iw4x-client/src/Components/Modules/CardTitles.cpp

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#include <STDInclude.hpp>
#include "CardTitles.hpp"
#include "ServerCommands.hpp"
namespace Components
{
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char CardTitles::CustomTitles[Game::MAX_CLIENTS][18];
Dvar::Var CardTitles::CustomTitle;
CClient* CardTitles::GetClientByIndex(std::uint32_t index)
{
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return &reinterpret_cast<CClient*>(0x8E77B0)[index];
}
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int CardTitles::GetPlayerCardClientInfo(int lookupResult, Game::PlayerCardData* data)
{
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auto result = lookupResult;
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const auto* username = Dvar::Var("name").get<const char*>();
if (std::strcmp(data->name, username) == 0)
{
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result += 0xFE000000;
}
else
{
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for (std::size_t i = 0; i < Game::MAX_CLIENTS; ++i)
{
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CClient* c = GetClientByIndex(i);
if (c != nullptr)
{
if (!std::strcmp(data->name, c->Name))
{
// Since a 4 byte integer is overkill for a row num: We can use it to store the customprefix + clientNum and use a 2 byte integer for the row number
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result += 0xFF000000;
result += i * 0x10000;
break;
}
}
}
}
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return result;
}
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void __declspec(naked) CardTitles::GetPlayerCardClientInfoStub()
{
__asm
{
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push eax
pushad
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push esi
push eax
call GetPlayerCardClientInfo
add esp, 8
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mov [esp + 20h], eax
popad
pop eax
pop esi
pop ebp
mov [ebx + 4], eax
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pop ebx
retn
}
}
const char* CardTitles::TableLookupByRowHook(Game::Operand* operand, tablelookuprequest_s* request)
{
std::uint8_t prefix = (request->tableRow >> (8 * 3)) & 0xFF;
std::uint8_t data = (request->tableRow >> (8 * 2)) & 0xFF;
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if (data >= Game::MAX_CLIENTS) return nullptr;
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if (request->tablename == "mp/cardTitleTable.csv"s)
{
if (prefix != 0x00)
{
// Column 1 = CardTitle
if (request->tableColumn == 1)
{
if (prefix == 0xFE)
{
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if (!CustomTitle.get<std::string>().empty())
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{
// 0xFF in front of the title to skip localization. Or else it will wait for a couple of seconds for the asset of type localize
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const auto* title = Utils::String::VA("\x15%s", CustomTitle.get<const char*>());
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// prepare return value
operand->internals.stringVal.string = title;
operand->dataType = Game::VAL_STRING;
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return title;
}
}
else if (prefix == 0xFF)
{
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if (CustomTitles[data][0] != '\0')
{
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const auto* title = Utils::String::VA("\x15%s", CustomTitles[data]);
// prepare return value
operand->internals.stringVal.string = title;
operand->dataType = Game::VAL_STRING;
return title;
}
}
}
// If the title was changed it already returned at this point so...
// Remove prefix and data to make being readable to the normal lookuprequest
request->tableRow = static_cast<std::int32_t>(*(reinterpret_cast<WORD*>(&request->tableRow)));
}
}
return nullptr;
}
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__declspec(naked) void CardTitles::TableLookupByRowHookStub()
{
__asm
{
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push eax
pushad
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push esi
push ebx
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call TableLookupByRowHook
add esp, 8
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mov [esp + 20h], eax
popad
pop eax
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cmp eax, 0
jz OriginalTitle
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pop ecx
mov ecx, DWORD ptr[esi + 4]
retn
OriginalTitle:
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mov eax, [esi + 50h]
cmp eax, 3
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push 62DCC7h
retn
}
}
void CardTitles::SendCustomTitlesToClients()
{
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std::string list;
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for (std::size_t i = 0; i < Game::MAX_CLIENTS; ++i)
{
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char playerTitle[18]{};
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if (Game::svs_clients[i].userinfo[0] != '\0')
{
strncpy_s(playerTitle, Game::Info_ValueForKey(Game::svs_clients[i].userinfo, "customTitle"), _TRUNCATE);
}
else
{
playerTitle[0] = '\0';
}
list.append(std::format("\\{}\\{}", std::to_string(i), playerTitle));
}
const auto* command = Utils::String::Format("{:c} customTitles \"{}\"", 21, list);
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Game::SV_GameSendServerCommand(-1, Game::SV_CMD_CAN_IGNORE, command);
}
void CardTitles::ParseCustomTitles(const char* msg)
{
for (std::size_t i = 0; i < Game::MAX_CLIENTS; ++i)
{
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const auto index = std::to_string(i);
const auto* playerTitle = Game::Info_ValueForKey(msg, index.data());
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if (playerTitle[0] == '\0')
{
CustomTitles[i][0] = '\0';
}
else
{
Game::I_strncpyz(CustomTitles[i], playerTitle, sizeof(CustomTitles[0]) / sizeof(char));
}
}
}
CardTitles::CardTitles()
{
Scheduler::Once([]
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{
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CustomTitle = Dvar::Register<const char*>("customTitle", "", Game::DVAR_USERINFO | Game::DVAR_ARCHIVE, "Custom card title");
}, Scheduler::Pipeline::MAIN);
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std::memset(&CustomTitles, 0, sizeof(char[Game::MAX_CLIENTS][18]));
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ServerCommands::OnCommand(21, [](Command::Params* params)
{
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if (std::strcmp(params->get(1), "customTitles") == 0)
{
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if (params->size() == 3)
{
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ParseCustomTitles(params->get(2));
return true;
}
}
return false;
});
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Utils::Hook(0x62EB26, GetPlayerCardClientInfoStub).install()->quick();
// Table lookup stuff
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Utils::Hook(0x62DCC1, TableLookupByRowHookStub).install()->quick();
Utils::Hook::Nop(0x62DCC6, 1);
}
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}