iw4x-client/src/Utils/Memory.hpp

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#pragma once
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namespace Utils
{
class Memory
{
public:
class Allocator
{
public:
typedef void(*FreeCallback)(void*);
Allocator()
{
this->pool.clear();
this->refMemory.clear();
}
~Allocator()
{
this->clear();
}
void clear()
{
std::lock_guard<std::mutex> _(this->mutex);
for (auto i = this->refMemory.begin(); i != this->refMemory.end(); ++i)
{
if (i->first && i->second)
{
i->second(i->first);
}
}
this->refMemory.clear();
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for (auto& data : this->pool)
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{
Memory::Free(data);
}
this->pool.clear();
}
void free(void* data)
{
std::lock_guard<std::mutex> _(this->mutex);
auto i = this->refMemory.find(data);
if (i != this->refMemory.end())
{
i->second(i->first);
this->refMemory.erase(i);
}
auto j = std::find(this->pool.begin(), this->pool.end(), data);
if (j != this->pool.end())
{
Memory::Free(data);
this->pool.erase(j);
}
}
void free(const void* data)
{
this->free(const_cast<void*>(data));
}
void reference(void* memory, FreeCallback callback)
{
std::lock_guard<std::mutex> _(this->mutex);
this->refMemory[memory] = callback;
}
void* allocate(size_t length)
{
std::lock_guard<std::mutex> _(this->mutex);
void* data = Memory::Allocate(length);
this->pool.push_back(data);
return data;
}
template <typename T> inline T* allocate()
{
return this->allocateArray<T>(1);
}
template <typename T> inline T* allocateArray(size_t count = 1)
{
return static_cast<T*>(this->allocate(count * sizeof(T)));
}
bool empty()
{
return (this->pool.empty() && this->refMemory.empty());
}
char* duplicateString(std::string string)
{
std::lock_guard<std::mutex> _(this->mutex);
char* data = Memory::DuplicateString(string);
this->pool.push_back(data);
return data;
}
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bool isPointerMapped(void* ptr)
{
return this->ptrMap.find(ptr) != this->ptrMap.end();
}
template <typename T> T* getPointer(void* oldPtr)
{
if (this->isPointerMapped(oldPtr))
{
return reinterpret_cast<T*>(this->ptrMap[oldPtr]);
}
return nullptr;
}
void mapPointer(void* oldPtr, void* newPtr)
{
this->ptrMap[oldPtr] = newPtr;
}
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private:
std::mutex mutex;
std::vector<void*> pool;
std::unordered_map<void*, void*> ptrMap;
std::unordered_map<void*, FreeCallback> refMemory;
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};
static void* AllocateAlign(size_t length, size_t alignment);
static void* Allocate(size_t length);
template <typename T> static inline T* Allocate()
{
return AllocateArray<T>(1);
}
template <typename T> static inline T* AllocateArray(size_t count = 1)
{
return static_cast<T*>(Allocate(count * sizeof(T)));
}
static char* DuplicateString(std::string string);
static void Free(void* data);
static void Free(const void* data);
static void FreeAlign(void* data);
static void FreeAlign(const void* data);
static bool IsSet(void* mem, char chr, size_t length);
static bool IsBadReadPtr(const void* ptr);
static bool IsBadCodePtr(const void* ptr);
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};
}