[General] Fix warnings
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@ -2,7 +2,7 @@
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namespace Assets
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{
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void ITracerDef::load(Game::XAssetHeader* header, const std::string& name, Components::ZoneBuilder::Zone* builder)
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void ITracerDef::load(Game::XAssetHeader* /*header*/, const std::string& /*name*/, Components::ZoneBuilder::Zone* /*builder*/)
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{
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return; // don't load from filesystem right now
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}
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@ -2,7 +2,7 @@
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namespace Assets
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{
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void IWeapon::load(Game::XAssetHeader* header, const std::string& name, Components::ZoneBuilder::Zone* builder)
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void IWeapon::load(Game::XAssetHeader* header, const std::string& name, Components::ZoneBuilder::Zone* /*builder*/)
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{
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// Try loading raw weapon
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if (Components::FileSystem::File(Utils::String::VA("weapons/mp/%s", name.data())).exists())
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