2022-02-27 07:53:44 -05:00
|
|
|
#include <STDInclude.hpp>
|
2017-01-16 11:42:50 -05:00
|
|
|
|
|
|
|
namespace Components
|
|
|
|
{
|
2017-02-17 06:26:07 -05:00
|
|
|
SteamID Dedicated::PlayerGuids[18][2];
|
2022-05-03 19:03:11 -04:00
|
|
|
|
2021-11-16 13:21:06 -05:00
|
|
|
Dvar::Var Dedicated::SVRandomMapRotation;
|
2022-05-03 19:03:11 -04:00
|
|
|
Dvar::Var Dedicated::SVLanOnly;
|
2022-06-04 16:16:55 -04:00
|
|
|
Dvar::Var Dedicated::SVDontRotate;
|
|
|
|
Dvar::Var Dedicated::COMLogFilter;
|
2017-01-29 15:49:48 -05:00
|
|
|
|
2017-01-16 11:42:50 -05:00
|
|
|
bool Dedicated::IsEnabled()
|
|
|
|
{
|
2017-06-13 09:35:12 -04:00
|
|
|
static std::optional<bool> flag;
|
2017-01-16 11:42:50 -05:00
|
|
|
|
2017-06-13 09:35:12 -04:00
|
|
|
if (!flag.has_value())
|
2017-01-16 11:42:50 -05:00
|
|
|
{
|
2017-06-13 09:35:12 -04:00
|
|
|
flag.emplace(Flags::HasFlag("dedicated"));
|
2017-01-16 11:42:50 -05:00
|
|
|
}
|
|
|
|
|
2017-06-13 09:35:12 -04:00
|
|
|
return flag.value();
|
2017-01-16 11:42:50 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
void Dedicated::InitDedicatedServer()
|
|
|
|
{
|
|
|
|
static const char* fastfiles[7] =
|
|
|
|
{
|
|
|
|
"code_post_gfx_mp",
|
|
|
|
"localized_code_post_gfx_mp",
|
|
|
|
"ui_mp",
|
|
|
|
"localized_ui_mp",
|
|
|
|
"common_mp",
|
|
|
|
"localized_common_mp",
|
|
|
|
"patch_mp"
|
|
|
|
};
|
|
|
|
|
|
|
|
std::memcpy(reinterpret_cast<void*>(0x66E1CB0), &fastfiles, sizeof(fastfiles));
|
|
|
|
Game::R_LoadGraphicsAssets();
|
|
|
|
|
2022-06-04 16:16:55 -04:00
|
|
|
if (COMLogFilter.get<bool>())
|
2017-01-16 11:42:50 -05:00
|
|
|
{
|
2017-06-01 16:23:26 -04:00
|
|
|
Utils::Hook::Nop(0x647466, 5); // 'dvar set' lines
|
|
|
|
Utils::Hook::Nop(0x5DF4F2, 5); // 'sending splash open' lines
|
2017-01-16 11:42:50 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
Utils::Hook::Call<void()>(0x4F84C0)();
|
|
|
|
}
|
|
|
|
|
|
|
|
void Dedicated::PostInitialization()
|
|
|
|
{
|
|
|
|
Command::Execute("exec autoexec.cfg");
|
|
|
|
Command::Execute("onlinegame 1");
|
|
|
|
Command::Execute("exec default_xboxlive.cfg");
|
|
|
|
Command::Execute("xblive_rankedmatch 1");
|
|
|
|
Command::Execute("xblive_privatematch 1");
|
|
|
|
Command::Execute("xblive_privateserver 0");
|
|
|
|
Command::Execute("xstartprivatematch");
|
|
|
|
//Command::Execute("xstartlobby");
|
|
|
|
Command::Execute("sv_network_fps 1000");
|
2017-06-29 17:03:57 -04:00
|
|
|
Command::Execute("cl_maxpackets 125");
|
|
|
|
Command::Execute("snaps 30");
|
2017-01-16 11:42:50 -05:00
|
|
|
Command::Execute("com_maxfps 125");
|
|
|
|
|
|
|
|
// Process command line?
