Use newly added flag

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FutureRave 2022-01-14 19:42:03 +00:00
parent 687e3d6e27
commit d7d8949d2a
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@ -868,7 +868,7 @@ namespace Components
} }
// Check for frozen controls. Flag name should start with PMF_ // Check for frozen controls. Flag name should start with PMF_
if (CG_ShouldUpdateViewAngles(gamePadIndex) && (clientActive.snap.ps.pm_flags & 0x800) == 0) if (CG_ShouldUpdateViewAngles(gamePadIndex) && (clientActive.snap.ps.pm_flags & Game::PMF_FROZEN) == 0)
{ {
Game::AimInput aimInput{}; Game::AimInput aimInput{};
Game::AimOutput aimOutput{}; Game::AimOutput aimOutput{};