diff --git a/src/Components/Modules/QuickPatch.cpp b/src/Components/Modules/QuickPatch.cpp index e31ae653..dc931a25 100644 --- a/src/Components/Modules/QuickPatch.cpp +++ b/src/Components/Modules/QuickPatch.cpp @@ -387,7 +387,7 @@ namespace Components Utils::Hook(0x4B1B2D, QuickPatch::BounceStub, HOOK_JUMP).install()->quick(); // Intermission time dvar - Game::Dvar_RegisterFloat("scr_intermissionTime", 10, 0, 120, Game::DVAR_FLAG_REPLICATED | Game::DVAR_FLAG_SAVED | Game::DVAR_FLAG_DEDISAVED, "Time in seconds before match server loads the next map"); + Game::Dvar_RegisterFloat("scr_intermissionTime", 10, 0, 120, Game::DVAR_FLAG_REPLICATED | Game::DVAR_FLAG_DEDISAVED, "Time in seconds before match server loads the next map"); // Player Collision dvar g_playerCollision = Game::Dvar_RegisterBool("g_playerCollision", true, Game::DVAR_FLAG_REPLICATED, "Flag whether player collision is on or off");