2017-01-20 08:36:52 -05:00
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#pragma once
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2017-01-19 16:23:59 -05:00
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namespace Components
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{
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class StringTable : public Component
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{
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public:
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StringTable();
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~StringTable();
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private:
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static std::unordered_map<std::string, Game::StringTable*> StringTableMap;
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static Game::StringTable* LoadObject(std::string filename);
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};
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}
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