|
|
|
|
Utils::Hook::Call<void()>(0x60C3D0)();
|
|
|
|
}
|
|
|
|
|
|
|
|
__declspec(naked) void Dedicated::PostInitializationStub()
|
|
|
|
{
|
|
|
|
__asm
|
|
|
|
{
|
2017-02-01 07:44:25 -05:00
|
|
|
pushad
|
2017-01-16 11:42:50 -05:00
|
|
|
call Dedicated::PostInitialization
|
2017-02-01 07:44:25 -05:00
|
|
|
popad
|
2017-01-16 11:42:50 -05:00
|
|
|
|
|
|
|
// Start Com_EvenLoop
|
|
|
|
mov eax, 43D140h
|
|
|
|
jmp eax
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2017-01-29 15:49:48 -05:00
|
|
|
void Dedicated::TransmitGuids()
|
|
|
|
{
|
|
|
|
std::string list = Utils::String::VA("%c", 20);
|
|
|
|
|
2017-04-24 16:33:13 -04:00
|
|
|
for (int i = 0; i < 18; ++i)
|
2017-01-29 15:49:48 -05:00
|
|
|
{
|
|
|
|
if (Game::svs_clients[i].state >= 3)
|
|
|
|
{
|
2021-09-08 05:19:30 -04:00
|
|
|
list.append(Utils::String::VA(" %llX", Game::svs_clients[i].steamID));
|
2017-02-17 06:26:07 -05:00
|
|
|
|
|
|
|
Utils::InfoString info(Game::svs_clients[i].connectInfoString);
|
|
|
|
list.append(Utils::String::VA(" %llX", strtoull(info.get("realsteamId").data(), nullptr, 16)));
|
2017-01-29 15:49:48 -05:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2017-02-17 06:26:07 -05:00
|
|
|
list.append(" 0 0");
|
2017-01-29 15:49:48 -05:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-05-31 11:57:44 -04:00
|
|
|
Game::SV_GameSendServerCommand(-1, Game::SV_CMD_CAN_IGNORE, list.data());
|
2017-01-29 15:49:48 -05:00
|
|
|
}
|
|
|
|
|
2021-11-16 11:56:13 -05:00
|
|
|
void Dedicated::TimeWrapStub(Game::errorParm_t code, const char* message)
|
2017-01-16 11:42:50 -05:00
|
|
|
{
|
|
|
|
static bool partyEnable;
|
|
|
|
static std::string mapname;
|
|
|
|
|
|
|
|
partyEnable = Dvar::Var("party_enable").get<bool>();
|
|
|
|
mapname = Dvar::Var("mapname").get<std::string>();
|
|
|
|
|
2017-05-31 09:45:12 -04:00
|
|
|
Scheduler::Once([]()
|
2017-01-16 11:42:50 -05:00
|
|
|
{
|
|
|
|
Dvar::Var("party_enable").set(partyEnable);
|
|
|
|
|
|
|
|
if (!partyEnable) // Time wrapping should not occur in party servers, but yeah...
