2015-12-26 21:56:00 -05:00
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namespace Components
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{
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class Dedicated : public Component
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{
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public:
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2016-02-11 05:26:41 -05:00
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typedef void(Callback)();
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2015-12-29 18:13:12 -05:00
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2015-12-26 21:56:00 -05:00
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Dedicated();
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2015-12-29 18:13:12 -05:00
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~Dedicated();
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2015-12-26 21:56:00 -05:00
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const char* GetName() { return "Dedicated"; };
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static bool IsDedicated();
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2015-12-29 18:13:12 -05:00
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static void Heartbeat();
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2016-02-11 05:26:41 -05:00
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static void OnFrame(Callback* callback);
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2015-12-29 18:13:12 -05:00
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2015-12-26 21:56:00 -05:00
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private:
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2016-02-11 05:26:41 -05:00
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static wink::signal<wink::slot<Callback>> FrameSignal;
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2015-12-26 21:56:00 -05:00
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2015-12-29 14:12:26 -05:00
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static void MapRotate();
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2015-12-29 18:13:12 -05:00
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static void FrameStub();
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2015-12-26 21:56:00 -05:00
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static void InitDedicatedServer();
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2016-01-02 12:49:58 -05:00
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static void PostInitialization();
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static void PostInitializationStub();
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2015-12-26 21:56:00 -05:00
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};
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}
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