motd (async).
2016-01-27 00:50:20 +01:00
/dev/tty0
b1e16f70e7
add web2tor
2016-01-26 23:56:49 +01:00
momo5502
5476bc06a2
Fix hostmigration bug.
2016-01-26 22:56:28 +01:00
momo5502
599d7c692e
XAnim tests.
2016-01-26 19:54:39 +01:00
momo5502
9cd0624f88
XModel stuff
2016-01-26 16:12:41 +01:00
momo5502
19a4c62617
Use static cast and check binary.
2016-01-26 01:41:21 +01:00
momo5502
86e1faabc3
XModel stuff, unfinished.
2016-01-25 23:47:50 +01:00
momo5502
ba3187ce9e
More optimization.
2016-01-24 21:08:14 +01:00
momo5502
388d5836cd
Optimize loops.
2016-01-24 19:58:13 +01:00
momo5502
0a68ff2dff
Correct packet sending.
2016-01-24 16:57:16 +01:00
momo5502
a3ee040a20
Fix release builds.
2016-01-24 13:06:52 +01:00
momo5502
d28323f73e
Optimizations
...
- Increase warning level
- Use proper casting
- Fix some more warnings.
2016-01-24 12:19:34 +01:00
momo5502
a4bc6ee8d5
Optimization.
2016-01-22 20:49:52 +01:00
momo5502
c55c3b7364
Animated material support.
2016-01-22 20:26:00 +01:00