|
|
|
|
{
|
|
|
|
if (mapname.empty()) mapname = "mp_rust";
|
|
|
|
Command::Execute(Utils::String::VA("map %s", mapname.data()), false);
|
|
|
|
mapname.clear();
|
|
|
|
}
|
|
|
|
});
|
|
|
|
|
|
|
|
Game::Com_Error(code, message);
|
|
|
|
}
|
|
|
|
|
2021-11-16 13:21:06 -05:00
|
|
|
void Dedicated::RandomizeMapRotation()
|
|
|
|
{
|
|
|
|
auto rotation = Dvar::Var("sv_mapRotation").get<std::string>();
|
|
|
|
|
2022-02-26 17:50:53 -05:00
|
|
|
const auto tokens = Utils::String::Split(rotation, ' ');
|
2021-11-16 13:21:06 -05:00
|
|
|
std::vector<std::pair<std::string, std::string>> mapRotationPair;
|
|
|
|
|
2022-06-04 16:16:55 -04:00
|
|
|
for (std::size_t i = 0; i < (tokens.size() - 1); i += 2)
|
2021-11-16 13:21:06 -05:00
|
|
|
{
|
|
|
|
if (i + 1 >= tokens.size()) break;
|
|
|
|
|
2021-11-16 13:33:32 -05:00
|
|
|
const auto& key = tokens[i];
|
|
|
|
const auto& value = tokens[i + 1];
|
2022-06-04 16:16:55 -04:00
|
|
|
mapRotationPair.emplace_back(std::make_pair(key, value));
|
2021-11-16 13:21:06 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
const auto seed = Utils::Cryptography::Rand::GenerateInt();
|
2022-06-04 16:16:55 -04:00
|
|
|
std::shuffle(mapRotationPair.begin(), mapRotationPair.end(), std::default_random_engine(seed));
|
2021-11-16 13:21:06 -05:00
|
|
|
|
|
|
|
// Rebuild map rotation using the randomized key/values
|
|
|
|
rotation.clear();
|
2022-06-04 16:16:55 -04:00
|
|
|
|
|
|
|
for (std::size_t j = 0; j < mapRotationPair.size(); j++)
|
2021-11-16 13:21:06 -05:00
|
|
|
{
|
2021-11-16 13:33:32 -05:00
|
|
|
const auto& pair = mapRotationPair[j];
|
2021-11-16 13:21:06 -05:00
|
|
|
rotation.append(pair.first);
|
|
|
|
rotation.append(" ");
|
|
|
|
rotation.append(pair.second);
|
|
|
|
|
|
|
|
if (j != mapRotationPair.size() - 1)
|
2022-06-04 16:16:55 -04:00
|
|
|
rotation.append(" "); // No space on last element
|
2021-11-16 13:21:06 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
Dvar::Var("sv_mapRotationCurrent").set(rotation);
|
|
|
|
}
|
|
|
|
|
2022-06-04 16:16:55 -04:00
|
|
|
void Dedicated::ApplyMapRotation()
|
|
|
|
{
|
|
|
|
auto rotation = Dvar::Var("sv_mapRotationCurrent").get<std::string>();
|
|
|
|
const auto tokens = Utils::String::Split(rotation, ' ');
|
|
|
|
|
|
|
|
for (std::size_t i = 0; i < (tokens.size() - 1); i += 2)
|
|
|
|
{
|
|
|
|
if (i + 1 >= tokens.size())
|
|
|
|
{
|
|
|
|
Dvar::Var("sv_mapRotationCurrent").set("");
|
|
|
|
Command::Execute("map_rotate", true);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
const auto& key = tokens[i];
|
|
|
|
const auto& value = tokens[i + 1];
|
|
|
|
|
|
|
|
if (key == "map")
|
|
|
|
{
|
|
|
|
// Rebuild map rotation string
|
|
|
|
rotation.clear();
|
|
|
|
for (std::size_t j = (i + 2); j < tokens.size(); ++j)
|
|
|
|
{
|
|
|
|
if (j != (i + 2)) rotation += " ";
|
|
|
|
rotation += tokens[j];
|
|
|
|
}
|
|
|
|
|
|
|
|
Dvar::Var("sv_mapRotationCurrent").set(rotation);
|
|
|
|
|
|
|
|
Logger::Print(Game::conChannel_t::CON_CHANNEL_SERVER,"Loading new map: %s\n", value.data());
