[Maps] Changed dvar 'r_specularCustomMaps' default value to false

This commit is contained in:
Joelrau 2020-09-01 16:07:52 +03:00 committed by Maurice Heumann
parent 4438205a01
commit 272addfd4f

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@ -682,7 +682,7 @@ namespace Components
Game::dvar_t* Maps::GetSpecularDvar()
{
Game::dvar_t*& r_specular = *reinterpret_cast<Game::dvar_t**>(0x69F0D94);
static Game::dvar_t* r_specularCustomMaps = Game::Dvar_RegisterBool("r_specularCustomMaps", true, Game::DVAR_FLAG_SAVED, "Allows shaders to use phong specular lighting on custom maps");
static Game::dvar_t* r_specularCustomMaps = Game::Dvar_RegisterBool("r_specularCustomMaps", false, Game::DVAR_FLAG_SAVED, "Allows shaders to use phong specular lighting on custom maps");
if (Maps::IsCustomMap())
{