[Steam] Fix steam integration
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41df24f249
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@ -169,7 +169,7 @@ namespace Steam
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size_t expectedParams = Proxy::ClientUser.paramSize("SpawnProcess");
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if (expectedParams == 40) // Release
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{
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Proxy::ClientUser.invoke<bool>("SpawnProcess", ourPath, cmdline.data(), 0, ourDirectory, gameID.bits, Proxy::AppId, mod.data(), 0, 0);
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Proxy::ClientUser.invoke<bool>("SpawnProcess", ourPath, cmdline.data(), 0, ourDirectory, gameID.bits, mod.data(), Proxy::AppId, 0, 0);
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}
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else if (expectedParams == 36) // Beta
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{
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@ -403,7 +403,7 @@ namespace Steam
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Proxy::SteamUser = Proxy::SteamClient->ConnectToGlobalUser(Proxy::SteamPipe);
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if (!Proxy::SteamUser) return false;
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Proxy::ClientEngine = Proxy::Client.get<IClientEngine*(const char*, int*)>("CreateInterface")("CLIENTENGINE_INTERFACE_VERSION004", nullptr);
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Proxy::ClientEngine = Proxy::Client.get<IClientEngine*(const char*, int*)>("CreateInterface")("CLIENTENGINE_INTERFACE_VERSION005", nullptr);
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if (!Proxy::ClientEngine) return false;
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Proxy::ClientUser = Proxy::ClientEngine->GetIClientUser(Proxy::SteamUser, Proxy::SteamPipe, "CLIENTUSER_INTERFACE_VERSION001");
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@ -95,10 +95,11 @@ namespace Steam
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virtual unknown_ret GetIClientRemoteClientManager(int32, const char *) = 0;
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virtual unknown_ret GetIClientStreamClient(int32, int32, const char *) = 0;
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virtual unknown_ret GetIClientShortcuts(int32, int32, const char *) = 0;
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virtual unknown_ret GetIClientRemoteControlManager(int32) = 0;
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virtual unknown_ret Set_ClientAPI_CPostAPIResultInProcess(void(*)(uint64, void *, uint32, int32)) = 0;
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virtual unknown_ret Remove_ClientAPI_CPostAPIResultInProcess(void(*)(uint64, void *, uint32, int32)) = 0;
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virtual unknown_ret GetIClientUGC(int32, int32, const char *) = 0;
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virtual unknown_ret GetIClientInventory(int32, int32, const char *) = 0;
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//virtual unknown_ret GetIClientInventory(int32, int32, const char *) = 0;
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virtual unknown_ret GetIClientVR(int32, const char *) = 0;
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virtual unknown_ret GetIClientTabletop(int32, int32, const char *) = 0;
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virtual unknown_ret GetIClientHTMLSurface(int32, int32, const char *) = 0;
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