2015-12-25 17:17:29 -05:00
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namespace Components
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{
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class Localization : public Component
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{
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public:
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Localization();
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~Localization();
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const char* GetName() { return "Localization"; };
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static void Set(const char* key, const char* value);
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static const char* Get(const char* key);
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2016-01-12 13:08:26 -05:00
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static void SetTemp(std::string key, std::string value);
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static void ClearTemp();
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2015-12-25 17:17:29 -05:00
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private:
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2016-01-12 13:08:26 -05:00
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static std::map<std::string, Game::LocalizedEntry*> LocalizeMap;
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static std::map<std::string, Game::LocalizedEntry*> TempLocalizeMap;
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2015-12-25 20:51:58 -05:00
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static Dvar::Var UseLocalization;
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2016-01-03 09:44:51 -05:00
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static void __stdcall SetStringStub(const char* key, const char* value, bool isEnglish);
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static DWORD SELoadLanguageStub();
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2015-12-25 17:17:29 -05:00
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};
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}
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