iw4x-client/src/Components/Modules/Bots.cpp

203 lines
5.3 KiB
C++
Raw Normal View History

2017-01-19 16:23:59 -05:00
#include "STDInclude.hpp"
#define KEY_MASK_FIRE 1
#define KEY_MASK_SPRINT 2
#define KEY_MASK_MELEE 4
#define KEY_MASK_RELOAD 16
#define KEY_MASK_LEANLEFT 64
#define KEY_MASK_LEANRIGHT 128
#define KEY_MASK_PRONE 256
#define KEY_MASK_CROUCH 512
#define KEY_MASK_JUMP 1024
#define KEY_MASK_ADS_MODE 2048
#define KEY_MASK_TEMP_ACTION 4096
#define KEY_MASK_HOLDBREATH 8192
#define KEY_MASK_FRAG 16384
#define KEY_MASK_SMOKE 32768
#define KEY_MASK_NIGHTVISION 262144
#define KEY_MASK_ADS 524288
#define KEY_MASK_USE 0x28
2017-01-19 16:23:59 -05:00
namespace Components
{
std::vector<std::string> Bots::BotNames;
typedef struct BotMovementInfo_t
{
/* Actions */
int buttons;
/* Movement */
int8 forward;
int8 right;
/* Weapon */
unsigned short weapon;
} BotMovementInfo_t;
BotMovementInfo_t g_botai[18];
struct BotAction_t
{
const char* action;
int key;
};
const BotAction_t BotActions[] =
{
{ "gostand", KEY_MASK_JUMP },
{ "gocrouch", KEY_MASK_CROUCH },
{ "goprone", KEY_MASK_PRONE },
{ "fire", KEY_MASK_FIRE },
{ "melee", KEY_MASK_MELEE },
{ "frag", KEY_MASK_FRAG },
{ "smoke", KEY_MASK_SMOKE },
{ "reload", KEY_MASK_RELOAD },
{ "sprint", KEY_MASK_SPRINT },
{ "leanleft", KEY_MASK_LEANLEFT },
{ "leanright", KEY_MASK_LEANRIGHT },
{ "ads", KEY_MASK_ADS_MODE },
{ "holdbreath", KEY_MASK_HOLDBREATH },
{ "use", KEY_MASK_USE },
{ "0", 8 },
{ "1", 32 },
{ "2", 65536 },
{ "3", 131072 },
{ "4", 1048576 },
{ "5", 2097152 },
{ "6", 4194304 },
{ "7", 8388608 },
{ "8", 16777216 },
{ "9", 33554432 },
};
2020-11-14 03:58:05 -05:00
unsigned int Bots::GetClientNum(Game::client_s* cl)
{
unsigned int num;
num = ((byte*)cl - (byte*)Game::svs_clients) / sizeof(Game::client_s);
return num;
}
bool Bots::IsValidClientNum(unsigned int cNum)
{
return (cNum >= 0) && (cNum < sizeof(g_botai) / sizeof(BotMovementInfo_t));
}
2017-01-19 16:23:59 -05:00
void Bots::BuildConnectString(char* buffer, const char* connectString, int num, int, int protocol, int checksum, int statVer, int statStuff, int port)
{
static int botId = 0;
if (Bots::BotNames.empty())
{
FileSystem::File bots("bots.txt");
if (bots.exists())
{
std::vector<std::string> names = Utils::String::Explode(bots.getBuffer(), '\n');
for (auto name : names)
{
Utils::String::Replace(name, "\r", "");
name = Utils::String::Trim(name);
if (!name.empty())
{
Bots::BotNames.push_back(name);
}
}
}
if (Bots::BotNames.empty())
{
Bots::BotNames.push_back("bot");
}
}
botId %= Bots::BotNames.size();
strncpy_s(buffer, 0x400, Utils::String::VA(connectString, num, Bots::BotNames[botId++].data(), protocol, checksum, statVer, statStuff, port), 0x400);
}
2017-04-24 15:14:08 -04:00
void Bots::Spawn(unsigned int count)
2017-04-23 07:31:48 -04:00
{
for (unsigned int i = 0; i < count; ++i)
{
Scheduler::OnDelay([]()
2017-04-23 07:31:48 -04:00
{
2017-04-24 15:14:08 -04:00
for (int i = 0; i < 3; ++i)
2017-04-23 07:31:48 -04:00
{
2017-04-24 15:14:08 -04:00
Game::gentity_t* entRef = Game::SV_AddTestClient();
if (entRef)
{
Scheduler::OnDelay([entRef]()
2017-04-24 15:14:08 -04:00
{
Game::Scr_AddString("autoassign");
Game::Scr_AddString("team_marinesopfor");
Game::Scr_Notify(entRef, Game::SL_GetString("menuresponse", 0), 2);
Scheduler::OnDelay([entRef]()
2017-04-24 15:14:08 -04:00
{
Game::Scr_AddString(Utils::String::VA("class%d", Utils::Cryptography::Rand::GenerateInt() % 5));
Game::Scr_AddString("changeclass");
Game::Scr_Notify(entRef, Game::SL_GetString("menuresponse", 0), 2);
}, 1s);
}, 1s);
break;
}
}
}, 500ms * (i + 1));
2017-04-23 07:31:48 -04:00
}
}
2020-11-14 03:58:05 -05:00
void Bots::AddMethods()
{
}
2017-01-19 16:23:59 -05:00
Bots::Bots()
{
// Replace connect string
Utils::Hook::Set<const char*>(0x48ADA6, "connect bot%d \"\\cg_predictItems\\1\\cl_anonymous\\0\\color\\4\\head\\default\\model\\multi\\snaps\\20\\rate\\5000\\name\\%s\\protocol\\%d\\checksum\\%d\\statver\\%d %u\\qport\\%d\"");
// Intercept sprintf for the connect string
Utils::Hook(0x48ADAB, Bots::BuildConnectString, HOOK_CALL).install()->quick();
2017-04-23 07:31:48 -04:00
// Stop default behavour of bots spinning and shooting
Utils::Hook(0x627021, 0x4BB9B0, HOOK_CALL).install()->quick();
Utils::Hook(0x627241, 0x4BB9B0, HOOK_CALL).install()->quick();
2017-04-23 07:31:48 -04:00
Command::Add("spawnBot", [](Command::Params* params)
{
unsigned int count = 1;
if (params->length() > 1)
{
if (params->get(1) == "all"s) count = static_cast<unsigned int>(-1);
else count = atoi(params->get(1));
}
2017-04-24 15:14:08 -04:00
count = std::min(18u, count);
2017-04-23 07:31:48 -04:00
// Check if ingame and host
if (!Game::SV_Loaded())
{
Toast::Show("cardicon_headshot", "^1Error", "You need to be host to spawn bots!", 3000);
Logger::Print("You need to be host to spawn bots!\n");
2017-04-24 15:14:08 -04:00
return;
2017-04-23 07:31:48 -04:00
}
2017-04-24 15:14:08 -04:00
Toast::Show("cardicon_headshot", "^2Success", Utils::String::VA("Spawning %d %s...", count, (count == 1 ? "bot" : "bots")), 3000);
Logger::Print("Spawning %d %s...\n", count, (count == 1 ? "bot" : "bots"));
Bots::Spawn(count);
2017-04-23 07:31:48 -04:00
});
2020-11-14 03:58:05 -05:00
Bots::AddMethods();
2017-01-19 16:23:59 -05:00
}
Bots::~Bots()
{
Bots::BotNames.clear();
}
}