Load team zones.
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@ -3009,14 +3009,22 @@ namespace Game
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{
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char uiName[32];
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char mapName[16];
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char pad[2768];
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char description[32];
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char mapimage[32];
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char keys[32][16];
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char values[32][64];
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char pad[144];
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};
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struct newMapArena_t
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{
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char uiName[32];
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char oldMapName[16];
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char other[2768];
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char description[32];
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char mapimage[32];
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char keys[32][16];
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char values[32][64];
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char other[144];
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char mapName[32];
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};
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