[clipMap_t] some attempts to generate triggers
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@ -2580,13 +2580,25 @@ namespace Game
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unsigned __int16 *brushes;
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};
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struct cLeafBrushNodeChildren_t
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{
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float dist;
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float range;
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unsigned __int16 childOffset[2];
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};
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union cLeafBrushNodeData_t
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{
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cLeafBrushNodeLeaf_t leaf;
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cLeafBrushNodeChildren_t children;
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};
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struct cLeafBrushNode_t
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{
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char axis;
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__int16 leafBrushCount;
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int contents;
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cLeafBrushNodeLeaf_t data;
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char pad[8];
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cLeafBrushNodeData_t data;
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};
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struct cmodel_t
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