[ZoneBuilder] Fix typo

This commit is contained in:
momo5502 2017-01-13 16:01:13 +01:00
parent b8aa24b19d
commit f68baa8303

View File

@ -660,7 +660,7 @@ namespace Components
{
if (asset.first == type && asset.second == name)
{
// Allocate an empty asset (filled with zeros),
// Allocate an empty asset (filled with zeros)
header.data = builder->getAllocator()->allocate(Game::DB_GetXAssetSizeHandlers[type]());
// Set the name to the original name, so it can be stored