|
|
|
|
Command::Execute(Utils::String::VA("map %s", value.data()), true);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (key == "gametype")
|
|
|
|
{
|
|
|
|
Logger::Print(Game::conChannel_t::CON_CHANNEL_SERVER, "Applying new gametype: %s\n", value.data());
|
|
|
|
Dvar::Var("g_gametype").set(value);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
Logger::Print(Game::conChannel_t::CON_CHANNEL_SERVER, "Unsupported maprotation key '%s'!\n", key.data());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2017-01-16 11:42:50 -05:00
|
|
|
void Dedicated::MapRotate()
|
|
|
|
{
|
2022-06-04 16:16:55 -04:00
|
|
|
if (!Dedicated::IsEnabled() && Dedicated::SVDontRotate.get<bool>())
|
2017-01-16 11:42:50 -05:00
|
|
|
{
|
2022-06-04 16:16:55 -04:00
|
|
|
Dedicated::SVDontRotate.set(false);
|
2017-01-16 11:42:50 -05:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (Dvar::Var("party_enable").get<bool>() && Dvar::Var("party_host").get<bool>())
|
|
|
|
{
|
2022-06-04 16:16:55 -04:00
|
|
|
Logger::Print(Game::conChannel_t::CON_CHANNEL_SERVER, "Not performing map rotation as we are hosting a party!\n");
|
2017-01-16 11:42:50 -05:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2022-06-04 16:16:55 -04:00
|
|
|
Logger::Print(Game::conChannel_t::CON_CHANNEL_SERVER, "Rotating map...\n");
|
2021-11-16 13:21:06 -05:00
|
|
|
const auto mapRotation = Dvar::Var("sv_mapRotation").get<std::string>();
|
2017-01-16 11:42:50 -05:00
|
|
|
|
|
|
|
// if nothing, just restart
|
2021-11-16 13:21:06 -05:00
|
|
|
if (mapRotation.empty())
|
2017-01-16 11:42:50 -05:00
|
|
|
{
|
2022-06-04 16:16:55 -04:00
|
|
|
Logger::Print(Game::conChannel_t::CON_CHANNEL_SERVER, "No rotation defined, restarting map.\n");
|
2017-01-16 11:42:50 -05:00
|
|
|
|
|
|
|
if (!Dvar::Var("sv_cheats").get<bool>())
|
|
|
|
{
|
|
|
|
Command::Execute(Utils::String::VA("map %s", Dvar::Var("mapname").get<const char*>()), true);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
Command::Execute(Utils::String::VA("devmap %s", Dvar::Var("mapname").get<const char*>()), true);
|
|
|
|
}
|
|
|
|
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2021-11-16 13:21:06 -05:00
|
|
|
// First, check if the string contains nothing
|
2017-01-16 11:42:50 -05:00
|
|
|
if (Dvar::Var("sv_mapRotationCurrent").get<std::string>().empty())
|
|
|
|
{
|
2022-06-04 16:16:55 -04:00
|
|
|
Logger::Print(Game::conChannel_t::CON_CHANNEL_SERVER, "Current map rotation has finished, reloading...\n");
|
2021-11-16 13:21:06 -05:00
|
|
|
|
|
|
|
if (Dedicated::SVRandomMapRotation.get<bool>())
|
|
|
|
{
|
2022-06-04 16:16:55 -04:00
|
|
|
Logger::Print(Game::conChannel_t::CON_CHANNEL_SERVER, "Randomizing map rotation\n");
|
2021-11-16 13:21:06 -05:00
|
|
|
Dedicated::RandomizeMapRotation();
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
Dvar::Var("sv_mapRotationCurrent").set(mapRotation);
|
|
|
|
}
|
2017-01-16 11:42:50 -05:00
|
|
|
}
|
|
|
|
|
2022-06-04 16:16:55 -04:00
|
|
|
Dedicated::ApplyMapRotation();
|
