Commit Graph

10 Commits

Author SHA1 Message Date
momo5502
8085e4bd88 [CodeStyle] Refactor the code to match our basic style guidelines 2016-11-20 14:10:57 +01:00
momo5502
ea3660bbf8 [BitMessage] Shutdown workaround
This starts a thread in the game's shutdown routine
and destroys BitMRC in a separate thread to prevent deadlocks.
This is not a good fix
2016-11-12 13:07:19 +01:00
momo5502
c2931a04e1 Fix names in unittests 2016-09-16 11:04:28 +02:00
/dev/sdb
c5bb8547e0 Obfuscated the bitmessage stuff for release builds. 2016-08-31 15:29:59 +02:00
momo5502
0c978d9980 Clean minidump code 2016-08-30 12:23:53 +02:00
/dev/urandom
4d2d974ede
Fix waiting for public key when uploading minidumps. 2016-08-29 10:10:37 +02:00
/dev/urandom
f0b4525901
Properly wait for public key of minidump upload address. 2016-08-29 08:58:04 +02:00
/dev/urandom
ebba2819d6
Commit local workspace.
- Split minidump (upload) and exception handling code
- Smaller minidumps for faster uploads
- Several new build flags (accessible from premake5 with --params)
- BitMessage abstractions
- Some other things I can't remember.
2016-08-28 19:39:39 +02:00
/dev/urandom
624173f7cf
Update load/save code, set TTL to 1 hour and remove node storage. 2016-08-28 19:38:38 +02:00
/dev/urandom
4756851048
Add implementation of BitMessage in form of bm_* commands. 2016-08-27 06:51:00 +02:00