[ZoneBuilder] Fix typo
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@ -660,7 +660,7 @@ namespace Components
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{
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if (asset.first == type && asset.second == name)
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{
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// Allocate an empty asset (filled with zeros),
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// Allocate an empty asset (filled with zeros)
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header.data = builder->getAllocator()->allocate(Game::DB_GetXAssetSizeHandlers[type]());
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// Set the name to the original name, so it can be stored
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