2017-01-16 11:42:50 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
void Dedicated::Heartbeat()
|
2022-05-03 19:26:53 -04:00
|
|
|
{
|
|
|
|
// Do not send a heartbeat if sv_lanOnly is set to true
|
|
|
|
if (Dedicated::SVLanOnly.get<bool>())
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
auto masterPort = Dvar::Var("masterPort").get<int>();
|
|
|
|
const auto* masterServerName = Dvar::Var("masterServerName").get<const char*>();
|
2017-01-16 11:42:50 -05:00
|
|
|
|
|
|
|
Network::Address master(Utils::String::VA("%s:%u", masterServerName, masterPort));
|
|
|
|
|
2022-06-04 16:16:55 -04:00
|
|
|
Logger::Print(Game::conChannel_t::CON_CHANNEL_SERVER, "Sending heartbeat to master: %s:%u\n", masterServerName, masterPort);
|
2017-01-16 11:42:50 -05:00
|
|
|
Network::SendCommand(master, "heartbeat", "IW4");
|
|
|
|
}
|
|
|
|
|
2022-02-03 16:09:17 -05:00
|
|
|
Game::dvar_t* Dedicated::Dvar_RegisterSVNetworkFps(const char* dvarName, int, int min, int, int, const char* description)
|
|
|
|
{
|
2022-03-08 07:20:28 -05:00
|
|
|
return Game::Dvar_RegisterInt(dvarName, 1000, min, 1000, Game::dvar_flag::DVAR_NONE, description);
|
2022-02-03 16:09:17 -05:00
|
|
|
}
|
|
|
|
|
2022-05-27 06:19:28 -04:00
|
|
|
void Dedicated::AddDedicatedCommands()
|
|
|
|
{
|
|
|
|
Dedicated::SVRandomMapRotation = Dvar::Register<bool>("sv_randomMapRotation", false, Game::dvar_flag::DVAR_ARCHIVE, "Randomize map rotation when true");
|
|
|
|
Dvar::Register<const char*>("sv_sayName", "^7Console", Game::dvar_flag::DVAR_NONE, "The name to pose as for 'say' commands");
|
|
|
|
Dvar::Register<const char*>("sv_motd", "", Game::dvar_flag::DVAR_NONE, "A custom message of the day for servers");
|
|
|
|
|
|
|
|
// Say command
|
|
|
|
Command::AddSV("say", [](Command::Params* params)
|
|
|
|
{
|
|
|
|
if (params->size() < 2) return;
|
|
|
|
|
|
|
|
auto message = params->join(1);
|
|
|
|
auto name = Dvar::Var("sv_sayName").get<std::string>();
|
|
|
|
|
|
|
|
if (!name.empty())
|
|
|
|
{
|
|
|
|
Game::SV_GameSendServerCommand(-1, 0, Utils::String::VA("%c \"%s: %s\"", 104, name.data(), message.data()));
|
|
|
|
Game::Com_Printf(15, "%s: %s\n", name.data(), message.data());
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
Game::SV_GameSendServerCommand(-1, 0, Utils::String::VA("%c \"Console: %s\"", 104, message.data()));
|
|
|
|
Game::Com_Printf(15, "Console: %s\n", message.data());
|
|
|
|
}
|
|
|
|
});
|
|
|
|
|
|
|
|
// Tell command
|
|
|
|
Command::AddSV("tell", [](Command::Params* params)
|
|
|
|
{
|
|
|
|
if (params->size() < 3) return;
|
|
|
|
|
|
|
|
const auto client = atoi(params->get(1));
|
|
|
|
auto message = params->join(2);
|
|
|
|
auto name = Dvar::Var("sv_sayName").get<std::string>();
|
|
|
|
|
|
|
|
if (!name.empty())
|
|
|
|
{
|
|
|
|
Game::SV_GameSendServerCommand(client, 0, Utils::String::VA("%c \"%s: %s\"", 104, name.data(), message.data()));
|
|
|
|
Game::Com_Printf(15, "%s -> %i: %s\n", name.data(), client, message.data());
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
