iw4x-client/src/Components/Modules/Elevators.hpp

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#pragma once
namespace Components
{
class Elevators : public Component
{
public:
Elevators();
~Elevators();
private:
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enum ElevatorSettings { DISABLED, ENABLED, EASY };
static Dvar::Var SV_Elevators;
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static int PM_CorrectAllSolid(Game::pmove_s* move, Game::pml_t* pml, Game::trace_t* trace);
static void PM_CorrectAllSolidStub();
static void PM_TraceStub(Game::pmove_s*, Game::trace_t*, const float*, const float*, const Game::Bounds*, int, int);
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};
}