[Maps]: Fix fatal crash (#837)
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@ -605,9 +605,15 @@ namespace Components
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FoundCustomMaps.clear();
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FoundCustomMaps.clear();
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Logger::Print("Scanning custom maps...\n");
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Logger::Print("Scanning custom maps...\n");
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auto basePath = std::format("{}\\usermaps", (*Game::fs_basepath)->current.string);
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std::filesystem::path basePath = (*Game::fs_basepath)->current.string;
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basePath /= "usermaps";
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auto entries = Utils::IO::ListFiles(basePath);
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if (!std::filesystem::exists(basePath))
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{
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return;
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}
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const auto entries = Utils::IO::ListFiles(basePath);
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for (const auto& entry : entries)
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for (const auto& entry : entries)
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{
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{
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