Game::SV_GameSendServerCommand(client, 0, Utils::String::VA("%c \"Console: %s\"", 104, message.data()));
|
|
|
|
Game::Com_Printf(15, "Console -> %i: %s\n", client, message.data());
|
|
|
|
}
|
|
|
|
});
|
|
|
|
|
|
|
|
// Sayraw command
|
|
|
|
Command::AddSV("sayraw", [](Command::Params* params)
|
|
|
|
{
|
|
|
|
if (params->size() < 2) return;
|
|
|
|
|
|
|
|
auto message = params->join(1);
|
|
|
|
Game::SV_GameSendServerCommand(-1, 0, Utils::String::VA("%c \"%s\"", 104, message.data()));
|
|
|
|
Game::Com_Printf(15, "Raw: %s\n", message.data());
|
|
|
|
});
|
|
|
|
|
|
|
|
// Tellraw command
|
|
|
|
Command::AddSV("tellraw", [](Command::Params* params)
|
|
|
|
{
|
|
|
|
if (params->size() < 3) return;
|
|
|
|
|
|
|
|
const auto client = atoi(params->get(1));
|
|
|
|
std::string message = params->join(2);
|
|
|
|
Game::SV_GameSendServerCommand(client, 0, Utils::String::VA("%c \"%s\"", 104, message.data()));
|
|
|
|
Game::Com_Printf(15, "Raw -> %i: %s\n", client, message.data());
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
2017-01-16 11:42:50 -05:00
|
|
|
Dedicated::Dedicated()
|
|
|
|
{
|
|
|
|
// Map rotation
|
|
|
|
Utils::Hook::Set(0x4152E8, Dedicated::MapRotate);
|
2022-06-04 16:16:55 -04:00
|
|
|
Dvar::OnInit([]
|
|
|
|
{
|
|
|
|
Dedicated::SVDontRotate = Dvar::Register<bool>("sv_dontRotate", false,
|
|
|
|
Game::dvar_flag::DVAR_NONE, "");
|
|
|
|
Dedicated::COMLogFilter = Dvar::Register<bool>("com_logFilter", true,
|
|
|
|
Game::dvar_flag::DVAR_LATCH, "Removes ~95% of unneeded lines from the log");
|
|
|
|
});
|
2017-01-16 11:42:50 -05:00
|
|
|
|
2017-06-08 09:54:00 -04:00
|
|
|
if (Dedicated::IsEnabled() || ZoneBuilder::IsEnabled())
|
2017-01-16 11:42:50 -05:00
|
|
|
{
|
2017-01-22 14:12:36 -05:00
|
|
|
// Make sure all callbacks are handled
|
2022-05-05 10:03:14 -04:00
|
|
|
Scheduler::Loop(Steam::SteamAPI_RunCallbacks, Scheduler::Pipeline::MAIN);
|
2017-01-22 14:12:36 -05:00
|
|
|
|
2022-05-27 06:19:28 -04:00
|
|
|
Dedicated::SVLanOnly = Dvar::Register<bool>("sv_lanOnly", false,
|
|
|
|
Game::dvar_flag::DVAR_NONE, "Don't act as node");
|
2017-01-16 11:42:50 -05:00
|
|
|
|
|
|
|
Utils::Hook(0x60BE98, Dedicated::InitDedicatedServer, HOOK_CALL).install()->quick();
|
|
|
|
|
|
|
|
Utils::Hook::Set<BYTE>(0x683370, 0xC3); // steam sometimes doesn't like the server
|
|
|
|
|
|
|
|
Utils::Hook::Set<BYTE>(0x5B4FF0, 0xC3); // self-registration on party
|
|
|
|
Utils::Hook::Set<BYTE>(0x426130, 0xC3); // other party stuff?
|
|
|
|
|
|
|
|
Utils::Hook::Set<BYTE>(0x4D7030, 0xC3); // upnp stuff
|
|
|
|
|
|
|
|
Utils::Hook::Set<BYTE>(0x4B0FC3, 0x04); // make CL_Frame do client packets, even for game state 9
|
|
|
|
Utils::Hook::Set<BYTE>(0x4F5090, 0xC3); // init sound system (1)
|
|
|
|
Utils::Hook::Set<BYTE>(0x507B80, 0xC3); // start render thread
|
|
|
|
Utils::Hook::Set<BYTE>(0x4F84C0, 0xC3); // R_Init caller
|
|
|
|
Utils::Hook::Set<BYTE>(0x46A630, 0xC3); // init sound system (2)
|
|
|
|
Utils::Hook::Set<BYTE>(0x41FDE0, 0xC3); // Com_Frame audio processor?
