Don't generate keys on dedis.

This commit is contained in:
momo5502 2016-02-23 18:54:28 +01:00
parent a3d8ee8094
commit 818c21b3c3

View File

@ -147,6 +147,8 @@ namespace Components
} }
void Auth::StoreKey() void Auth::StoreKey()
{
if (!Dedicated::IsDedicated() && !ZoneBuilder::IsEnabled())
{ {
Proto::Auth::Certificate cert; Proto::Auth::Certificate cert;
cert.set_token(Auth::GuidToken.ToString()); cert.set_token(Auth::GuidToken.ToString());
@ -154,9 +156,11 @@ namespace Components
Utils::WriteFile("players/guid.dat", cert.SerializeAsString()); Utils::WriteFile("players/guid.dat", cert.SerializeAsString());
} }
}
void Auth::LoadKey(bool force) void Auth::LoadKey(bool force)
{ {
if (Dedicated::IsDedicated() || ZoneBuilder::IsEnabled()) return;
if (!force && Auth::GuidKey.IsValid()) return; if (!force && Auth::GuidKey.IsValid()) return;
Proto::Auth::Certificate cert; Proto::Auth::Certificate cert;