Optimize Load_VertexBuffer (actually a wrapper for R_CreateWorldVertexBuffer)

This commit is contained in:
momo5502 2016-09-14 23:06:12 +02:00
parent 52487aa224
commit 7831886e3a

View File

@ -483,19 +483,20 @@ namespace Game
void Load_VertexBuffer(void* data, IDirect3DVertexBuffer9** where, int len) void Load_VertexBuffer(void* data, IDirect3DVertexBuffer9** where, int len)
{ {
DWORD func = 0x5112C0;
__asm __asm
{ {
push edi push edi
push ebx
mov eax, len mov eax, len
mov edi, where mov edi, where
push data push data
call func mov ebx, 5112C0h
call ebx
add esp, 4 add esp, 4
pop ebx
pop edi pop edi
} }
} }