|
|
|
|
Utils::Hook::Set<BYTE>(0x41B9F0, 0xC3); // called from Com_Frame, seems to do renderer stuff
|
|
|
|
Utils::Hook::Set<BYTE>(0x41D010, 0xC3); // CL_CheckForResend, which tries to connect to the local server constantly
|
|
|
|
Utils::Hook::Set<BYTE>(0x62B6C0, 0xC3); // UI expression 'DebugPrint', mainly to prevent some console spam
|
|
|
|
|
|
|
|
Utils::Hook::Set<BYTE>(0x468960, 0xC3); // some mixer-related function called on shutdown
|
|
|
|
Utils::Hook::Set<BYTE>(0x60AD90, 0); // masterServerName flags
|
|
|
|
|
|
|
|
Utils::Hook::Nop(0x4DCEC9, 2); // some check preventing proper game functioning
|
|
|
|
Utils::Hook::Nop(0x507C79, 6); // another similar bsp check
|
2022-02-03 16:09:17 -05:00
|
|
|
Utils::Hook::Nop(0x414E4D, 6); // cl->messageAcknowledge > cl->gamestateMessageNum check in SV_ExecuteClientMessage
|
2017-01-16 11:42:50 -05:00
|
|
|
Utils::Hook::Nop(0x4DCEE9, 5); // some deinit renderer function
|
|
|
|
Utils::Hook::Nop(0x59A896, 5); // warning message on a removed subsystem
|
|
|
|
Utils::Hook::Nop(0x4B4EEF, 5); // same as above
|
|
|
|
Utils::Hook::Nop(0x64CF77, 5); // function detecting video card, causes Direct3DCreate9 to be called
|
|
|
|
Utils::Hook::Nop(0x60BC52, 0x15); // recommended settings check
|
|
|
|
|
|
|
|
Utils::Hook::Nop(0x45148B, 5); // Disable splash screen
|
|
|
|
|
2017-02-26 15:49:12 -05:00
|
|
|
// do not trigger host migration, even if the server is a 'bad host'
|
|
|
|
Utils::Hook::Set<BYTE>(0x626AA8, 0xEB);
|
|
|
|
|
2017-01-16 11:42:50 -05:00
|
|
|
// isHost script call return 0
|
|
|
|
Utils::Hook::Set<DWORD>(0x5DEC04, 0);
|
|
|
|
|
2017-06-04 18:15:52 -04:00
|
|
|
// Manually register sv_network_fps
|
2022-02-03 16:09:17 -05:00
|
|
|
Utils::Hook(0x4D3C7B, Dedicated::Dvar_RegisterSVNetworkFps, HOOK_CALL).install()->quick();
|
2017-06-04 18:15:52 -04:00
|
|
|
|
2017-01-16 11:42:50 -05:00
|
|
|
// r_loadForRenderer default to 0
|
|
|
|
Utils::Hook::Set<BYTE>(0x519DDF, 0);
|
|
|
|
|
|
|
|
// disable cheat protection on onlinegame
|
|
|
|
Utils::Hook::Set<BYTE>(0x404CF7, 0x80);
|
|
|
|
|
|
|
|
// some d3d9 call on error
|
|
|
|
Utils::Hook::Set<BYTE>(0x508470, 0xC3);
|
|
|
|
|
|
|
|
// stop saving a config_mp.cfg
|
|
|
|
Utils::Hook::Set<BYTE>(0x60B240, 0xC3);
|
|
|
|
|
|
|
|
// don't load the config
|
|
|
|
Utils::Hook::Set<BYTE>(0x4B4D19, 0xEB);
|
|
|
|
|
|
|
|
// Intercept time wrapping
|
|
|
|
Utils::Hook(0x62737D, Dedicated::TimeWrapStub, HOOK_CALL).install()->quick();
|
|
|
|
//Utils::Hook::Set<DWORD>(0x62735C, 50'000); // Time wrap after 50 seconds (for testing - i don't want to wait 3 weeks)
|
|
|
|
|
2017-06-08 09:54:00 -04:00
|
|
|
if (!ZoneBuilder::IsEnabled())
|
2017-06-07 15:08:04 -04:00
|
|
|
{
|
2022-05-27 06:19:28 -04:00
