iw4x-client/src/Components/Modules/Debug.hpp

41 lines
1.0 KiB
C++
Raw Normal View History

#pragma once
namespace Components
{
class Debug : public Component
{
public:
Debug();
private:
2022-08-02 17:04:02 -04:00
static const Game::dvar_t* DebugOverlay;
static const Game::dvar_t* BugName;
// Game dvars
static Game::dvar_t** PlayerDebugHealth;
static const char* PMFlagsValues[];
static const char* POFlagsValues[];
static const char* PLFlagsValues[];
static const char* PEFlagsValues[];
static constexpr auto MY_SCALE2 = 0.5f;
static constexpr auto MY_SCALE_2 = 0.201f;
static std::string BuildPMFlagsString(const Game::playerState_s* ps);
static std::string BuildPOFlagsString(const Game::playerState_s* ps);
static std::string BuildPLFlagsString(const Game::playerState_s* ps);
static std::string BuildPEFlagsString(const Game::playerState_s* ps);
static void CG_Debug_DrawPSFlags(int localClientNum);
static void CG_DrawDebugPlayerHealth(int localClientNum);
static void CG_DrawDebugOverlays_Hk(int localClientNum);
2022-07-09 17:07:58 -04:00
static void Com_Assert_f();
2022-08-02 17:04:02 -04:00
static void Com_Bug_f(Command::Params* params);
2022-07-09 17:07:58 -04:00
static void CL_InitDebugDvars();
};
}