2021-11-29 07:26:53 -05:00
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#pragma once
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namespace Components
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{
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class Elevators : public Component
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{
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public:
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Elevators();
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~Elevators();
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private:
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2021-12-22 10:25:58 -05:00
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enum ElevatorSettings { DISABLED, ENABLED, EASY };
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static Dvar::Var SV_Elevators;
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2021-11-29 07:26:53 -05:00
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2021-12-22 10:25:58 -05:00
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static int PM_CorrectAllSolid(Game::pmove_s* move, Game::pml_t* pml, Game::trace_t* trace);
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static void PM_CorrectAllSolidStub();
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static void PM_TraceStub(Game::pmove_s*, Game::trace_t*, const float*, const float*, const Game::Bounds*, int, int);
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2021-11-29 07:26:53 -05:00
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};
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}
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