|
|
|
Scheduler::Once(Dedicated::AddDedicatedCommands, Scheduler::Pipeline::MAIN);
|
|
|
|
|
2017-06-08 09:54:00 -04:00
|
|
|
// Post initialization point
|
|
|
|
Utils::Hook(0x60BFBF, Dedicated::PostInitializationStub, HOOK_JUMP).install()->quick();
|
2017-05-30 18:27:08 -04:00
|
|
|
|
2017-06-08 09:54:00 -04:00
|
|
|
// Transmit custom data
|
2022-05-05 10:03:14 -04:00
|
|
|
Scheduler::Loop([]
|
2017-06-07 15:27:09 -04:00
|
|
|
{
|
2022-05-05 10:03:14 -04:00
|
|
|
CardTitles::SendCustomTitlesToClients();
|
|
|
|
//Clantags::SendClantagsToClients();
|
|
|
|
}, Scheduler::Pipeline::SERVER, 10s);
|
2017-01-16 11:42:50 -05:00
|
|
|
|
2017-06-08 09:54:00 -04:00
|
|
|
// Heartbeats
|
2022-05-05 10:03:14 -04:00
|
|
|
Scheduler::Loop([]
|
2017-01-16 11:42:50 -05:00
|
|
|
{
|
2022-05-05 10:03:14 -04:00
|
|
|
if (Dvar::Var("sv_maxclients").get<int>() > 0)
|
2017-01-16 11:42:50 -05:00
|
|
|
{
|
2017-06-08 09:54:00 -04:00
|
|
|
Dedicated::Heartbeat();
|
2017-01-16 11:42:50 -05:00
|
|
|
}
|
2022-05-06 19:15:58 -04:00
|
|
|
}, Scheduler::Pipeline::SERVER, 2min);
|
2017-06-08 09:54:00 -04:00
|
|
|
}
|
2017-01-16 11:42:50 -05:00
|
|
|
}
|
2017-01-29 15:49:48 -05:00
|
|
|
else
|
|
|
|
{
|
2017-06-14 06:06:04 -04:00
|
|
|
for (int i = 0; i < ARRAYSIZE(Dedicated::PlayerGuids); ++i)
|
2017-01-29 15:49:48 -05:00
|
|
|
{
|
2017-02-18 03:42:55 -05:00
|
|
|
Dedicated::PlayerGuids[i][0].bits = 0;
|
|
|
|
Dedicated::PlayerGuids[i][1].bits = 0;
|
2017-01-29 15:49:48 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
// Intercept server commands
|
2017-05-31 04:42:43 -04:00
|
|
|
ServerCommands::OnCommand(20, [](Command::Params* params)
|
|
|
|
{
|
2017-05-30 19:51:06 -04:00
|
|
|
for (int client = 0; client < 18; client++)
|
|
|
|
{
|
2017-05-30 19:51:45 -04:00
|
|
|
Dedicated::PlayerGuids[client][0].bits = strtoull(params->get(2 * client + 1), nullptr, 16);
|
|
|
|
Dedicated::PlayerGuids[client][1].bits = strtoull(params->get(2 * client + 2), nullptr, 16);
|
2017-05-30 19:51:06 -04:00
|
|
|
|
|
|
|
if (Steam::Proxy::SteamFriends && Dedicated::PlayerGuids[client][1].bits != 0)
|
|
|
|
{
|
|
|
|
Steam::Proxy::SteamFriends->SetPlayedWith(Dedicated::PlayerGuids[client][1]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return true;
|
|
|
|
});
|
2017-01-29 15:49:48 -05:00
|
|
|
}
|
|
|
|
|
2022-05-05 10:03:14 -04:00
|
|
|
Scheduler::Loop([]
|
2017-01-29 15:49:48 -05:00
|
|
|
{
|
2017-06-14 06:06:04 -04:00
|
|
|
if (Dvar::Var("sv_running").get<bool>())
|
2017-01-29 15:49:48 -05:00
|
|
|
{
|
2022-05-05 10:03:14 -04:00
|
|
|
Dedicated::TransmitGuids();
|
2017-01-29 15:49:48 -05:00
|
|
|
}
|
2022-05-05 10:03:14 -04:00
|
|
|
}, Scheduler::Pipeline::SERVER, 15s);
|
2017-01-16 11:42:50 -05:00
|
|
|
}
|
|
|
|
}
|