iw4x-client/iw4/Components/Loader.hpp

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namespace Components
{
class Component
{
public:
Component() {};
virtual ~Component() {};
virtual const char* GetName() { return "Unknown"; };
};
class Loader
{
public:
static void Initialize();
static void Uninitialize();
static void Register(Component* component);
private:
static std::vector<Component*> Components;
};
}
#include "Dvar.hpp"
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#include "Maps.hpp"
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#include "Menus.hpp"
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#include "Colors.hpp"
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#include "Feeder.hpp"
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#include "Logger.hpp"
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#include "Window.hpp"
#include "Command.hpp"
#include "Console.hpp"
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#include "Network.hpp"
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#include "Party.hpp" // Destroys the order, but requires network classes :D
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#include "RawFiles.hpp"
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#include "Renderer.hpp"
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#include "Dedicated.hpp"
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#include "FastFiles.hpp"
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#include "Materials.hpp"
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#include "Singleton.hpp"
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#include "FileSystem.hpp"
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#include "QuickPatch.hpp"
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#include "ServerList.hpp"
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#include "AssetHandler.hpp"
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#include "Localization.hpp"
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#include "MusicalTalent.hpp"