iw4x-client/src/Components/Modules/AssetInterfaces/IComWorld.hpp

15 lines
525 B
C++
Raw Normal View History

2017-01-20 08:36:52 -05:00
#pragma once
2016-12-21 11:26:16 -05:00
namespace Assets
{
class IComWorld : public Components::AssetHandler::IAsset
{
public:
2016-12-28 15:35:30 -05:00
virtual Game::XAssetType getType() override { return Game::XAssetType::ASSET_TYPE_COMWORLD; };
2016-12-21 11:26:16 -05:00
virtual void save(Game::XAssetHeader header, Components::ZoneBuilder::Zone* builder) override;
2016-12-30 21:46:23 -05:00
virtual void mark(Game::XAssetHeader header, Components::ZoneBuilder::Zone* builder) override;
2018-12-17 08:29:18 -05:00
virtual void load(Game::XAssetHeader* header, const std::string& name, Components::ZoneBuilder::Zone* builder) override;
2016-12-21 11:26:16 -05:00
};
}