[General] Fix warnings

This commit is contained in:
TheApadayo 2019-01-19 11:48:19 -05:00
parent 5db668cb15
commit 7c952eb548
2 changed files with 2 additions and 2 deletions

View File

@ -2,7 +2,7 @@
namespace Assets namespace Assets
{ {
void ITracerDef::load(Game::XAssetHeader* header, const std::string& name, Components::ZoneBuilder::Zone* builder) void ITracerDef::load(Game::XAssetHeader* /*header*/, const std::string& /*name*/, Components::ZoneBuilder::Zone* /*builder*/)
{ {
return; // don't load from filesystem right now return; // don't load from filesystem right now
} }

View File

@ -2,7 +2,7 @@
namespace Assets namespace Assets
{ {
void IWeapon::load(Game::XAssetHeader* header, const std::string& name, Components::ZoneBuilder::Zone* builder) void IWeapon::load(Game::XAssetHeader* header, const std::string& name, Components::ZoneBuilder::Zone* /*builder*/)
{ {
// Try loading raw weapon // Try loading raw weapon
if (Components::FileSystem::File(Utils::String::VA("weapons/mp/%s", name.data())).exists()) if (Components::FileSystem::File(Utils::String::VA("weapons/mp/%s", name.data())).exists())