Merge pull request #25 from H3X1C/IntermissionTime

[QuickPatch] Intermission time
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Dss0 2020-11-12 23:18:11 +01:00 committed by GitHub
commit b008c10c71
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@ -387,7 +387,7 @@ namespace Components
Utils::Hook(0x4B1B2D, QuickPatch::BounceStub, HOOK_JUMP).install()->quick(); Utils::Hook(0x4B1B2D, QuickPatch::BounceStub, HOOK_JUMP).install()->quick();
// Intermission time dvar // Intermission time dvar
Game::Dvar_RegisterFloat("scr_intermissionTime", 10, 0, 120, Game::DVAR_FLAG_REPLICATED | Game::DVAR_FLAG_SAVED | Game::DVAR_FLAG_DEDISAVED, "Time in seconds before match server loads the next map"); Game::Dvar_RegisterFloat("scr_intermissionTime", 10, 0, 120, Game::DVAR_FLAG_REPLICATED | Game::DVAR_FLAG_DEDISAVED, "Time in seconds before match server loads the next map");
// Player Collision dvar // Player Collision dvar
g_playerCollision = Game::Dvar_RegisterBool("g_playerCollision", true, Game::DVAR_FLAG_REPLICATED, "Flag whether player collision is on or off"); g_playerCollision = Game::Dvar_RegisterBool("g_playerCollision", true, Game::DVAR_FLAG_REPLICATED, "Flag whether player collision is on or off");