[Stream] Write invalid streams
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@ -114,7 +114,7 @@ namespace Utils
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// Only those seem to actually write data.
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// As I'm not sure though, I'll still write the data
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// Use IncreaseBlockSize to fill virtual streams
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if (stream != Game::XFILE_BLOCK_TEMP && stream != Game::XFILE_BLOCK_VIRTUAL && stream != Game::XFILE_BLOCK_PHYSICAL)
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if (stream != Game::XFILE_BLOCK_TEMP && stream != Game::XFILE_BLOCK_VIRTUAL && stream != Game::XFILE_BLOCK_PHYSICAL && stream != Game::XFILE_BLOCK_INVALID)
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{
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this->increaseBlockSize(stream, size * count);
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return this->at();
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