2022-02-27 07:53:44 -05:00
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#include <STDInclude.hpp>
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2017-01-30 21:57:31 -05:00
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namespace Components
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{
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int StartupMessages::TotalMessages = -1;
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std::list<std::string> StartupMessages::MessageList;
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StartupMessages::StartupMessages()
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{
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Dvar::OnInit([]()
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{
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Dvar::Register<const char*>("ui_startupMessage", "", Game::DVAR_FLAG_USERCREATED | Game::DVAR_FLAG_WRITEPROTECTED, "");
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Dvar::Register<const char*>("ui_startupMessageTitle", "", Game::DVAR_FLAG_USERCREATED | Game::DVAR_FLAG_WRITEPROTECTED, "");
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Dvar::Register<const char*>("ui_startupNextButtonText", "", Game::DVAR_FLAG_USERCREATED | Game::DVAR_FLAG_WRITEPROTECTED, "");
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});
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UIScript::Add("nextStartupMessage", [](UIScript::Token)
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{
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if (!StartupMessages::MessageList.size()) return;
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2017-02-06 15:46:57 -05:00
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if (StartupMessages::TotalMessages < 1)
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{
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StartupMessages::TotalMessages = StartupMessages::MessageList.size();
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}
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2022-01-10 10:28:37 -05:00
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const auto& message = StartupMessages::MessageList.front();
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Game::Dvar_SetStringByName("ui_startupMessage", message.data());
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Game::Dvar_SetStringByName("ui_startupMessageTitle", Utils::String::VA("Messages (%d/%d)", StartupMessages::TotalMessages - StartupMessages::MessageList.size(), StartupMessages::TotalMessages));
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Game::Dvar_SetStringByName("ui_startupNextButtonText", StartupMessages::MessageList.size() ? "Next" : "Close");
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Game::Cbuf_AddText(0, "openmenu startup_messages\n");
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StartupMessages::MessageList.pop_front();
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});
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}
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2022-01-10 10:28:37 -05:00
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StartupMessages::~StartupMessages()
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{
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StartupMessages::MessageList.clear();
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}
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2018-12-17 08:29:18 -05:00
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void StartupMessages::AddMessage(const std::string& message)
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{
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StartupMessages::MessageList.push_back(message);
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}
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2017-06-14 06:06:04 -04:00
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}
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