[CardTitles] More fixes

This commit is contained in:
momo5502 2017-05-31 10:33:18 +02:00
parent 3e1b5df639
commit fbec01b237

View File

@ -7,7 +7,7 @@ namespace Components
CClient* CardTitles::GetClientByIndex(std::uint32_t index)
{
return reinterpret_cast<CClient*>(0x8E77B0 + (sizeof CClient * index));
return &reinterpret_cast<CClient*>(0x8E77B0)[index];
}
std::int32_t CardTitles::GetPlayerCardClientInfo(std::int32_t lookupResult, playercarddata_s* data)
@ -25,7 +25,6 @@ namespace Components
for (auto clientNum = 0; clientNum < 18; clientNum++)
{
CClient* c = GetClientByIndex(clientNum);
if (c != nullptr)
{
if (!strcmp(data->name, c->Name))
@ -81,6 +80,8 @@ namespace Components
if (request->tableColumn == 1)
{
if (prefix == 0xFE)
{
if (!CustomTitleDvar.get<std::string>().empty())
{
// 0xFF in front of the title to skip localization. Or else it will wait for a couple of seconds for the asset of type localize
const char* title = Utils::String::VA("\x15%s", CustomTitleDvar.get<const char*>());
@ -91,6 +92,7 @@ namespace Components
return title;
}
}
else if (prefix == 0xFF)
{
if (!CustomTitles[data].empty())
@ -115,41 +117,43 @@ namespace Components
return nullptr;
}
void __declspec(naked) CardTitles::TableLookupByRowHookStub()
__declspec(naked) void CardTitles::TableLookupByRowHookStub()
{
__asm
{
push esi;
push ebx;
push eax
pushad
pushad;
call TableLookupByRowHook;
cmp eax, 0;
popad;
push esi
push ebx
jz OriginalTitle;
call TableLookupByRowHook
add esp, 8
add esp, 8;
mov [esp + 20h], eax
popad
pop eax
pop ecx;
mov ecx, DWORD ptr[esi + 4];
retn;
cmp eax, 0
jz OriginalTitle
pop ecx
mov ecx, DWORD ptr[esi + 4]
retn
OriginalTitle:
add esp, 8;
mov eax, [esi + 50h]
cmp eax, 3
mov eax, [esi + 50h];
cmp eax, 3;
push 62DCC7h;
retn;
push 62DCC7h
retn
}
}
void CardTitles::SendCustomTitlesToClients()
{
const char* list = "";
std::string list;
for (int i = 0; i < 18; i++)
{
@ -164,11 +168,11 @@ namespace Components
memset(playerTitle, 0, 18);
}
list = Utils::String::VA("%s\\%s\\%s", list, std::to_string(i).c_str(), playerTitle);
list.append(Utils::String::VA("\\%s\\%s", std::to_string(i).c_str(), playerTitle));
}
list = Utils::String::VA("%c customTitles \"%s\"", 21, list);
Game::SV_GameSendServerCommand(-1, 0, list);
std::string command = Utils::String::VA("%c customTitles \"%s\"", 21, list.data());
Game::SV_GameSendServerCommand(-1, 0, command.data());
}
void CardTitles::ParseCustomTitles(const char* msg)
@ -177,8 +181,8 @@ namespace Components
{
const char* playerTitle = Game::Info_ValueForKey(msg, std::to_string(i).c_str());
if (playerTitle) CustomTitles[i] = playerTitle;
else CustomTitles[i].clear();
if (playerTitle) CardTitles::CustomTitles[i] = playerTitle;
else CardTitles::CustomTitles[i].clear();
}
}
@ -209,10 +213,10 @@ namespace Components
CardTitles::CustomTitles[i].clear();
}
Utils::Hook(0x62EB26, GetPlayerCardClientInfoStub).install()->quick();
Utils::Hook(0x62EB26, CardTitles::GetPlayerCardClientInfoStub).install()->quick();
// Table lookup stuff
Utils::Hook(0x62DCC1, TableLookupByRowHookStub).install()->quick();
Utils::Hook(0x62DCC1, CardTitles::TableLookupByRowHookStub).install()->quick();
Utils::Hook::Nop(0x62DCC6, 1);
}